[Map] Sniper Island
#1

Information

This is my first map I hope you like it

Objects: 49
Work Time: 43mins

Location



Teleport Command

Teleport Player 1

Code:
SetPlayerPos(playerid, 2017.7603, -2582.5813, 191.9918);
Example For Player 1
Put This Under OnPlayerCommandText
Code:
	if (strcmp("/teleport1", cmdtext, true, 10) == 0)
	{
                SetPlayerPos(playerid, 2017.7603, -2582.5813, 191.9918);
		return 1;
	}
Teleport Player 2

Code:
SetPlayerPos(playerid, 2278.7441, -2419.5088, 209.9991);
Example For Player 2
Put This Under OnPlayerCommandText
Code:
	if (strcmp("/teleport2", cmdtext, true, 10) == 0)
	{
                SetPlayerPos(playerid, 2278.7441, -2419.5088, 209.9991);
		return 1;
	}
Screenshots













Download

Pastebin

Credits

Making the map: Windows7
Editor: MTA Editor

Other

Code:
	CreateObject(4866, 2130.748046875, -2525.708984375, 190.99182128906, 0, 0, 0);
	CreateObject(4866, 2130.8745117188, -2408.1997070313, 191.32130432129, 0, 0, 0);
	CreateObject(8172, 2095.4221191406, -2584.0778808594, 210.02903747559, 0, 90, 90);
	CreateObject(8172, 2013.7786865234, -2508.470703125, 210.97627258301, 0, 91.999969482422, 2);
	CreateObject(8172, 2009.8557128906, -2428.2749023438, 211.36869812012, 0, 90, 1.9990234375);
	CreateObject(8172, 2086.1721191406, -2347.998046875, 211.10987854004, 0, 90.250213623047, 269.75009155273);
	CreateObject(8172, 2205.6848144531, -2348.3908691406, 211.01477050781, 0, 89.749755859375, 269.75);
	CreateObject(8172, 2285.1965332031, -2429.7939453125, 211.33726501465, 0, 270.50006103516, 0.5);
	CreateObject(8172, 2226.0769042969, -2582.7583007813, 209.0565032959, 0, 268.5, 271);
	CreateObject(8172, 2284.3862304688, -2506.2863769531, 208.81428527832, 0, 268.99984741211, 0.5);
	CreateObject(14548, 2278.6833496094, -2390.2277832031, 204.29768371582, 0, 1.25, 359.75);
	CreateObject(3502, 2267.6245117188, -2353.4011230469, 193.24993896484, 0, 0, 0);
	CreateObject(3502, 2267.6008300781, -2362.3371582031, 193.24993896484, 0, 0, 0);
	CreateObject(3502, 2266.875, -2353.8159179688, 196.73104858398, 0, 0, 0);
	CreateObject(3502, 2266.7846679688, -2362.6550292969, 196.69250488281, 0, 0, 0);
	CreateObject(3502, 2267.142578125, -2353.732421875, 200.38624572754, 0, 0, 0);
	CreateObject(3502, 2267.1647949219, -2362.7766113281, 200.34770202637, 0, 0, 0);
	CreateObject(3502, 2267.6115722656, -2371.2814941406, 193.24993896484, 0, 0, 0);
	CreateObject(3502, 2266.8645019531, -2371.5617675781, 196.73245239258, 0, 0, 0);
	CreateObject(9588, 2242.9338378906, -2385.4187011719, 197.79254150391, 0, 0, 270);
	CreateObject(17019, 2204.3540039063, -2423.6730957031, 197.31945800781, 0, 0, 0);
	CreateObject(11149, 2210.4833984375, -2439.0463867188, 201.30648803711, 0, 0, 0);
	CreateObject(3621, 2182.6088867188, -2476.1423339844, 196.38047790527, 0, 1, 282);
	CreateObject(5262, 2025.2685546875, -2580.5922851563, 193.94947814941, 0, 0, 0);
