30.10.2010, 16:38
eu queria colocaar a opзгo no meu GM de PULAR O TUTORIAL..... COMO FAЗO?
if(strcmp(cmdtext,"/pl", true) == 0)
{
if(Tutorial[playerid] == 0) return SendClientMessage(playerid,COLOR_RED,"Vocк nгo estб em um tutorial!");
else
if(Tutorial[playerid] == 1)
{
Tutorial[playerid] = 0;// seta para 0
OnPlayerSpawn(playerid);
}
return 1;
}
enum pInfo
{
pTut
}
if(strcmp(cmd, "/pulartuto", true) == 0 || strcmp(cmd,"/pulartutorial", true) == 0)
{
PlayerInfo[i][pTut] = 1;
SendClientMessage(playerid, COR,"Vocк decidiu pular o tutorial!");
return 1;
}
public CriarTextDraws() { TextdrawA = TextDrawCreate(50.000000,435.000000,"Brasil Phonix Roleplay RolePlay"); TextdrawB = TextDrawCreate(10.000000,435.000000,"Estamos Elaborando Editado por Ichigo_Kurosaki"); TextDrawTextSize(TextdrawB,638.000000,-0.500000); TextDrawAlignment(TextdrawA,0); TextDrawAlignment(TextdrawB,0); TextDrawFont(TextdrawA,3); TextDrawLetterSize(TextdrawA,0.399999,1.000000); TextDrawFont(TextdrawB,3); TextDrawLetterSize(TextdrawB,0.399999,1.000000); TextDrawColor(TextdrawA,0x000000ff); TextDrawColor(TextdrawB,COLOR_GREY); TextDrawSetOutline(TextdrawA,1); TextDrawSetOutline(TextdrawB,1); TextDrawSetProportional(TextdrawA,1); TextDrawSetProportional(TextdrawB,1); TextDrawSetShadow(TextdrawA,1); TextDrawSetShadow(TextdrawB,1); Textdraw0p = TextDrawCreate(0.000000,0.000000,"_"); TextDrawUseBox(Textdraw0p,1); TextDrawBoxColor(Textdraw0p,0x000000ff); TextDrawTextSize(Textdraw0p,645.000000,3.000000); TextDrawAlignment(Textdraw0p,0); TextDrawFont(Textdraw0p,3); TextDrawBackgroundColor(Textdraw0p,0x000000ff); TextDrawColor(Textdraw0p,0xffffffff); TextDrawLetterSize(Textdraw0p,1.300000,11.300001); TextDrawSetOutline(Textdraw0p,1); TextDrawSetProportional(Textdraw0p,1); TextDrawSetShadow(Textdraw0p,1); Textdraw1p = TextDrawCreate(644.000000,332.000000,"_"); TextDrawUseBox(Textdraw1p,1); TextDrawBoxColor(Textdraw1p,0x000000ff); TextDrawTextSize(Textdraw1p,-1018.000000,0.000000); TextDrawAlignment(Textdraw1p,0); TextDrawBackgroundColor(Textdraw1p,0x000000ff); TextDrawFont(Textdraw1p,3); TextDrawLetterSize(Textdraw1p,1.000000,12.700006); TextDrawColor(Textdraw1p,0xffffffff); TextDrawSetOutline(Textdraw1p,1); TextDrawSetProportional(Textdraw1p,1); TextDrawSetShadow(Textdraw1p,1); Textdrawbb = TextDrawCreate(122.000000,283.000000,"------------------------------------------------------------------------------------"); TextDrawAlignment(Textdrawbb,0); TextDrawBackgroundColor(Textdrawbb,0x000000ff); TextDrawFont(Textdrawbb,3); TextDrawLetterSize(Textdrawbb,0.299999,0.799999); TextDrawColor(Textdrawbb,0x000000ff); TextDrawSetOutline(Textdrawbb,1); TextDrawSetProportional(Textdrawbb,1); TextDrawSetShadow(Textdrawbb,1); Textdraw0z = TextDrawCreate(104.000000,111.000000,"_"); Textdraw1z = TextDrawCreate(113.000000,115.000000,"~b~Brasil Phonix Roleplay ~w~Roleplay"); Textdraw2z = TextDrawCreate(120.000000,129.000000,"-------------------------------------------------------------------------------------"); Textdraw3z = TextDrawCreate(134.000000,135.000000,"Bem vindo ao Brasil Phonix Roleplay!"); Textdraw4z = TextDrawCreate(134.000000,166.000000,"Leia atentamente as instrucoes antes de comeзar a jogar no nosso server:"); Textdraw6z = TextDrawCreate(134.000000,195.000000,"O