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I think this would be on of the lists too.
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yea cool, can also be used to sign the others "Meta is typing ..." in a chat bubble ^^
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I think we need a way of enable/disable it by the server if it's added
Example: DisableIsPlayerTyping(); to disable it, and it would be on by default
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well, i think think realisation such a function could be difficult, because the server is only able to detect GTA:SA specific keys.
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new exploit:
"PlayerX was warned - typing to avoid death"
Apart from what G-sTyLeZzZ said, I think this is a lame idea.
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That will be good for key binding,
but it's useless to check if a player is typing.
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Only use:
Nametag Label of "Name is typing"
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In the client side:
When a player presses T || ` || f6 a variable gets set (typing[playerid]=1).
In the serverside:
IsPlayerTyping(playerid) return typing[playerid];
Of course with connecting.
And I don't think it would use "soo much" CPU or bandwith, unless you script it very badly.