[Plugin] Audio Plugin

There is a problem with your sound card, or configs.
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Thanks for it, does it make lag?
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Quote:
Originally Posted by RoCK'N'Rolla
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Thanks for it, does it make lag?
no lag... it works good i've tested on an server with 50-60 players online
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It works for only hosting pc owner. Why doesn't it work for other players?
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Quote:
Originally Posted by RoCK'N'Rolla
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It works for only hosting pc owner. Why doesn't it work for other players?
Did your players also had the client installed?
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They doesn't need it. Thanks anyways, there was a problem about high ping, and fixed it. It works now.
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Quote:
Originally Posted by Patrik356b
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Still no mid/midi/XM support?
The message you have entered is too short. Please lengthen your message to at least 8 characters.
It is longer than 8 Characters ><
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MIDI and MOD music support will be included in the next version, along with a few other things (don't ask when—I haven't worked on it in a while).
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Quote:
Originally Posted by cyber_punk
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The audio client will not make the initial connection fast enough to do anything under OnPlayerConnect, try doing it under OnPlayerRequestClass instead.
I tried that and it didn't work either.
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For me it connects after OnPlayerSpawn
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Quote:
Originally Posted by MisterTickle
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I tried that and it didn't work either.
hrm works for me depends on how long your at class selection also.
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Why don't you make another audio package?
As mic to sound.
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I downloaded this plugin an hour ago, and it's. Totally awesome!
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Can anyone pm me a server with ~50 on players with this plugin? Thanks.
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LS:RP, 300+ players. And there was a guy who was testing it under 500 players.
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I have some Problems with the TestFS. When I start an empty Gamemode the audioplugin works great. But when I start an greater script, the audio Client won't connect to the Server.
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Possible bug:

I have a radio system where it uses Audio_PlayStreamed, then later it will Audio_Stop. This code works flawless in a windows environment, although the same code bugs in linux (same version plugin). The Audio_Stop is called, but the streamed station keeps playing. The same exact code is used so it cannot be a problem in the coding.
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Quote:

Possible bug:

I have a radio system where it uses Audio_PlayStreamed, then later it will Audio_Stop. This code works flawless in a windows environment, although the same code bugs in linux (same version plugin). The Audio_Stop is called, but the streamed station keeps playing. The same exact code is used so it cannot be a problem in the coding.

I have had the same bug using streamed audio. After streaming for a while audio_stop doesn't stop the stream. It only happened on linux, I couldn't replicate it on windows.

Lightning
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i dont know what you guys are doing wrong, but i use debian 5 and also using an radio stream and it works all fine.
Problably the best is in this case you guys say what linux building is happening that.
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Hello, I'm putting in Audio_Play OnPlayerConnect, but the music does not play! it can only be enabled after boot audio.amx and then through / play = \ please help. Forgive me for my bad English
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