guys please help with this dialog !!!
#1

PROBLEM SOLVED THANKS TO MadeMan

THANKS MadeMan....
Reply
#2

Try setting it out like this,
pawn Код:
if(dialogid == hotel100)//im guessing thats the dialog id
{
    if(response)
    {
        switch(listitem)
        {
            case 0:
            {
                //do something
            }
            case 1:
            {
                //blahblah
            }
        }
    }
    else SendClientMessage(playerid, 0xFF0000FF, "You cancelled.");
}
Reply
#3

hmm cant on this way :S

much more errors ... look

pawn Код:
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(389) : error 017: undefined symbol "SCM"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(411) : error 017: undefined symbol "SCM"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(416) : error 017: undefined symbol "SCM"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(421) : error 017: undefined symbol "SCM"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(566) : error 017: undefined symbol "sscanf"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(796) : error 001: expected token: ":", but found ";"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(796) : error 036: empty statement
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(800) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(800) : error 017: undefined symbol "PosX"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(801) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(805) : error 014: invalid statement; not in switch
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(805) : warning 215: expression has no effect
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(805) : error 001: expected token: ";", but found ":"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(805) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(805) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


14 Errors.
if u want to see the script here in pastebin...

http://pastebin.com/mypgaeV9

please help !!!
Reply
#4

Give this one a try
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == dweap)
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    SendClientMessage(playerid, RED, "You have Canceled.");
                    return 1;
                }
                case 1:
                {
                GivePlayerWeapon(playerid, 34, 5000);
                SendClientMessage(playerid, RED, "You have picked Sniper.");
                }
                case 2:
                {
                GivePlayerWeapon(playerid, 29, 5000);
                SendClientMessage(playerid, RED, "You have picked MP5.");
                }
                case 3:
                {
                GivePlayerWeapon(playerid, 32, 6000);
                SendClientMessage(playerid, RED, "You have picked Tec9.");
                }
                case 4:
                {
                GivePlayerWeapon(playerid, 31, 5000);
                SendClientMessage(playerid, RED, "You have picked M4");
                return 1;
                }
                case 5:
                {
                GivePlayerWeapon(playerid, 26, 5000);
                SendClientMessage(playerid, RED, "You have picked Sawn Off.");
                return 1;
                }
                case 6:
                {
                GivePlayerWeapon(playerid, 24, 5000);
                SendClientMessage(playerid, RED, "You have picked Deagle.");
                return 1;
                }
                case 7:
                {
                SetPlayerArmour(playerid, 100.0);
                SendClientMessage(playerid, RED, "You have picked Armor.");
                return 1;
                }
            }
        }
        else SendClientMessage(playerid,0xff0000FF, "cancelled");
    }
    if(dialogid == hotel100)
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    SendClientMessage(playerid, RED, "You have canceled.");
                    return 1;
                }
                case 1:
                {
                    //new Playername[20], Ownername[20]; // Create Playername and Ownername, the variables :)
                    //GetPlayerName(playerid,Playername,sizeof(Playername)); // Gets the players name
                    //format(Ownername,sizeof(Ownername),dini_Get("RoomOwners","Room1Owner")); // Gets the owners name
                    //if(strcmp(Ownername,Playername,true) == 0)
                    if(GetPlayerMoney(playerid) <= 1500) return SendClientMessage(playerid, 0xFFFFFF, "You can't to get this room (1500$)");
                    GivePlayerMoney(playerid, -1500);
                    SetPlayerPos(playerid, 2236.048828125, -1158.7952880859, 1029.796875);
                    //SetTimer("You has 10hours to leavef this room.", 600000, false);
                    SendClientMessage(playerid, RED, "You have choosen the hotel room 1 and u get key for the gate.");
                    hotelgate2key[playerid] = 0;
                    hotelgate1key[playerid] = 1;
                    return 1;
                }
                case 2:
                {
//                  new Playername[20], Ownername[20]; // Create Playername and Ownername, the variables :)
//                  GetPlayerName(playerid,Playername,sizeof(Playername)); // Gets the players name
//                  format(Ownername,sizeof(Ownername),dini_Get("RoomOwners","Room1Owner")); // Gets the owners name
//                  if(strcmp(Ownername,Playername,true) == 0)
                    if(GetPlayerMoney(playerid) <= 1450) return SendClientMessage(playerid, 0xFFFFFF, "You can't to get this room (1450$)");
