07.12.2010, 00:20
(
Последний раз редактировалось MW2_OWN3D; 07.12.2010 в 00:59.
)
I guess coding 1300 lines in under 8 hours has had a bad outcome.
UPDATE: FIXED!
Fix:
Quote:
C:\Users\MW2_OWN3D\Desktop\Ultimate Freeroam 0.3C\gamemodes\own3d_roleplay.pwn(1250) : warning 213: tag mismatch |
Код:
stock GetDistanceBetweenPoints(Float:x,Float:y,Float:z,Float:x2,Float:y2,Float:z2) { new Float:distance[3]; distance[0] = x - x2; distance[0] *= distance[0]; distance[1] = y - y2; distance[1] *= distance[1]; distance[2] = z - z2; distance[2] *= distance[2]; distance[0] += distance[1] + distance[2]; return floatsqroot(distance[0]); //Tag Mismatch HERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! }
Fix:
Код:
forward Float:GetDistanceBetweenPoints(Float:x,Float:y,Float:z,Float:x2,Float:y2,Float:z2); public Float:GetDistanceBetweenPoints(Float:x,Float:y,Float:z,Float:x2,Float:y2,Float:z2) { new Float:distance[3]; distance[0] = x - x2; distance[0] *= distance[0]; distance[1] = y - y2; distance[1] *= distance[1]; distance[2] = z - z2; distance[2] *= distance[2]; distance[0] += distance[1] + distance[2]; return floatsqroot(distance[0]); }