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Is possible make a UnFair death with a command?
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How do you mean? Like fake kill? or what?
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I want to make a command (eg: /unfair) and everybody killed by him, was unfair death
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You need to explain better.
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He wants a command that when he types: '/unfair <id>', it will 'revive' all players that 'id' killed before.
You can try storing the last X killed players in some (P)Vars in OnPlayerDeath and then read these vars out again in your command.
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Or... he mean he want that in screen appears a fake kill that he killed XXXXXX with XXXXXXX weapon.