objetivo desse jogo e simular a vida real e preservar a sensacao"); Textdraw7z = TextDrawCreate(134.000000,209.000000,"de realidade virtual que e criada em torno da cidade de Los Santos."); TextDrawUseBox(Textdraw0z,1); TextDrawBoxColor(Textdraw0z,0x00000066); TextDrawTextSize(Textdraw0z,522.000000,1.000000); TextDrawAlignment(Textdraw0z,0); TextDrawAlignment(Textdraw1z,0); TextDrawAlignment(Textdraw2z,0); TextDrawAlignment(Textdraw3z,0); TextDrawAlignment(Textdraw4z,0); TextDrawAlignment(Textdraw5z,0); TextDrawAlignment(Textdraw6z,0); TextDrawAlignment(Textdraw7z,0); TextDrawBackgroundColor(Textdraw0z,0x000000ff); TextDrawBackgroundColor(Textdraw1z,0x000000ff); TextDrawBackgroundColor(Textdraw2z,0x000000ff); TextDrawBackgroundColor(Textdraw3z,0xffffffff); TextDrawBackgroundColor(Textdraw4z,0x000000ff); TextDrawBackgroundColor(Textdraw5z,0x000000ff); TextDrawBackgroundColor(Textdraw6z,0x000000ff); TextDrawBackgroundColor(Textdraw7z,0x000000ff); TextDrawFont(Textdraw0z,3); TextDrawLetterSize(Textdraw0z,1.000000,23.600006); TextDrawFont(Textdraw1z,2); TextDrawLetterSize(Textdraw1z,0.499999,1.600000); TextDrawFont(Textdraw2z,3); TextDrawLetterSize(Textdraw2z,0.299999,0.699998); TextDrawFont(Textdraw3z,1); TextDrawLetterSize(Textdraw3z,0.399999,1.000000); TextDrawFont(Textdraw4z,1); TextDrawLetterSize(Textdraw4z,0.299999,1.200000); TextDrawFont(Textdraw5z,1); TextDrawLetterSize(Textdraw5z,0.299999,1.300000); TextDrawFont(Textdraw6z,1); TextDrawLetterSize(Textdraw6z,0.299999,1.300000); TextDrawFont(Textdraw7z,1); TextDrawLetterSize(Textdraw7z,0.299999,1.300000); TextDrawColor(Textdraw0z,0xffffffff); TextDrawColor(Textdraw1z,0xffffffff); TextDrawColor(Textdraw2z,0x00000033); TextDrawColor(Textdraw3z,0x000000ff); TextDrawColor(Textdraw4z,0xffffffff); TextDrawColor(Textdraw5z,0xffffffff); TextDrawColor(Textdraw6z,0xffffffff); TextDrawColor(Textdraw7z,0xffffffff); TextDrawSetOutline(Textdraw0z,1); TextDrawSetOutline(Textdraw1z,1); TextDrawSetOutline(Textdraw2z,1); TextDrawSetOutline(Textdraw3z,1); TextDrawSetOutline(Textdraw4z,1); TextDrawSetOutline(Textdraw5z,1); TextDrawSetOutline(Textdraw6z,1); TextDrawSetOutline(Textdraw7z,1); TextDrawSetProportional(Textdraw0z,1); TextDrawSetProportional(Textdraw1z,1); TextDrawSetProportional(Textdraw2z,1); TextDrawSetProportional(Textdraw3z,1); TextDrawSetProportional(Textdraw4z,1); TextDrawSetProportional(Textdraw5z,1); TextDrawSetProportional(Textdraw6z,1); TextDrawSetProportional(Textdraw7z,1); TextDrawSetShadow(Textdraw0z,1); TextDrawSetShadow(Textdraw1z,2); TextDrawSetShadow(Textdraw2z,1); TextDrawSetShadow(Textdraw3z,1); TextDrawSetShadow(Textdraw4z,1); TextDrawSetShadow(Textdraw5z,1); TextDrawSetShadow(Textdraw6z,1); TextDrawSetShadow(Textdraw7z,1); Textdraw0i = TextDrawCreate(134.000000,222.000000,"E importante ressaltar, que existem regras rigidas nesse servidor"); Textdraw1i = TextDrawCreate(134.000000,235.000000,"e que e essencial segui-las para manter a dinamica do jogo de RP."); Textdraw1i = TextDrawCreate(134.000000,248.000000,"Tente ser um player exemplar para tornarmos o Brasil Phonix Roleplay um bom