17.10.2010, 12:21
Hello!
I've built a house, with some strippers in it, it's nice.
But sometimes, One or two of them are just standing still (annoying), and sometimes, all of them dance and it all works fine.
I don't know what's causing this, but i have tried to figure it out for a while now, but i cant fix it!
And there's also a bartender but he's supposed to stand still, and he does.
when they connect...
...And when the bots join..
I've built a house, with some strippers in it, it's nice.

But sometimes, One or two of them are just standing still (annoying), and sometimes, all of them dance and it all works fine.
I don't know what's causing this, but i have tried to figure it out for a while now, but i cant fix it!
And there's also a bartender but he's supposed to stand still, and he does.
when they connect...
Код:
public OnFilterScriptInit()
{
SetTimer("bot1",2000,false);
return 1;
}
Код:
public bot1(playerid)
{
ConnectNPC("Bartender","barbot");
SetTimer("bot2",2000,false);
return 1;
}
public bot2(playerid)
{
ConnectNPC("Stripper1","stripbot1");
SetTimer("bot3",2000,false);
return 1;
}
public bot3(playerid)
{
ConnectNPC("Stripper2","stripbot2");
SetTimer("bot4",2000,false);
return 1;
}
public bot4(playerid)
{
ConnectNPC("Stripper3","stripbot3");
return 1;
}
Код:
public OnPlayerRequestClass(playerid, classid)
{
if(!IsPlayerNPC(playerid)) return 0; // We only deal with NPC players in this script
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername,"Bartender",true))
{
SetPlayerSkin(playerid,188);
SpawnPlayer(playerid);
return 1;
}
if(!strcmp(playername,"Stripper1",true))
{
SetPlayerSkin(playerid,246);
SpawnPlayer(playerid);
return 1;
}
if(!strcmp(playername,"Stripper2",true))
{
SetPlayerSkin(playerid,152);
SpawnPlayer(playerid);
return 1;
}
if(!strcmp(playername,"Stripper3",true))
{
SetPlayerSkin(playerid,256);
SpawnPlayer(playerid);
return 1;
}
return 1;
}

