[Map] High Security LSPD (Simple)
#1

I made this because some RP server owners wanted a high security LSPD lot because people kept hopping the walls, escaping over them even when cuffed.. and bunch of other nooby stuff I bet a lot of you know bout.

This was a simple make some people find it cool please dont comment that it sucks or anything because it is personal preference and some people love it, some like it, some hate it, some think it looks bad.




Objetcs
-27 Objects

Screenshots












Код:
CreateObject(986,1588.6000,-1638.0000,14.0000,0.0000,0.000000,0.000000); //lspdgate front gate (lspd 2) 

(Optional to have, if you keep it then script it.)

//--------------------------LSPD MAKEOVER-------------------------------------------------------------------
        CreateObject(984, 1549.342529, -1626.710571, 18.573570, 0.0000, 0.0000, 0.0000);
	CreateObject(987, 1539.687256, -1617.674316, 12.382813, 0.0000, 0.0000, 0.0000);
	CreateObject(987, 1539.730103, -1605.882568, 12.382813, 0.0000, 0.0000, 269.7592);
	CreateObject(987, 1539.707764, -1602.375610, 12.546875, 0.0000, 0.0000, 269.7592);
	CreateObject(987, 1551.470215, -1602.362427, 12.436575, 0.0000, 0.0000, 180.4820);
	CreateObject(987, 1563.196899, -1602.476196, 12.382813, 0.0000, 0.0000, 179.6226);
	CreateObject(987, 1575.174194, -1602.536987, 12.458378, 0.0000, 0.0000, 179.5180);
	CreateObject(987, 1585.675781, -1602.526978, 12.382813, 0.0000, 0.0000, 179.5180);
	CreateObject(987, 1597.649414, -1602.520020, 12.382813, 0.0000, 0.0000, 179.6226);
	CreateObject(987, 1608.026978, -1602.511597, 12.497000, 0.0000, 0.0000, 179.5180);
	CreateObject(987, 1607.970093, -1614.223755, 12.529647, 0.0000, 0.0000, 90.1365);
	CreateObject(987, 1607.991821, -1626.280396, 12.524503, 0.0000, 0.0000, 90.2408);
	CreateObject(987, 1607.885254, -1638.095947, 12.542449, 0.0000, 0.0000, 89.3814);
	CreateObject(987, 1595.743530, -1637.951416, 12.718750, 0.0000, 0.0000, 0.0000);
	CreateObject(2714, 1555.048706, -1675.455933, 18.251772, 0.0000, 0.0000, 273.1970);
	CreateObject(3265, 1539.304932, -1621.560669, 12.546875, 0.0000, 0.0000, 266.3215);
	CreateObject(3265, 1539.555420, -1634.114014, 12.546875, 0.0000, 0.0000, 262.8837);
	CreateObject(979, 1554.710205, -1632.682129, 13.223033, 0.0000, 0.0000, 0.0000);
	CreateObject(979, 1564.051514, -1632.671875, 13.223033, 0.0000, 0.0000, 0.0000);
	CreateObject(979, 1573.431763, -1632.654175, 13.223033, 0.0000, 0.0000, 0.0000);
	CreateObject(979, 1553.930786, -1622.899780, 13.223033, 0.0000, 0.0000, 180.3774);
	CreateObject(979, 1563.171143, -1622.839844, 13.223033, 0.0000, 0.8594, 179.5180);
	CreateObject(979, 1572.483887, -1622.793213, 13.223033, 0.0000, 0.0000, 180.3774);
	CreateObject(970, 1574.497314, -1627.920044, 12.934294, 0.0000, 0.0000, 0.0000);
	CreateObject(970, 1570.312012, -1627.914185, 12.934294, 0.0000, 0.0000, 0.0000);
	CreateObject(970, 1566.156982, -1627.899048, 12.934294, 0.0000, 0.0000, 0.0000);
	CreateObject(970, 1561.987061, -1627.866333, 12.934294, 0.0000, 0.0000, 0.0000);
	CreateObject(970, 1557.834717, -1627.864136, 12.934294, 0.0000, 0.0000, 0.0000);
	CreateObject(970, 1553.680664, -1627.864136, 12.934294, 0.0000, 0.0000, 0.0000);
	CreateObject(970, 1551.728760, -1627.864136, 12.934294, 0.0000, 0.0000, 0.0000);
	CreateObject(2921, 1577.301514, -1632.686157, 16.606731, 0.0000, 0.0000, 278.3536);
	CreateObject(2921, 1583.492065, -1637.729004, 16.200653, 0.0000, 0.0000, 282.6508);
	CreateObject(988, 1542.001953, -1620.562744, 13.593624, 0.0000, 0.0000, 269.7592);
	CreateObject(988, 1542.026978, -1622.514648, 13.593624, 0.0000, 0.0000, 269.7592);
	CreateObject(988, 1541.915039, -1635.061401, 13.585938, 0.0000, 0.0000, 268.8998);
	CreateObject(988, 1541.940063, -1633.134521, 13.585938, 0.0000, 0.0000, 268.8998);
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#2

Not bad, good job!
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#3

Thank you
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#4

the first picture looks kinda messy. But other then that nice job!
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#5

I don't know if I truly like this or not. I think the front (first picture) needs a lot of work and possibly just the use of 1-2 gates - compared to 3 gates acting like a wall. I suppose its some nice work...
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#6

nice work mate good job!! keep it up
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#7

i think it looks bad and i hate it.
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#8

Quote:
Originally Posted by 123alex
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i think it looks bad and i hate it.
and your an absolute prick. Honestly is you don't like the map don't bother posting shit like that.
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#9

Quote:
Originally Posted by 123alex
Посмотреть сообщение
i think it looks bad and i hate it.
Instead of being a jerk, why don't you say why you don't like it. Possibly explain how to make it better.

Quote:
Originally Posted by smallo
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and your an absolute prick. Honestly is you don't like the map don't bother posting shit like that.
He's entitled to his opinion. Also, do not flame.
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#10

Well done! I give a 8/10
-2 points for the main gate, it is a bit ugly (sorry, that is my opinium)
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#11

Nicely Done
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#12

Thanks yall!

For thew couple people who said the front parts ugly its kinda sloppy yea.
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#13

Quote:

Thanks yall!

No problem :')

Quote:

For thew couple people who said the front parts ugly its kinda sloppy yea.

I am "the couple people who said the front parts ugly" -.-"
But I know it :'), but still a 8... of 100000... Just kidding. 8/10 :')
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#14

Really Sloppy job.
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#15

too much fences.
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#16

America's Hardest Prisons: Los Santos.
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#17

Quote:
Originally Posted by Hiddos
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America's Hardest Prisons: Los Santos.
lmao...

@ too much fences comment

It was a requested map jsut decided to releace it, the fences are there on request cuz its a high security LSPD.
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#18

how can i use it?
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#19

Its quite good actually, if you first look at it you think "Whatta f is that?" but if you look closer, its really nice.
8/10 for you
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#20

@ JUKYU

Thanks

@TU

Just add the createobjects to your script and you need to script the gate to open.
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