01.08.2010, 14:50
Hy , I have a roleplay gamemod and i want to change a command
The command i wanna change is /su
My present command is /su [playerid/name] [reason] if i want to give that player wanted 4 i need to do this command 4 times so i wanna change it to /su [playerid/name] [wanted level] [reason]
the command code is:
Please help me and forgive me if i wrong somewhere my english is bad...
The command i wanna change is /su
My present command is /su [playerid/name] [reason] if i want to give that player wanted 4 i need to do this command 4 times so i wanna change it to /su [playerid/name] [wanted level] [reason]
the command code is:
Код:
//----------------------------------[SetCrim]----------------------------------------------- if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0) { if(IsPlayerConnected(playerid)) { if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1) { SendClientMessage(playerid, COLOR_GREY, " You are not on Duty!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime discription]"); return 1; } giveplayerid = ReturnUser(tmp); if (gTeam[playerid] == 2 || IsACop(playerid)) { if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if (gTeam[giveplayerid] != 2) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime text]"); return 1; } if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 3; } else { WantedPoints[giveplayerid]+= 2; } SetPlayerCriminal(giveplayerid,playerid, result); return 1; } else { SendClientMessage(playerid, COLOR_GRAD2, " You can't suspect a Cop !"); } } } else { format(string, sizeof(string), " %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); return 1; } } else { SendClientMessage(playerid, COLOR_GRAD2, " You are not a Cop / FBI / National Guard !"); } } return 1; }