olha ja converti vбrios mas agora nгo esta convertendo veнculos mais sу objetos tipo crio objeto e veнculos sу converte os objetos os veiculo nгo converte olha meu trabalho simples que fiz pra demonstraзгo
<map edf:definitions="editor_main">
<vehicle id="vehicle (Bandito) (1)" paintjob="3" model="568" plate="1NP3 BOA" interior="0" dimension="0" color="123,1,0,0" posX="-794" posY="2433.3000488281" posZ="157.10000610352" rotX="0" rotY="0" rotZ="0" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (2)" paintjob="3" model="568" plate="JED0 MRO" interior="0" dimension="0" color="123,1,0,0" posX="-790.79998779297" posY="2431" posZ="157.10000610352" rotX="0" rotY="0" rotZ="338" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (3)" paintjob="3" model="568" plate="FDD1 FED" interior="0" dimension="0" color="123,1,0,0" posX="-787.09997558594" posY="2428.3999023438" posZ="157.10000610352" rotX="0" rotY="0" rotZ="323.99987792969" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (4)" paintjob="3" model="568" plate="MPWM 6FS" interior="0" dimension="0" color="123,1,0,0" posX="-783.90002441406" posY="2426.1000976563" posZ="157.10000610352" rotX="0" rotY="0" rotZ="307.99780273438" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (5)" paintjob="3" model="568" plate="N6AW D01" interior="0" dimension="0" color="123,1,0,0" posX="-781.59997558594" posY="2423.1999511719" posZ="157.10000610352" rotX="0" rotY="0" rotZ="295.99621582031" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (6)" paintjob="3" model="568" plate="X46S 58A" interior="0" dimension="0" color="123,1,0,0" posX="-780.29998779297" posY="2419.3999023438" posZ="157.10000610352" rotX="0" rotY="0" rotZ="295.99365234375" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (7)" paintjob="3" model="568" plate="T2WC TI4" interior="0" dimension="0" color="123,1,0,0" posX="-779.70001220703" posY="2415.8999023438" posZ="157.10000610352" rotX="0" rotY="0" rotZ="283.99365234375" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (
" paintjob="3" model="568" plate="T4TA 5FD" interior="0" dimension="0" color="123,1,0,0" posX="-780.59997558594" posY="2411.6000976563" posZ="157.10000610352" rotX="0" rotY="0" rotZ="273.99108886719" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (9)" paintjob="3" model="568" plate="EGMW LRN" interior="0" dimension="0" color="123,1,0,0" posX="-781.5" posY="2407.1000976563" posZ="157.10000610352" rotX="0" rotY="0" rotZ="273.98803710938" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (10)" paintjob="3" model="568" plate="MVB7 NZF" interior="0" dimension="0" color="123,1,0,0" posX="-782.29998779297" posY="2402.3999023438" posZ="156.89999389648" rotX="0" rotY="0" rotZ="273.98803710938" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (11)" paintjob="3" model="568" plate="2HDU S12" interior="0" dimension="0" color="123,1,0,0" posX="-782.40002441406" posY="2396.3000488281" posZ="156.60000610352" rotX="0" rotY="0" rotZ="273.98803710938" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (12)" paintjob="3" model="568" plate="JNWP K1L" interior="0" dimension="0" color="123,1,0,0" posX="-798" posY="2433.6000976563" posZ="157.10000610352" rotX="0" rotY="0" rotZ="5.988037109375" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (13)" paintjob="3" model="568" plate="W686 MQG" interior="0" dimension="0" color="123,1,0,0" posX="-801.79998779297" posY="2432.3000488281" posZ="157.10000610352" rotX="0" rotY="0" rotZ="5.987548828125" upgrades="1010,1087,1081"></vehicle>
<vehicle id="vehicle (Bandito) (14)" paintjob="3" model="568" plate="ZOJE GLZ" interior="0" dimension="0" color="123,1,0,0" posX="-804.90002441406" posY="2431.3000488281" posZ="157.10000610352" rotX="0" rotY="0" rotZ="5.987548828125" upgrades="1010,1087,1081"></vehicle>
<object id="object (skullpillar01_lvs) (1)" doublesided="false" model="3524" interior="0" dimension="0" posX="-793.40002441406" posY="2395.3999023438" posZ="161" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (skullpillar01_lvs) (2)" doublesided="false" model="3524" interior="0" dimension="0" posX="-793.3994140625" posY="2395.3994140625" posZ="161" rotX="0" rotY="0" rotZ="160"></object>
<object id="object (skullpillar01_lvs) (3)" doublesided="false" model="3524" interior="0" dimension="0" posX="-803.40002441406" posY="2441.3999023438" posZ="161.19999694824" rotX="0" rotY="0" rotZ="0"></object>
