Player variables. /y.ini/
#1

Probably this is a bug somewhere...

So I have a little bug.

If Player crashes one of my callback gets changed by itself somehow.
in OnPlayerDisconnect - after crash check script rewrites player file/stat so prorably bug is here.

Calling for ****** - using y_ini include.

That player variable is used only in some places and only in one place is used to set variable to true(1)(Not a BOOL) - in Ban command.
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#2

1/10 gaglets ts ts ts ts
remeber?
now your prob is
ups i cant say sorry 8 char
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#3

You have brains? Go nom something somewhere else nom nom nom.

its more likely a report for ****** ...
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#4

Quote:
Originally Posted by GaGlets®
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You have brains? Go nom something somewhere else nom nom nom.

its more likely a report for ****** ...
If thats the case maybe you should have posted in that topic. Also i don't know about anyone else but i dont think you've made your problem clear (not clear enough for me at least). How does your callback change that ones new to me. Maybe a show of code is in order.
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#5

Quote:
Originally Posted by iggy1
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If thats the case maybe you should have posted in that topic. Also i don't know about anyone else but i dont think you've made your problem clear (not clear enough for me at least). How does your callback change that ones new to me. Maybe a show of code is in order.
Everyone here is a blockhead? OMG, just asking for help not for your fukin unuseful, oftopical text.. ghoash....
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#6

Quote:
Originally Posted by GaGlets®
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Everyone here is a blockhead? OMG, just asking for help not for your fukin unuseful, oftopical text.. ghoash....
Everyone here MUST have a blockhead compared to you as you can obviously just about squeeze two brain cells in there. Why insult me when i was giving advise in no way did i mean to offend you (earlier). In future post in the relevant topic, ok brains?
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