Help On Getting Cordinates behind the Andromeda.
#1

So basically the title say it all, I want to know how is it possible to get a cordinates which are not like " GetVehiclePos" or SetPlayerPos... i want the cordinates of the Andromeda, near the " Ramp " that in single player appear. So when a plane moves, it will be refreshed every time a player activate it.
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#2

yes lookup GetXYInFrontOfPlayer and you can move that around. Mess with it until it's GetXYBehindPlayer and you might have to move the z coord down after getting the coords. I think you have it from here
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#3

can you give me the function of GetXYInFrontOfPlayer?

Edit: NVM, i found it. Thanks for your help
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