24.08.2010, 21:20
guys i need help look.
the other checkpoint can't add what is the problem ?? o_0
the teleports need's to make in different folders or ... ?? o_O
Quote:
#include <a_samp> new Objects; public OnFilterScriptInit() { CreateObject(13007, 1483.0380859375, -1302.3446044922, 2125.4333496094, 0, 0, 93.9990234375); CreateObject(2947, 1485.8979492188, -1292.3518066406, 2123.6442871094, 0, 0, 274); return 1; } // In this example the player's checkpoint will be set when they spawn. public OnPlayerSpawn(playerid) { SetPlayerCheckpoint(playerid, 1478.9385986328, -1309.3138427734, 2124.6516113281, 3.0); SetPlayerCheckpoint(playerid, 000.00000000, 1000,000000000, 5.000000, 3.0); //EXSAMPLE return 1; } public OnPlayerEnterCheckpoint(playerid) { SetPlayerPos(playerid, 1505.2873535156, -1585.0269775391, 13.546875); SetPlayerPos(playerid, 0.0, 0.0, 0.0); //EXSAMPLE return 1; } |
the teleports need's to make in different folders or ... ?? o_O