	CreateObject(5262, 2023.0034179688, -2573.7983398438, 193.94947814941, 0, 0, 54);
	CreateObject(5269, 2022.36328125, -2563.6667480469, 193.30087280273, 0, 0, 0);
	CreateObject(5170, 2257.0173339844, -2447.2692871094, 194.83723449707, 0, 0, 342);
	CreateObject(3866, 2033.9383544922, -2548.7580566406, 198.83038330078, 0, 0, 180);
	CreateObject(3887, 2041.2907714844, -2510.7209472656, 199.86027526855, 0, 358.75, 182);
	CreateObject(11088, 2062.9274902344, -2447.9233398438, 198.07818603516, 0, 0, 284);
	CreateObject(11428, 2081.3669433594, -2406.0959472656, 197.22477722168, 0, 0, 188);
	CreateObject(16770, 2082.2395019531, -2383.9128417969, 192.91186523438, 0, 0, 187.99996948242);
	CreateObject(4032, 2187.9230957031, -2526.7387695313, 196.9250793457, 0, 0, 358);
	CreateObject(3363, 2097.3469238281, -2393.8540039063, 191.32130432129, 0, 0, 82);
	CreateObject(13590, 2087.2463378906, -2383.3149414063, 193.69714355469, 0, 0, 0);
	CreateObject(18451, 2074.5698242188, -2501.4477539063, 191.50424194336, 0, 0, 266);
	CreateObject(1681, 2277.4011230469, -2421.1174316406, 213.43759155273, 0, 0, 0);
	CreateObject(1683, 2173.2241210938, -2463.2395019531, 207.98851013184, 0, 313.99996948242, 206);
	CreateObject(3092, 2021.2962646484, -2565.1962890625, 191.95613098145, 0, 2, 88);
	CreateObject(1225, 2100.7385253906, -2401.7248535156, 191.72706604004, 0, 0, 0);
	CreateObject(1225, 2276.271484375, -2357.2153320313, 192.44769287109, 0, 0, 0);
	CreateObject(1225, 2158.7023925781, -2468.6228027344, 224.78323364258, 0, 0, 0);
	CreateObject(1225, 2047.7933349609, -2552.4228515625, 192.42839050293, 0, 0, 0);
	CreateObject(16776, 2266.4150390625, -2362.5847167969, 201.89996337891, 0, 0, 267.99993896484);
	CreateObject(16776, 2024.306640625, -2569.7158203125, 196.76904296875, 0, 0, 103.99658203125);
	CreateObject(16782, 2278.7312011719, -2421.9252929688, 210.66006469727, 0, 4, 89);
	CreateObject(2899, 2050.0681152344, -2563.1130371094, 191.1088104248, 0, 0, 0);
	CreateObject(1277, 2020.3660888672, -2565.0458984375, 191.27714538574, 0, 0, 0);
	CreateObject(1277, 2272.416015625, -2358.3937988281, 191.60662841797, 0, 0, 0);
BTW it's bigger then you think
Other stuff will be added later
Reply
#2

Few objects, still nice 4/10
Reply
#3

thank you
Reply
#4

3/5

Idk what to say else
Reply
#5

nice sniper map i like.
Reply
#6

like it :P
good job.
Reply
#7

thank you all
Reply
#8

OMG 100 posts pwnd!
My first post as 100 posts Yeey
Nice map
Reply
#9

Quote:
Originally Posted by Samo70
View Post
OMG 100 posts pwnd!
My first post as 100 posts Yeey
Nice map
^^ u are sad
Reply
#10

Good job

7/10
Reply
#11

Nice Map!
Reply
#12

nice map
9/10
Reply
#13

Awesome! 87.5/100
Reply
#14

Good for deathmatches. 9/10
Reply
#15

looks nice but i dont like the location(its overused)
Reply
#16

Nice but not the best xD
Reply
#17

8/10
Good Map For First Map
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)