                    GivePlayerMoney(playerid, -1450);
                    SetPlayerPos(playerid, 2247.3625488281, -1162.2573242188, 1029.796875);
                    //SetTimer("You has 10hours to leavef this room.", 600000, false);
                    SendClientMessage(playerid, RED, "You have choosen the hotel room 2 and u get key for the gate");
                    hotelgate1key[playerid] = 0;
                    hotelgate2key[playerid] = 1;
                    return 1;
                }
                case 3:
                {
//                  new Playername[20], Ownername[20]; // Create Playername and Ownername, the variables :)
//                  GetPlayerName(playerid,Playername,sizeof(Playername)); // Gets the players name
//                  format(Ownername,sizeof(Ownername),dini_Get("RoomOwners","Room1Owner")); // Gets the owners name
//                  if(strcmp(Ownername,Playername,true) == 0)
                    if(GetPlayerMoney(playerid) <= 1500) return SendClientMessage(playerid, 0xFFFFFF, "You can't to get this room (1450$)");
                    GivePlayerMoney(playerid, -1500);
                    SetPlayerPos(playerid, 2235.0493164063, -1168.6553955078, 1029.796875);
                    //SetTimer("You has 10hours to leavef this room.", 600000, false);
                    SendClientMessage(playerid, RED, "You have choosen the hotel room 3 and u get key for the gate.");
                    hotelgate1key[playerid] = 0;
                    hotelgate2key[playerid] = 0;
                    hotelgate3key[playerid] = 1;
                    return 1;
                }
            }
        }
        else SendClientMessage(playerid,0xff0000FF, "cancelled");
    }
    if(dialogid == car10)
    {
        if(response)
        {
            switch(listitem)
            {
            case 0:
            {
                    SendClientMessage(playerid, RED, "You have Canceled.");
                    return 1;
            }
            case 1;
            {
                if(GetPlayerMoney(playerid) <= 40000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Sultan (40000$)");
                GivePlayerMoney(playerid, -40000);
                CreatedCar = CreateVehicle(560,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Sultan Please drive Carefull!");
                return 1;
            }
            case 2:
            {
                if(GetPlayerMoney(playerid) <= 100000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Infernus (100000$)");
                GivePlayerMoney(playerid, -100000);
                CreatedCar = CreateVehicle(411,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Infernus Please drive Carefull!");
                return 1;
            }
            case 3:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Cheetah (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(415,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Cheetah Please drive Carefull!!!");
                return 1;
            }
            case 4:
            {
                if(GetPlayerMoney(playerid) <= 85000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Turismo (85000$)");
                GivePlayerMoney(playerid, -85000);
                CreatedCar = CreateVehicle(451,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Turismo Please drive Carefull!!!");
                return 1;
            }
            case 5:
            {
                if(GetPlayerMoney(playerid) <= 120000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy NRG-500 (120000$)");
                GivePlayerMoney(playerid, -120000);
                CreatedCar = CreateVehicle(522,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought NRG-500 Please drive Carefull!!!");
                return 1;
            }
            case 6:
            {
                if(GetPlayerMoney(playerid) <= 110000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy FCR-900 (110000$)");
                GivePlayerMoney(playerid, -110000);
                CreatedCar = CreateVehicle(521,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought FCR-900 Please drive Carefull!!!");
                return 1;
            }
            case 7:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Bullet (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(541,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Bullet Please drive Carefull!!!!");
                return 1;
            }
            case 8:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Jester (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(559,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Jester Please drive Carefull!!!!");
                return 1;
            }
            case 9:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Elegy (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(562,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Elegy Please drive Carefull!!!!");
                return 1;
            }
            case 10:
            {
                if(GetPlayerMoney(playerid) <= 45000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Flash (45000$)");
                GivePlayerMoney(playerid, -45000);
                CreatedCar = CreateVehicle(565,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Flash Please drive Carefull!!!!");
                return 1;
            }
            }
        }
        else SendClientMessage(playerid,0xff0000FF, "cancelled");
    }
    return 1;
}
There is probably loose indentations couldn't be bothered fixing once i realised.
EDIT: missed closing brace
Reply
#5

