[Plugin] Audio Plugin

Quote:
Originally Posted by [PTM]Al_Pacino
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Would it be possible to add a support for GTA United Multiplayer? (it's running 0.3a version)
I have no way of testing that right now, but I'm sure it could work.

Quote:
Originally Posted by Wicko
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Welcome back, Incognito.
We're after migrating to 64-bit Linux distribution now and unfortunately there is a new problem with the plugin.
After hours of proper working it tends to crash. I'm not sure whether it's related to amount of players online yet. Anyway, the bash output is:
Код:
 terminate called after throwing an instance of 'boost::thread_resource_error'
  what():  boost::thread_resource_error
That's all I've got for now. If you'd like me to debug it futher in some way, please let me know. Do you think it's going to be easy to fix?
The problem is most likely your 64-bit distribution. Try recompiling the plugin on your own machine. (You may need to rebuild the thread library yourself if Boost is causing the crashes, however.)
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Players who doesn't have the client installed just won't hear anything that would be played by the audio plugin, but they can connect the server without any problems.
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Quote:
Originally Posted by Server
*** Audio_CreateTCPServer: Error binding socket: An attempt was made to access a socket in a way forbidden by its access permissions.
Hmm =/ Good plugin though
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Isn't there a possibility to install the client automaticly when joining?
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Quote:
Originally Posted by RyDeR`
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Isn't there a possibility to install the client automaticly when joining?
I dont know i think...Maybe if you have MySql..
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Just kick the player and give him a short link where he can download the plugin. :P
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you writed it works with SHOUTcast... how? i tired it with .m3u and .pls files and its dont work
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I still can understand what this plugin do? Can someone help me?
Is this Just play a .mp3 file from a Website?
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Quote:
Originally Posted by matthewdriftking
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I still can understand what this plugin do? Can someone help me?
Is this Just play a .mp3 file from a Website?
Nope...not only .mp3 and not only from websites
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good job man!
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how to check if the player has installed the client on his computer and he is not kick him?
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Quote:
Originally Posted by billiout
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how to check if the player has installed the client on his computer and he is not kick him?
Something like this:
pawn Код:
if(!Audio_IsClientConnected(playerid))
{
SendClientMessage(playerid,GREEN,"You need the audio client installed.");
Kick(playerid);
}
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is possible to makee an audio syncrhonized.. for exampleee if i playy a music track in the entrance of caligulas casino..
When somebody is near i will use Audio_Play... i want createee a Global Audio.. something i can create on gamemode init or something like that or a players create it.. but people here that song too and sync

Example

Dj Tiesto - Imsonia
llllllllllllllllllllolllllllllllllllllllllllllllll llllllllllllllllllllllllllllllllllllllll
0 20s Line Time
<---------------------------------------------------
And if somebody enter the game hear that music at second 20s l

because if i use Audio_Play the audio will star at 0.. like this

Dj Tiesto - Imsonia
olllllllllllllllllllllllllllllllllllllllllllllllll llllllllllllllllllllllllllllllllllllllll
0 20s Line Time
(I dont want This)

I want people hear the music at the same time..
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Audio_Seek(playerid, handleid, seconds);
Seeks playback in seconds for an audio stream assigned to a player's handleid

Though it won't be perfectly synced
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i have a question. the plugin can open pls files? i mean steamed pls files. its possible? i know its no sound file but playlist but can its open this files? thanks!
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yes, it can
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how to mute the radio station from cars?
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Quote:
Originally Posted by billiout
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how to mute the radio station from cars?
Put the radio volume down there is no other way
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i know that but how? i confused with this plugin. its very complicate. :S
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In the options menu > audio > radio (or similar and I'm talking about the in-game options menu)
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