[HELP] No spacings in .ini registerfile
#1

Hi there i've made this:
pawn Код:
public OnPlayerRegister(playerid, password[])
{
    if(IsPlayerConnected(playerid))
    {
            new string3[32];
            new playername3[MAX_PLAYER_NAME];
            GetPlayerName(playerid, playername3, sizeof(playername3));
            format(string3, sizeof(string3), "%s.ini", playername3);
            new File: hFile = fopen(string3, io_write);
            if (hFile)
            {
                strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
                new var[32];
                format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
                //PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
                //format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);
        format(var, 32, "pCash=%d\n", PlayerInfo[playerid][pCash]);fwrite(hFile, var);
        format(var, 32, "pAccount=%d\n", PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
        format(var, 32, "pAdmin=%d\n", PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
        format(var, 32, "pRank=%d\n", PlayerInfo[playerid][pRank]);fwrite(hFile, var);
        format(var, 32, "pJRank=%d\n",PlayerInfo[playerid][pJRank]);fwrite(hFile, var);
        format(var, 32, "pLevel=%d\n", PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
        format(var, 32, "pExp=%d\n", PlayerInfo[playerid][pExp]);fwrite(hFile, var);
        format(var, 32, "gPupgrade=%d\n", PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
        format(var, 32, "pKills=%d\n", PlayerInfo[playerid][pKills]);fwrite(hFile, var);
        format(var, 32, "pCB=%d\n", PlayerInfo[playerid][pCB]);fwrite(hFile, var);
        format(var, 32, "pHW=%d\n", PlayerInfo[playerid][pHW]);fwrite(hFile, var);
        format(var, 32, "pSR=%d\n", PlayerInfo[playerid][pSR]);fwrite(hFile, var);
        format(var, 32, "pWA=%d\n", PlayerInfo[playerid][pWA]);fwrite(hFile, var);
        format(var, 32, "pPEN=%d\n", PlayerInfo[playerid][pPEN]);fwrite(hFile, var);
        format(var, 32, "pGun1=%d\n", PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
        format(var, 32, "pGun2=%d\n", PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
        format(var, 32, "pGun3=%d\n", PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
        format(var, 32, "pGun4=%d\n", PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
        format(var, 32, "pGun5=%d\n", PlayerInfo[playerid][pGun5]);fwrite(hFile, var);
        format(var, 32, "pGun6=%d\n", PlayerInfo[playerid][pGun6]);fwrite(hFile, var);
        format(var, 32, "pGun7=%d\n", PlayerInfo[playerid][pGun7]);fwrite(hFile, var);
        format(var, 32, "pAmmo1=%d\n", PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
        format(var, 32, "pAmmo2=%d\n", PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
        format(var, 32, "pAmmo3=%d\n", PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
        format(var, 32, "pAmmo4=%d\n", PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
        format(var, 32, "pAmmo5=%d\n", PlayerInfo[playerid][pAmmo5]);fwrite(hFile, var);
        format(var, 32, "pAmmo6=%d\n", PlayerInfo[playerid][pAmmo6]);fwrite(hFile, var);
        format(var, 32, "pAmmo7=%d\n", PlayerInfo[playerid][pAmmo7]);fwrite(hFile, var);
        format(var, 32, "pSHealth=%.1f\n", PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
        format(var, 32, "pHealth=%.1f\n", PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
        format(var, 32, "pPos_x=%.1f\n", PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
        format(var, 32, "pPos_y=%.1f\n", PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
        format(var, 32, "pPos_z=%.1f\n", PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
        format(var, 32, "pLicenseA=%d\n", PlayerInfo[playerid][pLicenseA]);fwrite(hFile, var);
        format(var, 32, "pLicenseB=%d\n", PlayerInfo[playerid][pLicenseB]);fwrite(hFile, var);
        format(var, 32, "pLicenseC=%d\n", PlayerInfo[playerid][pLicenseC]);fwrite(hFile, var);
        if(accountplay)
        {
            PlayerInfo[playerid][pInt] = 0;
        }
        format(var, 32, "pInt=%d\n", PlayerInfo[playerid][pInt]);fwrite(hFile, var);
        format(var, 32, "pLocal=%d\n", PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
        format(var, 32, "pTeam=%d\n", PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
        format(var, 32, "pModel=%d\n", PlayerInfo[playerid][pModel]);fwrite(hFile, var);
        format(var, 32, "pPnumber=%d\n", PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
        format(var, 32, "pPhousekey=%d\n", PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
        format(var, 32, "pPbiskey=%d\n", PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
        format(var, 32, "pDuty=%d\n",PlayerInfo[playerid][pDuty]);fwrite(hFile, var);
        format(var, 32, "pDrugs=%d\n", PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
        format(var, 32, "pWarnL=%d\n",PlayerInfo[playerid][pWarnL]);fwrite(hFile, var);
        format(var, 32, "pArmour=%.1f\n",PlayerInfo[playerid][pSArmour]);fwrite(hFile, var);
        format(var, 32, "pJailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
        fclose(hFile);
        new loginstring[128];
                new loginname[64];
                GetPlayerName(playerid,loginname,sizeof(loginname));
                format(loginstring,sizeof(loginstring),"Welcome, %s\nYou can now login:",loginname);
                ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");
            }
    }
    return 1;
}
But if i open the file i made it doesnt give spacing Example:

I register myself as 'Test'
And the first line of the file looks like this
pawn Код:
Key=henneppCash=9000pAccount=0pAdmin=0pRank=0.......
and it should look like this:
pawn Код:
Key=hennepp Cash=9000 pAccount=0 pAdmin=0 pRank=0.......
now how do i fix this??
Reply
#2

use \t . Its used to indent, but not sure if it works.
Reply
#3

use \n\r to make new lines
Reply
#4

Does it really matter that there is no spacing?
In the system I am currently using, there is also no spacing and it works just fine.
Reply
#5

Just use dini... much easier & better.
Reply
#6

try this
Код:
public OnPlayerRegister(playerid, password[])
{
    if(IsPlayerConnected(playerid))
    {
            new string3[32];
            new playername3[MAX_PLAYER_NAME];
            GetPlayerName(playerid, playername3, sizeof(playername3));
            format(string3, sizeof(string3), "%s.ini", playername3);
            new File: hFile = fopen(string3, io_write);
            if (hFile)
            {
                strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
                new var[32];
                format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
                //PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
                //format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);
        format(var, 32, " pCash=%d\n", PlayerInfo[playerid][pCash]);fwrite(hFile, var);
        format(var, 32, " pAccount=%d\n", PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
        format(var, 32, " pAdmin=%d\n", PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
        format(var, 32, " pRank=%d\n", PlayerInfo[playerid][pRank]);fwrite(hFile, var);
        format(var, 32, " pJRank=%d\n",PlayerInfo[playerid][pJRank]);fwrite(hFile, var);
        format(var, 32, " pLevel=%d\n", PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
        format(var, 32, " pExp=%d\n", PlayerInfo[playerid][pExp]);fwrite(hFile, var);
        format(var, 32, " gPupgrade=%d\n", PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
        format(var, 32, " pKills=%d\n", PlayerInfo[playerid][pKills]);fwrite(hFile, var);
        format(var, 32, " pCB=%d\n", PlayerInfo[playerid][pCB]);fwrite(hFile, var);
        format(var, 32, " pHW=%d\n", PlayerInfo[playerid][pHW]);fwrite(hFile, var);
        format(var, 32, " pSR=%d\n", PlayerInfo[playerid][pSR]);fwrite(hFile, var);
        format(var, 32, " pWA=%d\n", PlayerInfo[playerid][pWA]);fwrite(hFile, var);
        format(var, 32, " pPEN=%d\n", PlayerInfo[playerid][pPEN]);fwrite(hFile, var);
        format(var, 32, " pGun1=%d\n", PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
        format(var, 32, " pGun2=%d\n", PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
        format(var, 32, " pGun3=%d\n", PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
        format(var, 32, " pGun4=%d\n", PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
        format(var, 32, " pGun5=%d\n", PlayerInfo[playerid][pGun5]);fwrite(hFile, var);
        format(var, 32, " pGun6=%d\n", PlayerInfo[playerid][pGun6]);fwrite(hFile, var);
        format(var, 32, " pGun7=%d\n", PlayerInfo[playerid][pGun7]);fwrite(hFile, var);
        format(var, 32, " pAmmo1=%d\n", PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
        format(var, 32, " pAmmo2=%d\n", PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
        format(var, 32, " pAmmo3=%d\n", PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
        format(var, 32, " pAmmo4=%d\n", PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
        format(var, 32, " pAmmo5=%d\n", PlayerInfo[playerid][pAmmo5]);fwrite(hFile, var);
        format(var, 32, " pAmmo6=%d\n", PlayerInfo[playerid][pAmmo6]);fwrite(hFile, var);
        format(var, 32, " pAmmo7=%d\n", PlayerInfo[playerid][pAmmo7]);fwrite(hFile, var);
        format(var, 32, " pSHealth=%.1f\n", PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
        format(var, 32, " pHealth=%.1f\n", PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
        format(var, 32, " pPos_x=%.1f\n", PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
        format(var, 32, " pPos_y=%.1f\n", PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
        format(var, 32, " pPos_z=%.1f\n", PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
        format(var, 32, " pLicenseA=%d\n", PlayerInfo[playerid][pLicenseA]);fwrite(hFile, var);
        format(var, 32, " pLicenseB=%d\n", PlayerInfo[playerid][pLicenseB]);fwrite(hFile, var);
        format(var, 32, " pLicenseC=%d\n", PlayerInfo[playerid][pLicenseC]);fwrite(hFile, var);
        if(accountplay)
        {
            PlayerInfo[playerid][pInt] = 0;
        }
        format(var, 32, " pInt=%d\n", PlayerInfo[playerid][pInt]);fwrite(hFile, var);
        format(var, 32, " pLocal=%d\n", PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
        format(var, 32, " pTeam=%d\n", PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
        format(var, 32, " pModel=%d\n", PlayerInfo[playerid][pModel]);fwrite(hFile, var);
        format(var, 32, " pPnumber=%d\n", PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
        format(var, 32, " pPhousekey=%d\n", PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
        format(var, 32, " pPbiskey=%d\n", PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
        format(var, 32, " pDuty=%d\n",PlayerInfo[playerid][pDuty]);fwrite(hFile, var);
        format(var, 32, " pDrugs=%d\n", PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
        format(var, 32, " pWarnL=%d\n",PlayerInfo[playerid][pWarnL]);fwrite(hFile, var);
        format(var, 32, " pArmour=%.1f\n",PlayerInfo[playerid][pSArmour]);fwrite(hFile, var);
        format(var, 32, " pJailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
        fclose(hFile);
        new loginstring[128];
                new loginname[64];
                GetPlayerName(playerid,loginname,sizeof(loginname));
                format(loginstring,sizeof(loginstring),"Welcome, %s\nYou can now login:",loginname);
                ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit");
            }
    }
    return 1;
}
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