<object id="object (skullpillar01_lvs) (4)" doublesided="false" model="3524" interior="0" dimension="0" posX="-803.3994140625" posY="2441.3994140625" posZ="161.19999694824" rotX="0" rotY="0" rotZ="162"></object>
<vehicle id="vehicle (Roadtrain) (1)" paintjob="3" model="515" plate="3RQX R7B" interior="0" dimension="0" color="6,0,0,0" posX="-513.90002441406" posY="2515.1000976563" posZ="55.400001525879" rotX="0" rotY="0" rotZ="0" upgrades="1010,1087,1083"></vehicle>
<vehicle id="vehicle (Roadtrain) (2)" paintjob="3" model="515" plate="4E8F Z15" interior="0" dimension="0" color="6,0,0,0" posX="-509.20001220703" posY="2524.8000488281" posZ="55.400001525879" rotX="0" rotY="0" rotZ="0" upgrades="1010,1087,1083"></vehicle>
<vehicle id="vehicle (Roadtrain) (3)" paintjob="3" model="515" plate="0TIU Z1B" interior="0" dimension="0" color="6,0,0,0" posX="-504.20001220703" posY="2535.6000976563" posZ="55.400001525879" rotX="0" rotY="0" rotZ="0" upgrades="1010,1087,1083"></vehicle>
<vehicle id="vehicle (Roadtrain) (4)" paintjob="3" model="515" plate="6DK8 27B" interior="0" dimension="0" color="6,0,0,0" posX="-520.40002441406" posY="2536.8000488281" posZ="55.400001525879" rotX="0" rotY="0" rotZ="0" upgrades="1010,1087,1083"></vehicle>
<vehicle id="vehicle (Roadtrain) (5)" paintjob="3" model="515" plate="0E7A YMZ" interior="0" dimension="0" color="6,0,0,0" posX="-521.29998779297" posY="2524.1000976563" posZ="55.400001525879" rotX="0" rotY="0" rotZ="0" upgrades="1010,1087,1083"></vehicle>
<vehicle id="vehicle (Roadtrain) (6)" paintjob="3" model="515" plate="PT1Z YJT" interior="0" dimension="0" color="6,0,0,0" posX="-527.70001220703" posY="2539.8999023438" posZ="55.400001525879" rotX="0" rotY="0" rotZ="0" upgrades="1010,1087,1083"></vehicle>
<vehicle id="vehicle (Petrol Trailer) (1)" paintjob="3" model="584" plate="F4ZP 456" interior="0" dimension="0" posX="-539.90002441406" posY="2648" posZ="54.700000762939" rotX="0" rotY="356" rotZ="184"></vehicle>
<vehicle id="vehicle (Petrol Trailer) (2)" paintjob="3" model="584" plate="G02O 9U4" interior="0" dimension="0" posX="-535.20001220703" posY="2647.6000976563" posZ="54.700000762939" rotX="0" rotY="355.99548339844" rotZ="183.9990234375"></vehicle>
<vehicle id="vehicle (Petrol Trailer) (3)" paintjob="3" model="584" plate="M85T QI8" interior="0" dimension="0" posX="-530" posY="2647.1999511719" posZ="54.700000762939" rotX="0" rotY="355.99548339844" rotZ="183.9990234375"></vehicle>
<vehicle id="vehicle (Petrol Trailer) (4)" paintjob="3" model="584" plate="NPVS T3K" interior="0" dimension="0" posX="-524.5" posY="2646.8000488281" posZ="54.700000762939" rotX="0" rotY="355.99548339844" rotZ="183.9990234375"></vehicle>
<vehicle id="vehicle (Petrol Trailer) (5)" paintjob="3" model="584" plate="56NT 9EA" interior="0" dimension="0" posX="-518.5" posY="2646.3000488281" posZ="54.700000762939" rotX="0" rotY="355.99548339844" rotZ="183.9990234375"></vehicle>
<vehicle id="vehicle (Petrol Trailer) (6)" paintjob="3" model="584" plate="HPXV VUC" interior="0" dimension="0" posX="-512.79998779297" posY="2645.8999023438" posZ="54.700000762939" rotX="0" rotY="355.99548339844" rotZ="183.9990234375"></vehicle>
<vehicle id="vehicle (Petrol Trailer) (7)" paintjob="3" model="584" plate="LVAP 5XL" interior="0" dimension="0" posX="-507.10000610352" posY="2645.5" posZ="54.700000762939" rotX="0" rotY="355.99548339844" rotZ="183.9990234375"></vehicle>
</map>
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neste site
http://convertffs.com/ da isso :
/*
Objects converted: 0
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish 0 micro-fortnights have passed!
*/
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neste da site
http://gtamap.delux-host.com/converter/ sу converte os objetos olha
CreateObject(3524, -793.40002441406, 2395.3999023438, 161, 0, 0, 0);
CreateObject(3524, -793.3994140625, 2395.3994140625, 161, 0, 0, 160);
CreateObject(3524, -803.40002441406, 2441.3999023438, 161.19999694824, 0, 0, 0);
CreateObject(3524, -803.3994140625, 2441.3994140625, 161.19999694824, 0, 0, 162);
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me ajuda por favor
Skyp:fernando.coder
Imail/;fernandocoder0@hotmail.com
Face: fernandopereira
Meu servidor 216.245.212.165:7070
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aguardarei respostas por favor obrigado!!!!!!!!!!!!!!