18.11.2010, 14:58
I have these:
I'd pretend to, when a player use /plant on a pos, such as 111, 111, 111 (example), and use /detone, it explodes on 111, 111, 111. Anyone help please
Код:
new plantada[MAX_PLAYERS], detonada[MAX_PLAYERS]; // Plantada = planted | detonada = detoned
Код:
if(strcmp("/plant",cmdtext, true, 10) == 0) { if(plantada[playerid] == 0 && detonada[playerid] == 0) { SendClientMessageToAll(0xFF000000, "The bomb has been planted"); plantada[playerid]=1; } else if(plantada[playerid] == 1) { SendClientMessage(playerid, 0xFF000000, "You cannot plant the bomb, cuz it's already planted"); } return 1; } if(strcmp("/detone",cmdtext, true, 10) == 0) { if(detonada[playerid] == 0 && plantada[playerid] == 1) { CreateExplosion(getpos, 7, 100); SendClientMessageToAll(0xFF000000, "The bomb has been detoned"); plantada[playerid]=0; detonada[playerid]=1; } else if(plantada[playerid] == 0 && detonada[playerid] == 1) { SendClientMessage(playerid, 0xFF000000, "The bomb hasn't been planted yet"); } return 1; }