OMFG

pawn Код:
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(389) : error 017: undefined symbol "SCM"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(411) : error 017: undefined symbol "SCM"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(416) : error 017: undefined symbol "SCM"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(421) : error 017: undefined symbol "SCM"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(566) : error 017: undefined symbol "sscanf"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(801) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(801) : error 017: undefined symbol "PosX"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(802) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(810) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(810) : error 017: undefined symbol "PosX"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(811) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(819) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(819) : error 017: undefined symbol "PosX"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(820) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(828) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(828) : error 017: undefined symbol "PosX"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(829) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(837) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(837) : error 017: undefined symbol "PosX"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(838) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(846) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(846) : error 017: undefined symbol "PosX"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(847) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(855) : error 017: undefined symbol "CreatedCar"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(855) : error 017: undefined symbol "PosX"
C:\Documents and Settings\Vlado\Desktop\sa-mp\gamemodes\Mace.pwn(856) : error 017: undefined symbol "CreatedCar"

Compilation aborted.Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


26 Errors.
damnit :S
Reply
#6

Have you tryed removing "OnDialogResponse" and compiling to see if there are errors elsewhere?
BTW i edited the code i posted i missed a closing brace in the original.
Reply
#7

nope

and btw what u mean remove OnDialogResponse o_0
Reply
#8

Copy it and paste it (OnDialogResponse) into a txt document so you have a backup then delete OnDialogResponse from the script. Then compile to see if you get any errors.

