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sometimes this occures when you jump from like a building and type /kill + you kill yourself when you hit the ground.
try to look for a function SetPlayerHealth(playerid, 0); or something like that in your map
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If you don't have this SetPlayerHealth(playerid, 0); added you could always try to input SetPlayerHealth(playerid, 100);
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Remove SetPlayerHealth(playerid, 0);
From public SetPlayerSpawn()
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Quote:
Originally Posted by SampStunta
Remove SetPlayerHealth(playerid, 0);
From public SetPlayerSpawn()
|
well he said sometimes so i dont think it will be there, i think it happenes when like a player got some status or something
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Ah okay, just noticed that.
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edgarsb13 give us you're OnPlayerSpawn callback and all functions that are used in there
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Yes, if you could..
But with these tags:
[ pawn] [ /pawn]
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well if you could, then maybe we could solve your problem