#1

Hey guys.
Why doesn't this just work.

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
kills[killerid] ++;
deaths[playerid] ++;

return 1;
}
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#2

It does work
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#3

Ye that's what I tought too. xD But it doesn't xD
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#4

Lol for some reason it works now..
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