Or you could just comment it then compile.
Reply
#9

He is saying Try this..
pawn Код:
{
    if(dialogid == dweap)
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    SendClientMessage(playerid, RED, "You have Canceled.");
                    return 1;
                }
                case 1:
                {
                GivePlayerWeapon(playerid, 34, 5000);
                SendClientMessage(playerid, RED, "You have picked Sniper.");
                }
                case 2:
                {
                GivePlayerWeapon(playerid, 29, 5000);
                SendClientMessage(playerid, RED, "You have picked MP5.");
                }
                case 3:
                {
                GivePlayerWeapon(playerid, 32, 6000);
                SendClientMessage(playerid, RED, "You have picked Tec9.");
                }
                case 4:
                {
                GivePlayerWeapon(playerid, 31, 5000);
                SendClientMessage(playerid, RED, "You have picked M4");
                return 1;
                }
                case 5:
                {
                GivePlayerWeapon(playerid, 26, 5000);
                SendClientMessage(playerid, RED, "You have picked Sawn Off.");
                return 1;
                }
                case 6:
                {
                GivePlayerWeapon(playerid, 24, 5000);
                SendClientMessage(playerid, RED, "You have picked Deagle.");
                return 1;
                }
                case 7:
                {
                SetPlayerArmour(playerid, 100.0);
                SendClientMessage(playerid, RED, "You have picked Armor.");
                return 1;
                }
            }
        }
        else SendClientMessage(playerid,0xff0000FF, "cancelled");
    }
    if(dialogid == hotel100)
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    SendClientMessage(playerid, RED, "You have canceled.");
                    return 1;
                }
                case 1:
                {
                    //new Playername[20], Ownername[20]; // Create Playername and Ownername, the variables :)
                    //GetPlayerName(playerid,Playername,sizeof(Playername)); // Gets the players name
                    //format(Ownername,sizeof(Ownername),dini_Get("RoomOwners","Room1Owner")); // Gets the owners name
                    //if(strcmp(Ownername,Playername,true) == 0)
                    if(GetPlayerMoney(playerid) <= 1500) return SendClientMessage(playerid, 0xFFFFFF, "You can't to get this room (1500$)");
                    GivePlayerMoney(playerid, -1500);
                    SetPlayerPos(playerid, 2236.048828125, -1158.7952880859, 1029.796875);
                    //SetTimer("You has 10hours to leavef this room.", 600000, false);
                    SendClientMessage(playerid, RED, "You have choosen the hotel room 1 and u get key for the gate.");
                    hotelgate2key[playerid] = 0;
                    hotelgate1key[playerid] = 1;
                    return 1;
                }
                case 2:
                {
//                  new Playername[20], Ownername[20]; // Create Playername and Ownername, the variables :)
//                  GetPlayerName(playerid,Playername,sizeof(Playername)); // Gets the players name
//                  format(Ownername,sizeof(Ownername),dini_Get("RoomOwners","Room1Owner")); // Gets the owners name
//                  if(strcmp(Ownername,Playername,true) == 0)
                    if(GetPlayerMoney(playerid) <= 1450) return SendClientMessage(playerid, 0xFFFFFF, "You can't to get this room (1450$)");
                    GivePlayerMoney(playerid, -1450);
                    SetPlayerPos(playerid, 2247.3625488281, -1162.2573242188, 1029.796875);
                    //SetTimer("You has 10hours to leavef this room.", 600000, false);
                    SendClientMessage(playerid, RED, "You have choosen the hotel room 2 and u get key for the gate");
                    hotelgate1key[playerid] = 0;
                    hotelgate2key[playerid] = 1;
                    return 1;
                }
                case 3:
                {
//                  new Playername[20], Ownername[20]; // Create Playername and Ownername, the variables :)
//                  GetPlayerName(playerid,Playername,sizeof(Playername)); // Gets the players name
//                  format(Ownername,sizeof(Ownername),dini_Get("RoomOwners","Room1Owner")); // Gets the owners name
//                  if(strcmp(Ownername,Playername,true) == 0)
                    if(GetPlayerMoney(playerid) <= 1500) return SendClientMessage(playerid, 0xFFFFFF, "You can't to get this room (1450$)");
                    GivePlayerMoney(playerid, -1500);
                    SetPlayerPos(playerid, 2235.0493164063, -1168.6553955078, 1029.796875);
                    //SetTimer("You has 10hours to leavef this room.", 600000, false);
                    SendClientMessage(playerid, RED, "You have choosen the hotel room 3 and u get key for the gate.");
                    hotelgate1key[playerid] = 0;
                    hotelgate2key[playerid] = 0;
                    hotelgate3key[playerid] = 1;
                    return 1;
                }
            }
        }
        else SendClientMessage(playerid,0xff0000FF, "cancelled");
    }
    if(dialogid == car10)
    {
        if(response)
        {
            switch(listitem)
            {
            case 0:
            {
                    SendClientMessage(playerid, RED, "You have Canceled.");
                    return 1;
            }
            case 1;
            {
                if(GetPlayerMoney(playerid) <= 40000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Sultan (40000$)");
                GivePlayerMoney(playerid, -40000);
                CreatedCar = CreateVehicle(560,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Sultan Please drive Carefull!");
                return 1;
            }
            case 2:
            {
                if(GetPlayerMoney(playerid) <= 100000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Infernus (100000$)");
                GivePlayerMoney(playerid, -100000);
                CreatedCar = CreateVehicle(411,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Infernus Please drive Carefull!");
                return 1;
            }
            case 3:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Cheetah (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(415,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Cheetah Please drive Carefull!!!");
                return 1;
            }
            case 4:
            {
                if(GetPlayerMoney(playerid) <= 85000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Turismo (85000$)");
                GivePlayerMoney(playerid, -85000);
                CreatedCar = CreateVehicle(451,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Turismo Please drive Carefull!!!");
                return 1;
            }
            case 5:
            {
                if(GetPlayerMoney(playerid) <= 120000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy NRG-500 (120000$)");
                GivePlayerMoney(playerid, -120000);
                CreatedCar = CreateVehicle(522,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought NRG-500 Please drive Carefull!!!");
                return 1;
            }
            case 6:
            {
                if(GetPlayerMoney(playerid) <= 110000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy FCR-900 (110000$)");
                GivePlayerMoney(playerid, -110000);
                CreatedCar = CreateVehicle(521,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought FCR-900 Please drive Carefull!!!");
                return 1;
            }
            case 7:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Bullet (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(541,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Bullet Please drive Carefull!!!!");
                return 1;
            }
            case 8:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Jester (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(559,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Jester Please drive Carefull!!!!");
                return 1;
            }
            case 9:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Elegy (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(562,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Elegy Please drive Carefull!!!!");
                return 1;
            }
            case 10:
            {
                if(GetPlayerMoney(playerid) <= 45000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Flash (45000$)");
                GivePlayerMoney(playerid, -45000);
                CreatedCar = CreateVehicle(565,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Flash Please drive Carefull!!!!");
                return 1;
            }
            }
        }
        else SendClientMessage(playerid,0xff0000FF, "cancelled");
    }
    return 1;
}
Reply
#10