server."); TextDrawAlignment(Textdraw0i,0); TextDrawAlignment(Textdraw1i,0); TextDrawAlignment(Textdraw2i,0); TextDrawAlignment(Textdraw3i,0); TextDrawAlignment(Textdraw4i,0); TextDrawAlignment(Textdraw5i,0); TextDrawBackgroundColor(Textdraw0i,0x000000ff); TextDrawBackgroundColor(Textdraw1i,0x000000ff); TextDrawBackgroundColor(Textdraw2i,0x000000ff); TextDrawBackgroundColor(Textdraw3i,0x000000ff); TextDrawBackgroundColor(Textdraw4i,0x00000066); TextDrawBackgroundColor(Textdraw5i,0x000000ff); TextDrawFont(Textdraw0i,1); TextDrawLetterSize(Textdraw0i,0.299999,1.200000); TextDrawFont(Textdraw1i,1); TextDrawLetterSize(Textdraw1i,0.299999,1.200000); TextDrawFont(Textdraw2i,1); TextDrawLetterSize(Textdraw2i,0.299999,1.200000); TextDrawFont(Textdraw3i,1); TextDrawLetterSize(Textdraw3i,0.299999,1.300000); TextDrawFont(Textdraw4i,1); TextDrawLetterSize(Textdraw4i,0.299999,1.000000); TextDrawFont(Textdraw5i,1); TextDrawLetterSize(Textdraw5i,0.299999,1.000000); TextDrawColor(Textdraw0i,0xffffffff); TextDrawColor(Textdraw1i,0xffffffff); TextDrawColor(Textdraw2i,0xffffffff); TextDrawColor(Textdraw3i,0xffffffff); TextDrawColor(Textdraw4i,0xff0000cc); TextDrawColor(Textdraw5i,0x00ff0099); TextDrawSetOutline(Textdraw0i,1); TextDrawSetOutline(Textdraw1i,1); TextDrawSetOutline(Textdraw2i,1); TextDrawSetOutline(Textdraw3i,1); TextDrawSetOutline(Textdraw4i,1); TextDrawSetOutline(Textdraw5i,1); TextDrawSetProportional(Textdraw0i,1); TextDrawSetProportional(Textdraw1i,1); TextDrawSetProportional(Textdraw2i,1); TextDrawSetProportional(Textdraw3i,1); TextDrawSetProportional(Textdraw4i,1); TextDrawSetProportional(Textdraw5i,1); TextDrawSetShadow(Textdraw0i,1); TextDrawSetShadow(Textdraw1i,1); TextDrawSetShadow(Textdraw2i,1); TextDrawSetShadow(Textdraw3i,1); TextDrawSetShadow(Textdraw4i,1); TextDrawSetShadow(Textdraw5i,2); TextBarra0 = TextDrawCreate(548.000000,131.000000,"_"); TextDrawUseBox(TextBarra0,1); TextDrawBoxColor(TextBarra0,0x000000ff); TextDrawTextSize(TextBarra0,605.000000,3.000000); TextDrawAlignment(TextBarra0,0); TextDrawBackgroundColor(TextBarra0,0x000000ff); TextDrawFont(TextBarra0,3); TextDrawLetterSize(TextBarra0,1.600000,0.299999); TextDrawColor(TextBarra0,0xffffffff); TextDrawSetOutline(TextBarra0,1); TextDrawSetProportional(TextBarra0,1); TextDrawSetShadow(TextBarra0,1); TextBarra4 = TextDrawCreate(548.000000,47.000000,"_"); TextDrawUseBox(TextBarra4,1); TextDrawBoxColor(TextBarra4,0x000000ff); TextDrawTextSize(TextBarra4,605.000000,3.000000); TextDrawAlignment(TextBarra4,0); TextDrawBackgroundColor(TextBarra4,0x000000ff); TextDrawFont(TextBarra4,3); TextDrawLetterSize(TextBarra4,1.300000,0.499999); TextDrawColor(TextBarra4,0xffffffff); TextDrawSetOutline(TextBarra4,1); TextDrawSetProportional(TextBarra4,1); TextDrawSetShadow(TextBarra4,1); TextBarra2 = TextDrawCreate(548.000000,147.000000,"_"); TextDrawUseBox(TextBarra2,1); TextDrawBoxColor(TextBarra2,0x000000ff); TextDrawTextSize(TextBarra2,605.000000,3.000000); TextDrawAlignment(TextBarra2,0); TextDrawBackgroundColor(TextBarra2,0x000000ff); TextDrawFont(TextBarra2,3); TextDrawLetterSize(TextBarra2,1.200000,0.399999); TextDrawColor(TextBarra2,0xffffffff); TextDrawSetOutline(TextBarra2,1); TextDrawSetProportional(TextBarra2,1); TextDrawSetShadow(TextBarra2,1); TextBarra6 = TextDrawCreate(549.000000,69.000000,"_"); TextDrawUseBox(TextBarra6,1); TextDrawBoxColor(TextBarra6,0x000000ff); TextDrawTextSize(TextBarra6,605.000000,3.000000); TextDrawAlignment(TextBarra6,0); TextDrawBackgroundColor(TextBarra6,0x000000ff); TextDrawFont(TextBarra6,3); TextDrawLetterSize(TextBarra6,1.000000,0.199999); TextDrawColor(TextBarra6,0xffffffff); TextDrawSetOutline(TextBarra6,1); TextDrawSetProportional(TextBarra6,1); TextDrawSetShadow(TextBarra6,1); Textdraw0qw = TextDrawCreate(110.000000,169.000000,"No Brasil Phonix Roleplay, voce deve seguir algumas regras para nao ter problemas"); Textdraw1qw = TextDrawCreate(110.000000,182.000000,"com administradores ou jogadores:"); Textdraw2qw = TextDrawCreate(110.000000,210.000000,"Nao e permitido matar sem um motivo plausivel."); Textdraw3qw = TextDrawCreate(110.000000,223.000000,"Nao e permitido Death-Matching (ficar correndo e atirando sem proposito)."); Textdraw4qw = TextDrawCreate(110.000000,236.000000,"Nao e permito Ran-over(Atropelar e ficar com carro em cima)."); Textdraw5qw = TextDrawCreate(110.000000,249.000000,"nao use palavroes nem hackers no nosso servidor isso pode te custar caro."); TextDrawAlignment(Textdraw0qw,0); TextDrawAlignment(Textdraw1qw,0); TextDrawAlignment(Textdraw2qw,0); TextDrawAlignment(Textdraw3qw,0); TextDrawAlignment(Textdraw4qw,0); TextDrawAlignment(Textdraw5qw,0); TextDrawBackgroundColor(Textdraw0qw,0x000000ff); TextDrawBackgroundColor(Textdraw1qw,0x000000ff); TextDrawBackgroundColor(Textdraw2qw,0x000000ff); TextDrawBackgroundColor(Textdraw3qw,0x000000ff); TextDrawBackgroundColor(Textdraw4qw,0x000000ff); TextDrawBackgroundColor(Textdraw5qw,0x000000ff); TextDrawFont(Textdraw0qw,1); TextDrawLetterSize(Textdraw0qw,0.299999,1.100000); TextDrawFont(Textdraw1qw,1); TextDrawLetterSize(Textdraw1qw,0.299999,1.100000); TextDrawFont(Textdraw2qw,1); TextDrawLetterSize(Textdraw2qw,0.299999,1.100000); TextDrawFont(Textdraw3qw,1); TextDrawLetterSize(Textdraw3qw,0.299999,1.100000); TextDrawFont(Textdraw4qw,1); TextDrawLetterSize(Textdraw4qw,0.299999,1.100000); TextDrawFont(Textdraw5qw,1); TextDrawLetterSize(Textdraw5qw,0.299999,1.100000); TextDrawColor(Textdraw0qw,0xffffffff); TextDrawColor(Textdraw1qw,0xffffffff); TextDrawColor(Textdraw2qw,0xffffffff); TextDrawColor(Textdraw3qw,0xffffffff); TextDrawColor(Textdraw4qw,0xffffffff); TextDrawColor(Textdraw5qw,0xffffffff); TextDrawSetOutline(Textdraw0qw,1); TextDrawSetOutline(Textdraw1qw,1); TextDrawSetOutline(Textdraw2qw,1); TextDrawSetOutline(Textdraw3qw,1); TextDrawSetOutline(Textdraw4qw,1); TextDrawSetOutline(Textdraw5qw,1); TextDrawSetProportional(Textdraw0qw,1); TextDrawSetProportional(Textdraw1qw,1); TextDrawSetProportional(Textdraw2qw,1); TextDrawSetProportional(Textdraw3qw,1); TextDrawSetProportional(Textdraw4qw,1); TextDrawSetProportional(Textdraw5qw,1); TextDrawSetShadow(Textdraw0qw,1); TextDrawSetShadow(Textdraw1qw,1); TextDrawSetShadow(Textdraw2qw,1); TextDrawSetShadow(Textdraw3qw,1); TextDrawSetShadow(Textdraw4qw,1); TextDrawSetShadow(Textdraw5qw,1); Textdraw0rw = TextDrawCreate(105.000000,182.000000,"Inicialmente, voce precisara de um emprego, pois sem dinheiro nao e possivel"); Textdraw1rw = TextDrawCreate(105.000000,192.000000,"dar continuade a sua evolucao no jogo."); Textdraw2rw = TextDrawCreate(105.000000,220.000000,"Tambem lembre-se que existe uma auto-escola em Los Santos e sera necessario"); Textdraw3rw = TextDrawCreate(105.000000,230.000000,"fazer os testes para dirigir veiculos terrestres, aereos e nauticos."); TextDrawAlignment(Textdraw0rw,0); TextDrawAlignment(Textdraw1rw,0); TextDrawAlignment(Textdraw2rw,0); TextDrawAlignment(Textdraw3rw,0); TextDrawAlignment(Textdraw4rw,0); TextDrawAlignment(Textdraw5rw,0); TextDrawAlignment(Textdraw6rw,0); TextDrawBackgroundColor(Textdraw0rw,0x000000ff); TextDrawBackgroundColor(Textdraw1rw,0x000000ff); TextDrawBackgroundColor(Textdraw2rw,0x000000ff); TextDrawBackgroundColor(Textdraw3rw,0x000000ff); TextDrawBackgroundColor(Textdraw4rw,0x000000ff); TextDrawBackgroundColor(Textdraw5rw,0x000000ff); TextDrawBackgroundColor(Textdraw6rw,0x000000ff); TextDrawFont(Textdraw0rw,1); TextDrawLetterSize(Textdraw0rw,0.299999,1.100000); TextDrawFont(Textdraw1rw,1); TextDrawLetterSize(Textdraw1rw,0.299999,1.100000); TextDrawFont(Textdraw2rw,1); TextDrawLetterSize(Textdraw2rw,0.299999,1.100000); TextDrawFont(Textdraw3rw,1); TextDrawLetterSize(Textdraw3rw,0.299999,1.100000); TextDrawFont(Textdraw4rw,1); TextDrawLetterSize(Textdraw4rw,0.299999,1.100000); TextDrawFont(Textdraw5rw,1); TextDrawLetterSize(Textdraw5rw,0.299999,1.100000); TextDrawFont(Textdraw6rw,1); TextDrawLetterSize(Textdraw6rw,0.299999,1.000000); TextDrawColor(Textdraw0rw,0xffffffff); TextDrawColor(Textdraw1rw,0xffffffff); TextDrawColor(Textdraw2rw,0xffffffff); TextDrawColor(Textdraw3rw,0xffffffff); TextDrawColor(Textdraw4rw,0xffffffff); TextDrawColor(Textdraw5rw,0xffffffff); TextDrawColor(Textdraw6rw,0xffffffff); TextDrawSetOutline(Textdraw0rw,1); TextDrawSetOutline(Textdraw1rw,1); TextDrawSetOutline(Textdraw2rw,1); TextDrawSetOutline(Textdraw3rw,1); TextDrawSetOutline(Textdraw4rw,1); TextDrawSetOutline(Textdraw5rw,1); TextDrawSetOutline(Textdraw6rw,1); TextDrawSetProportional(Textdraw0rw,1); TextDrawSetProportional(Textdraw1rw,1); TextDrawSetProportional(Textdraw2rw,1); TextDrawSetProportional(Textdraw3rw,1); TextDrawSetProportional(Textdraw4rw,1); TextDrawSetProportional(Textdraw5rw,1); TextDrawSetProportional(Textdraw6rw,1); TextDrawSetShadow(Textdraw0rw,1); TextDrawSetShadow(Textdraw1rw,1); TextDrawSetShadow(Textdraw2rw,1); TextDrawSetShadow(Textdraw3rw,1); TextDrawSetShadow(Textdraw4rw,1); TextDrawSetShadow(Textdraw5rw,1); TextDrawSetShadow(Textdraw6rw,1); Textdraw0op = TextDrawCreate(110.000000,174.000000,"A seguranca publica e feita pela L.S.P.D (Los Santos Police Department)."); Textdraw1op = TextDrawCreate(110.000000,187.000000,"Qualquer atitude suspeita ou que seja caracterizada como crime, sera"); Textdraw2op = TextDrawCreate(110.000000,200.000000,"punida com prisao e/ou multa."); Textdraw3op = TextDrawCreate(110.000000,230.000000,"Fique atento aos criminosos, pois Los Santos e dominada por diversas"); Textdraw4op = TextDrawCreate(110.000000,243.000000,"gangues e organizacoes