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Well, you have set LockX and LockY to 1 (true). So then it makes perfect sense.
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The problem still persists after setting those parameters to 0
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ApplyAnimation(playerid, "PED", "IDLE_CHAT",4.1,1,1,1,1,1);
try
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Use ClearAnimations afterwards when the animation is finished, it should unfreeze the player for sure, no matter what params you have,
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I'm not sure if that would really solve the problem, I mean, I only need one animation which shouldn't freeze the player.
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It appears that your code doesn't solve the problem either.
So I'm kind of stuck here, nothing really seems to work...
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maybe something is blocking it in ur script, i saw alot of things that did worked to me...
Maybe try other animation... there are anims who are same but other name..
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Yeah, I did notice some other chat animation; "Idle_Chat_02"
I'm not sure if there is any difference, but I'll try it with that.
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Same results.
I can't imagine anything in the script that would cause this problem either...
Any other ideas?