Quote:
Originally Posted by iggy1
Посмотреть сообщение
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == dweap)
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    SendClientMessage(playerid, RED, "You have Canceled.");
                    return 1;
                }
                case 1:
                {
                GivePlayerWeapon(playerid, 34, 5000);
                SendClientMessage(playerid, RED, "You have picked Sniper.");
                }
                case 2:
                {
                GivePlayerWeapon(playerid, 29, 5000);
                SendClientMessage(playerid, RED, "You have picked MP5.");
                }
                case 3:
                {
                GivePlayerWeapon(playerid, 32, 6000);
                SendClientMessage(playerid, RED, "You have picked Tec9.");
                }
                case 4:
                {
                GivePlayerWeapon(playerid, 31, 5000);
                SendClientMessage(playerid, RED, "You have picked M4");
                return 1;
                }
                case 5:
                {
                GivePlayerWeapon(playerid, 26, 5000);
                SendClientMessage(playerid, RED, "You have picked Sawn Off.");
                return 1;
                }
                case 6:
                {
                GivePlayerWeapon(playerid, 24, 5000);
                SendClientMessage(playerid, RED, "You have picked Deagle.");
                return 1;
                }
                case 7:
                {
                SetPlayerArmour(playerid, 100.0);
                SendClientMessage(playerid, RED, "You have picked Armor.");
                return 1;
                }
            }
        }
        else SendClientMessage(playerid,0xff0000FF, "cancelled");
    }
    if(dialogid == hotel100)
    {
        if(response)
        {
            switch(listitem)
            {
                case 0:
                {
                    SendClientMessage(playerid, RED, "You have canceled.");
                    return 1;
                }
                case 1:
                {
                    //new Playername[20], Ownername[20]; // Create Playername and Ownername, the variables :)
                    //GetPlayerName(playerid,Playername,sizeof(Playername)); // Gets the players name
                    //format(Ownername,sizeof(Ownername),dini_Get("RoomOwners","Room1Owner")); // Gets the owners name
                    //if(strcmp(Ownername,Playername,true) == 0)
                    if(GetPlayerMoney(playerid) <= 1500) return SendClientMessage(playerid, 0xFFFFFF, "You can't to get this room (1500$)");
                    GivePlayerMoney(playerid, -1500);
                    SetPlayerPos(playerid, 2236.048828125, -1158.7952880859, 1029.796875);
                    //SetTimer("You has 10hours to leavef this room.", 600000, false);
                    SendClientMessage(playerid, RED, "You have choosen the hotel room 1 and u get key for the gate.");
                    hotelgate2key[playerid] = 0;
                    hotelgate1key[playerid] = 1;
                    return 1;
                }
                case 2:
                {
//                  new Playername[20], Ownername[20]; // Create Playername and Ownername, the variables :)
//                  GetPlayerName(playerid,Playername,sizeof(Playername)); // Gets the players name
//                  format(Ownername,sizeof(Ownername),dini_Get("RoomOwners","Room1Owner")); // Gets the owners name
//                  if(strcmp(Ownername,Playername,true) == 0)
                    if(GetPlayerMoney(playerid) <= 1450) return SendClientMessage(playerid, 0xFFFFFF, "You can't to get this room (1450$)");
                    GivePlayerMoney(playerid, -1450);
                    SetPlayerPos(playerid, 2247.3625488281, -1162.2573242188, 1029.796875);
                    //SetTimer("You has 10hours to leavef this room.", 600000, false);
                    SendClientMessage(playerid, RED, "You have choosen the hotel room 2 and u get key for the gate");
                    hotelgate1key[playerid] = 0;
                    hotelgate2key[playerid] = 1;
                    return 1;
                }
                case 3:
                {
//                  new Playername[20], Ownername[20]; // Create Playername and Ownername, the variables :)
//                  GetPlayerName(playerid,Playername,sizeof(Playername)); // Gets the players name
//                  format(Ownername,sizeof(Ownername),dini_Get("RoomOwners","Room1Owner")); // Gets the owners name
//                  if(strcmp(Ownername,Playername,true) == 0)
                    if(GetPlayerMoney(playerid) <= 1500) return SendClientMessage(playerid, 0xFFFFFF, "You can't to get this room (1450$)");