criminosas."); TextDrawAlignment(Textdraw0op,0); TextDrawAlignment(Textdraw1op,0); TextDrawAlignment(Textdraw2op,0); TextDrawAlignment(Textdraw3op,0); TextDrawAlignment(Textdraw4op,0); TextDrawAlignment(Textdraw5op,0); TextDrawAlignment(Textdraw6op,0); TextDrawAlignment(Textdraw7op,0); TextDrawBackgroundColor(Textdraw0op,0x000000ff); TextDrawBackgroundColor(Textdraw1op,0x000000ff); TextDrawBackgroundColor(Textdraw2op,0x000000ff); TextDrawBackgroundColor(Textdraw3op,0x000000ff); TextDrawBackgroundColor(Textdraw4op,0x000000ff); TextDrawBackgroundColor(Textdraw5op,0x000000ff); TextDrawBackgroundColor(Textdraw6op,0x000000ff); TextDrawBackgroundColor(Textdraw7op,0x000000ff); TextDrawFont(Textdraw0op,1); TextDrawLetterSize(Textdraw0op,0.299999,1.100000); TextDrawFont(Textdraw1op,1); TextDrawLetterSize(Textdraw1op,0.299999,1.100000); TextDrawFont(Textdraw2op,1); TextDrawLetterSize(Textdraw2op,0.299999,1.100000); TextDrawFont(Textdraw3op,1); TextDrawLetterSize(Textdraw3op,0.299999,1.100000); TextDrawFont(Textdraw4op,1); TextDrawLetterSize(Textdraw4op,0.299999,1.100000); TextDrawFont(Textdraw5op,1); TextDrawLetterSize(Textdraw5op,0.299999,1.100000); TextDrawFont(Textdraw6op,1); TextDrawLetterSize(Textdraw6op,0.299999,1.000000); TextDrawFont(Textdraw7op,1); TextDrawLetterSize(Textdraw7op,0.299999,1.000000); TextDrawColor(Textdraw0op,0xffffffff); TextDrawColor(Textdraw1op,0xffffffff); TextDrawColor(Textdraw2op,0xffffffff); TextDrawColor(Textdraw3op,0xffffffff); TextDrawColor(Textdraw4op,0xffffffff); TextDrawColor(Textdraw5op,0xffffffff); TextDrawColor(Textdraw6op,0xffffffff); TextDrawColor(Textdraw7op,0xffffffff); TextDrawSetOutline(Textdraw0op,1); TextDrawSetOutline(Textdraw1op,1); TextDrawSetOutline(Textdraw2op,1); TextDrawSetOutline(Textdraw3op,1); TextDrawSetOutline(Textdraw4op,1); TextDrawSetOutline(Textdraw5op,1); TextDrawSetOutline(Textdraw6op,1); TextDrawSetOutline(Textdraw7op,1); TextDrawSetProportional(Textdraw0op,1); TextDrawSetProportional(Textdraw1op,1); TextDrawSetProportional(Textdraw2op,1); TextDrawSetProportional(Textdraw3op,1); TextDrawSetProportional(Textdraw4op,1); TextDrawSetProportional(Textdraw5op,1); TextDrawSetProportional(Textdraw6op,1); TextDrawSetProportional(Textdraw7op,1); TextDrawSetShadow(Textdraw0op,1); TextDrawSetShadow(Textdraw1op,1); TextDrawSetShadow(Textdraw2op,1); TextDrawSetShadow(Textdraw3op,1); TextDrawSetShadow(Textdraw4op,1); TextDrawSetShadow(Textdraw5op,1); TextDrawSetShadow(Textdraw6op,1); TextDrawSetShadow(Textdraw7op,1); Textdraw0hy = TextDrawCreate(110.000000,161.000000,"Caso voce tenha alguma duvida de como jogar, existem alguns comandos"); Textdraw1hy = TextDrawCreate(110.000000,174.000000,"que podem ajuda-lo:"); Textdraw2hy = TextDrawCreate(110.000000,200.000000,"Aperte T no seu teclado para abrir o console, se voce digitar e"); Textdraw3hy = TextDrawCreate(110.000000,213.000000,"apertar ENTER, voce estara falando com as pessoas proximas a vocк."); Textdraw4hy = TextDrawCreate(110.000000,230.000000,"Use /ajuda para ver uma lista de comandos que podem ser usados no jogo."); Textdraw5hy = TextDrawCreate(110.000000,248.000000,"Use /relato para enviar uma mensagem aos administradores."); TextDrawAlignment(Textdraw0hy,0); TextDrawAlignment(Textdraw1hy,0); TextDrawAlignment(Textdraw2hy,0); TextDrawAlignment(Textdraw3hy,0); TextDrawAlignment(Textdraw4hy,0); TextDrawAlignment(Textdraw5hy,0); TextDrawAlignment(Textdraw6hy,0); TextDrawAlignment(Textdraw7hy,0); TextDrawBackgroundColor(Textdraw0hy,0x000000ff); TextDrawBackgroundColor(Textdraw1hy,0x000000ff); TextDrawBackgroundColor(Textdraw2hy,0x000000ff); TextDrawBackgroundColor(Textdraw3hy,0x000000ff); TextDrawBackgroundColor(Textdraw4hy,0x000000ff); TextDrawBackgroundColor(