17.07.2010, 10:58
Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#define TEAM_COP 0
#define TEAM_TAXI 1
#define TEAM_BUS 2
#define TEAM_TRUCKER 3
#define TEAM_PILOT 4
#define TEAM_POSTMAN 5
#define TEAM_NIGHTMAN 6
#define TEAM_STREETMAKER 7
#define TEAM_STREET_CLEAN_MAKER 8
#define TEAM_FIREMAN 9
#define TEAM_MEDIC 10
#define TEAM_LIFEGUARD 11
#define TEAM_MONEY_SECURITY 12
#define TEAM_TRAFIC_POLICE 13
#define TEAM_TRANSPORTER 14
#define TEAM_TRAIN DRIVER 15
#define TEAM_LAWYER 16
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
if(classid == 0)
{
GameTextForPlayer(playerid,"COP",3000,3);
}
if(classid == 1)
{
GameTextForPlayer(playerid,"TAXI",3000,3);
}
if(classid == 2)
{
GameTextForPlayer(playerid,"BUS",3000,3);
}
if(classid == 3)
{
GameTextForPlayer(playerid,"TRUCKER",3000,3);
}
if(classid == 4)
{
GameTextForPlayer(playerid,"PILOT",3000,3);
}
if(classid == 5)
{
GameTextForPlayer(playerid,"POSTMAN",3000,3);
}
if(classid == 6)
{
GameTextForPlayer(playerid,"NIGHTMAN",3000,3);
}
if(classid == 7)
{
GameTextForPlayer(playerid,"STREETMAKER",3000,3);
}
if(classid == 8)
{
GameTextForPlayer(playerid,"STREET_CLEAN_MAKER",3000,3);
}
if(classid == 9)
{
GameTextForPlayer(playerid,"FIREMAN",3000,3);
}
if(classid == 10)
{
GameTextForPlayer(playerid,"MEDIC",3000,3);
}
if(classid == 11)
{
GameTextForPlayer(playerid,"LIFEGUARD",3000,3);
}
if(classid == 12)
{
GameTextForPlayer(playerid,"MONEY_SECURITY",3000,3);
}
if(classid == 13)
{
GameTextForPlayer(playerid,"TRAFIC_POLICE",3000,3);
}
if(classid == 14)
{
GameTextForPlayer(playerid,"TRANSPORTER",3000,3);
}
if(classid == 15)
{
GameTextForPlayer(playerid,"TRAIN_DRIVER",3000,3);
}
if(classid == 16)
{
GameTextForPlayer(playerid,"ADVOCAAT",3000,3);
}
if(classid == 17)
{
GameTextForPlayer(playerid,"NEWS_REPORTER",3000,3);
}
if(classid == 18)
{
GameTextForPlayer(playerid,"GREEN_SECURITY",3000,3);
}
if(classid == 19)
{
GameTextForPlayer(playerid,"FORESTER",3000,3);
}
if(classid == 20)
{
GameTextForPlayer(playerid,"CAR_DEALER",3000,3);
}
if(classid == 21)
{
GameTextForPlayer(playerid,"WAEPON_DEALER",3000,3);
}
if(classid == 22)
{
GameTextForPlayer(playerid,"CHICKEN_SELLER",3000,3);
}
if(classid == 23)
{
GameTextForPlayer(playerid,"COASTGUARD",3000,3);
}
if(classid == 22)
{
GameTextForPlayer(playerid,"ICE_CREAM",3000,3);
}
if(classid == 23)
{
GameTextForPlayer(playerid,"PICOLLO",3000,3);
}
SetPlayerTeamFromClass(playerid,classid);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOU BOSS: Your job is to keep criminals off the streets of San Andreas");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_TAXI)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_BUS)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely to their destination");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_TAXI)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_TRUCKER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the cargo to your truck to a safe destination");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_TAXI)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to transport people safely");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_PILOT)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport people safely through the air to their next destination");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_POSTMAN)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transfer each week heading home to the people");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_NIGHTMAN)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: over the garbage from the city");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_STREETMAKER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets again have access to board other people");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_STREET_CLEAN_MAKER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: make the streets clean");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_FIREMAN)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: fire fighting is your job");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_MEDIC)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: help people as quickly as possible before they die");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_LIFEGUARD)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: rescue people from the water's your job");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_MONEY_SECURITY)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transport the money as quickly and safely");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_TRAFIC_POLICE)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: If a wrong has happened, your job is as safe as possible for traffic to be guided");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_TRANSPORTER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: transporting various items is your job");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_TRAIN_DRIVER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: to transport people by rail is your job");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_LAWYER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: prisoners defend their innocence is your job");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_NEWS_REPORTER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The news release is up to you without you we knew nothing");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_GREEN_SECURITY)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: ensure that the trees and plants well be asked that is your job");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_FORESTER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: The forest is a safer job for a real man like you");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_MONEY_CAR_DEALER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell cars");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_WEAPON_DEALER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell weapons");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_CHICKEN_SELLER)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_COASTGUARD)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: boats to the inner lead is your task, make sure there is no unequal place on the water");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_ICE_CREAM)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: Your job is to sell food");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
if(gTeam[playerid] == TEAM_PICOLLO)
{
SetPlayerPos( playerid, 1573.7228,-1694.9384,6.2188);
SendClientMessage(playerid,0x1E90FFAA, "Type /commands for your commands");
SendClientMessage(playerid,0x1E90FFAA, "YOUR BOSS: bring the car safely in the garage");
SendClientMessage(playerid,0x1E90FFAA, "Remember: This is not a deathmatch server. Please abide by the /rules and enjoy");
TextDrawShowForPlayer(playerid, COPBOX);
TextDrawShowForPlayer(playerid, text11);
TextDrawShowForPlayer(playerid, text12);
TextDrawShowForPlayer(playerid, text13);
TextDrawShowForPlayer(playerid, text14);
hastazer[playerid] =1;
HasLawEnforcementRadio[playerid] =1;
LawEnforcementRadio[playerid] =1;
TextDrawShowForPlayer(playerid,txtTypeSkill1);
CanChooseSkill[playerid] = 0;
}
SetPlayerTeam(playerid, gTeam[playerid]);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
Код:
C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(78) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(82) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(86) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(90) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(94) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(98) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(102) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(106) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(110) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(114) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(118) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(122) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(126) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(130) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(134) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(141) : error 010: invalid function or declaration C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : error 017: undefined symbol "gTeam" C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : warning 215: expression has no effect C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : error 001: expected token: ";", but found "]" C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : error 029: invalid expression, assumed zero C:\Documents and Settings\Londen\Bureaublad\Sa-mp server (niet verwijderen)\ROLEPL~1 2.pwn(156) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2014, ITB CompuPhase 20 Errors.