                    GivePlayerMoney(playerid, -1500);
                    SetPlayerPos(playerid, 2235.0493164063, -1168.6553955078, 1029.796875);
                    //SetTimer("You has 10hours to leavef this room.", 600000, false);
                    SendClientMessage(playerid, RED, "You have choosen the hotel room 3 and u get key for the gate.");
                    hotelgate1key[playerid] = 0;
                    hotelgate2key[playerid] = 0;
                    hotelgate3key[playerid] = 1;
                    return 1;
                }
            }
        }
        else SendClientMessage(playerid,0xff0000FF, "cancelled");
    }
    if(dialogid == car10)
    {
        if(response)
        {
            switch(listitem)
            {
            case 0:
            {
                    SendClientMessage(playerid, RED, "You have Canceled.");
                    return 1;
            }
            case 1;
            {
                if(GetPlayerMoney(playerid) <= 40000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Sultan (40000$)");
                GivePlayerMoney(playerid, -40000);
                CreatedCar = CreateVehicle(560,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Sultan Please drive Carefull!");
                return 1;
            }
            case 2:
            {
                if(GetPlayerMoney(playerid) <= 100000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Infernus (100000$)");
                GivePlayerMoney(playerid, -100000);
                CreatedCar = CreateVehicle(411,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Infernus Please drive Carefull!");
                return 1;
            }
            case 3:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Cheetah (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(415,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Cheetah Please drive Carefull!!!");
                return 1;
            }
            case 4:
            {
                if(GetPlayerMoney(playerid) <= 85000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Turismo (85000$)");
                GivePlayerMoney(playerid, -85000);
                CreatedCar = CreateVehicle(451,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Turismo Please drive Carefull!!!");
                return 1;
            }
            case 5:
            {
                if(GetPlayerMoney(playerid) <= 120000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy NRG-500 (120000$)");
                GivePlayerMoney(playerid, -120000);
                CreatedCar = CreateVehicle(522,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought NRG-500 Please drive Carefull!!!");
                return 1;
            }
            case 6:
            {
                if(GetPlayerMoney(playerid) <= 110000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy FCR-900 (110000$)");
                GivePlayerMoney(playerid, -110000);
                CreatedCar = CreateVehicle(521,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought FCR-900 Please drive Carefull!!!");
                return 1;
            }
            case 7:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Bullet (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(541,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Bullet Please drive Carefull!!!!");
                return 1;
            }
            case 8:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Jester (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(559,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Jester Please drive Carefull!!!!");
                return 1;
            }
            case 9:
            {
                if(GetPlayerMoney(playerid) <= 80000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Elegy (80000$)");
                GivePlayerMoney(playerid, -80000);
                CreatedCar = CreateVehicle(562,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Elegy Please drive Carefull!!!!");
                return 1;
            }
            case 10:
            {
                if(GetPlayerMoney(playerid) <= 45000) return SendClientMessage(playerid, 0xFFFFFF, "You can't afford to buy Flash (45000$)");
                GivePlayerMoney(playerid, -45000);
                CreatedCar = CreateVehicle(565,PosX,PosY,PosZ,0,-1,-1,-1);
                PutPlayerInVehicle(playerid,CreatedCar,0);
                SendClientMessage(playerid, 0x00FF00, "You have bought Flash Please drive Carefull!!!!");
                return 1;
            }
            }
        }
        else SendClientMessage(playerid,0xff0000FF, "cancelled");
    }
    return 1;
}
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