Textdraw5hy,0x000000ff); TextDrawBackgroundColor(Textdraw6hy,0x000000ff); TextDrawBackgroundColor(Textdraw7hy,0x000000ff); TextDrawFont(Textdraw0hy,1); TextDrawLetterSize(Textdraw0hy,0.299999,1.100000); TextDrawFont(Textdraw1hy,1); TextDrawLetterSize(Textdraw1hy,0.299999,1.100000); TextDrawFont(Textdraw2hy,1); TextDrawLetterSize(Textdraw2hy,0.299999,1.100000); TextDrawFont(Textdraw3hy,1); TextDrawLetterSize(Textdraw3hy,0.299999,1.100000); TextDrawFont(Textdraw4hy,1); TextDrawLetterSize(Textdraw4hy,0.299999,1.100000); TextDrawFont(Textdraw5hy,1); TextDrawLetterSize(Textdraw5hy,0.299999,1.100000); TextDrawFont(Textdraw6hy,1); TextDrawLetterSize(Textdraw6hy,0.299999,1.100000); TextDrawFont(Textdraw7hy,1); TextDrawLetterSize(Textdraw7hy,0.299999,1.100000); TextDrawColor(Textdraw0hy,0xffffffff); TextDrawColor(Textdraw1hy,0xffffffff); TextDrawColor(Textdraw2hy,0xffffffff); TextDrawColor(Textdraw3hy,0xffffffff); TextDrawColor(Textdraw4hy,0xffffffff); TextDrawColor(Textdraw5hy,0xffffffff); TextDrawColor(Textdraw6hy,0xffffffff); TextDrawColor(Textdraw7hy,0xffffffff); TextDrawSetOutline(Textdraw0hy,1); TextDrawSetOutline(Textdraw1hy,1); TextDrawSetOutline(Textdraw2hy,1); TextDrawSetOutline(Textdraw3hy,1); TextDrawSetOutline(Textdraw4hy,1); TextDrawSetOutline(Textdraw5hy,1); TextDrawSetOutline(Textdraw6hy,1); TextDrawSetOutline(Textdraw7hy,1); TextDrawSetProportional(Textdraw0hy,1); TextDrawSetProportional(Textdraw1hy,1); TextDrawSetProportional(Textdraw2hy,1); TextDrawSetProportional(Textdraw3hy,1); TextDrawSetProportional(Textdraw4hy,1); TextDrawSetProportional(Textdraw5hy,1); TextDrawSetProportional(Textdraw6hy,1); TextDrawSetProportional(Textdraw7hy,1); TextDrawSetShadow(Textdraw0hy,1); TextDrawSetShadow(Textdraw1hy,1); TextDrawSetShadow(Textdraw2hy,1); TextDrawSetShadow(Textdraw3hy,1); TextDrawSetShadow(Textdraw4hy,1); TextDrawSetShadow(Textdraw5hy,1); TextDrawSetShadow(Textdraw6hy,1); TextDrawSetShadow(Textdraw7hy,1); Textdraw0dw = TextDrawCreate(137.000000,179.000000,"Brasil Phonix Roleplay - Grand Thef Auto San Andreas: Multiplayer - Role-Play."); Textdraw1dw = TextDrawCreate(137.000000,220.000000,"Seja tambem um VIP por apenas R$5,00."); Textdraw2dw = TextDrawCreate(137.000000,260.000000,"Tenha um bom jogo e ajude nosso server a crescer."); TextDrawAlignment(Textdraw0dw,0); TextDrawAlignment(Textdraw1dw,0); TextDrawAlignment(Textdraw2dw,0); TextDrawAlignment(Textdraw3dw,0); TextDrawAlignment(Textdraw4dw,0); TextDrawAlignment(Textdraw5dw,0); TextDrawBackgroundColor(Textdraw0dw,0x000000ff); TextDrawBackgroundColor(Textdraw1dw,0x000000ff); TextDrawBackgroundColor(Textdraw2dw,0x000000ff); TextDrawBackgroundColor(Textdraw3dw,0x000000ff); TextDrawBackgroundColor(Textdraw4dw,0x000000ff); TextDrawBackgroundColor(Textdraw5dw,0x000000ff); TextDrawFont(Textdraw0dw,1); TextDrawLetterSize(Textdraw0dw,0.299999,1.100000); TextDrawFont(Textdraw1dw,1); TextDrawLetterSize(Textdraw1dw,0.299999,1.100000); TextDrawFont(Textdraw2dw,1); TextDrawLetterSize(Textdraw2dw,0.299999,1.200000); TextDrawFont(Textdraw3dw,1); TextDrawLetterSize(Textdraw3dw,0.399999,1.000000); TextDrawFont(Textdraw4dw,1); TextDrawLetterSize(Textdraw4dw,0.299999,1.000000); TextDrawFont(Textdraw5dw,1); TextDrawLetterSize(Textdraw5dw,0.299999,1.000000); TextDrawColor(Textdraw0dw,0xffffffff); TextDrawColor(Textdraw1dw,0xffffffff); TextDrawColor(Textdraw2dw,0xffffffff); TextDrawColor(Textdraw3dw,0xffffffff); TextDrawColor(Textdraw4dw,0xffffffff); TextDrawColor(Textdraw5dw,0xffffffff); TextDrawSetOutline(Textdraw0dw,1); TextDrawSetOutline(Textdraw1dw,1); TextDrawSetOutline(Textdraw2dw,1); TextDrawSetOutline(Textdraw3dw,1); TextDrawSetOutline(Textdraw4dw,1); TextDrawSetOutline(Textdraw5dw,1); TextDrawSetProportional(Textdraw0dw,1); TextDrawSetProportional(Textdraw1dw,1); TextDrawSetProportional(Textdraw2dw,1); TextDrawSetProportional(Textdraw3dw,1); TextDrawSetProportional(Textdraw4dw,1); TextDrawSetProportional(Textdraw5dw,1); TextDrawSetShadow(Textdraw0dw,1); TextDrawSetShadow(Textdraw1dw,1); TextDrawSetShadow(Textdraw2dw,1); TextDrawSetShadow(Textdraw3dw,1); TextDrawSetShadow(Textdraw4dw,1); TextDrawSetShadow(Textdraw5dw,1); agindo = TextDrawCreate(134.000000,146.000000,"Informacoes:"); TextDrawAlignment(agindo,0); TextDrawBackgroundColor(agindo,0xffffffff); TextDrawFont(agindo,1); TextDrawLetterSize(agindo,0.399999,1.100000); TextDrawColor(agindo,0x000000ff); TextDrawSetOutline(agindo,1); TextDrawSetProportional(agindo,1); comofalar = TextDrawCreate(134.000000,146.000000,"Informacoes:"); TextDrawAlignment(comofalar,0); TextDrawBackgroundColor(comofalar,0xffffffff); TextDrawFont(comofalar,1); TextDrawLetterSize(comofalar,0.399999,1.100000); TextDrawColor(comofalar,0x000000ff); TextDrawSetOutline(comofalar,1); TextDrawSetProportional(comofalar,1); ajudaetc = TextDrawCreate(134.000000,146.000000,"Informacoes:"); TextDrawAlignment(ajudaetc,0); TextDrawBackgroundColor(ajudaetc,0xffffffff); TextDrawFont(ajudaetc,1); TextDrawLetterSize(ajudaetc,0.399999,1.100000); TextDrawColor(ajudaetc,0x000000ff); TextDrawSetOutline(ajudaetc,1); TextDrawSetProportional(ajudaetc,1); regraspun = TextDrawCreate(134.000000,146.000000,"Informacoes:"); TextDrawAlignment(regraspun,0); TextDrawBackgroundColor(regraspun,0xffffffff); TextDrawFont(regraspun,1); TextDrawLetterSize(regraspun,0.399999,1.100000); TextDrawColor(regraspun,0x000000ff); TextDrawSetOutline(regraspun,1); TextDrawSetProportional(regraspun,1); bomjogo = TextDrawCreate(134.000000,146.000000,"Informacoes:"); TextDrawAlignment(bomjogo,0); TextDrawBackgroundColor(bomjogo,0xffffffff); TextDrawFont(bomjogo,1); TextDrawLetterSize(bomjogo,0.399999,1.100000); TextDrawColor(bomjogo,0x000000ff); TextDrawSetOutline(bomjogo,1); TextDrawSetProportional(bomjogo,1); Texthig0 = TextDrawCreate(548.000000,163.000000,"_"); TextDrawUseBox(Texthig0,1); TextDrawBoxColor(Texthig0,0x000000ff); TextDrawTextSize(Texthig0,605.000000,1.000000); TextDrawAlignment(Texthig0,0); TextDrawBackgroundColor(Texthig0,0x000000ff); TextDrawFont(Texthig0,3); TextDrawLetterSize(Texthig0,1.000000,0.399999); TextDrawColor(Texthig0,0xffffffff); TextDrawSetOutline(Texthig0,1); TextDrawSetProportional(Texthig0,1); TextDrawSetShadow(Texthig0,1); }
#define MAX_TEXT 24
if(strcmp(cmdtext,"/pl", true) == 0)
{
if(Tutorial[playerid] == 0) return SendClientMessage(playerid,COLOR_RED,"Vocк nгo estб em um tutorial!");
else
if(Tutorial[playerid] == 1)
{
Tutorial[playerid] = 0;// seta para 0
OnPlayerSpawn(playerid);
for(new i = 0 ; i < MAX_TEXT ; i++)
{
TextDrawDestroy(i);
}
}
return 1;
}