12.07.2010, 21:51
Such as set wanted level for "such" player ID, such as "/wanted 1 1" Setwanted level of playerID = 1 in 1 level;
I've tried sa-mp wiki but nothing.
I've tried sa-mp wiki but nothing.
cmd(wanted, playerid, params)
{
new targetid, level;
if(sscanf(params, "dd", targetid, level)) return 0; // They didn't type the full syntax
else
{
if(targetid == INVALID_PLAYER_ID) return 0; // The player they're trying to do this to isn't connected
if(level < 0 || level > 6) return 0; // Level is too high / low
SetPlayerWantedLevel(targetid, level);
}
return 1;
}
if(!strcmp(cmdtext,"/setwantedlevel",true)) { new tmp[64],tmp2[64],id,level,Index; //if you get "array size is too small" error, change the 64 cell size to 128 or 256 if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xffffffaa,"You are not authorised to use that command."); tmp = strtok(cmdtext,Index); tmp2 = strtok(cmdtext,Index); if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid,0xffffffaa,"USAGE: /setwantedlevel id level"); id = strval(tmp); if(!IsPlayerConnected(id)) return SendClientMessage(playerid,0xffffffaa,"Player is not connected"); level = strval(tmp2); if(level<0 || level>6) return SendClientMessage(playerid,0xffffffaa,"INVALID LEVEL [0-6]"); SetPlayerWantedLevel(id,level); return 1; }
if(!strcmp(cmdtext,"/setwantedlevel",true))
{
new tmp[128],tmp2[128],id,level,Index;
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,0xffffffaa,"You are not authorised to use that command.");
tmp = strtok(cmdtext,Index);
tmp2 = strtok(cmdtext,Index);
if(!strlen(tmp) || !strlen(tmp2)) return SendClientMessage(playerid,0xffffffaa,"USAGE: /setwantedlevel id level");
id = strval(tmp);
if(!IsPlayerConnected(id)) return SendClientMessage(playerid,0xffffffaa,"Player is not connected");
level = strval(tmp2);
if(level<0 || level>6) return SendClientMessage(playerid,0xffffffaa,"INVALID LEVEL [0-6]");
SetPlayerWantedLevel(id,level);
return 1;
}
stock sscanf(string[], format[], {Float,_}:...)
{
#if defined isnull
if (isnull(string))
#else
if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
#endif
{
return format[0];
}
#pragma tabsize 4
new
formatPos = 0,
stringPos = 0,
paramPos = 2,
paramCount = numargs(),
delim = ' ';
while (string[stringPos] && string[stringPos] <= ' ')
{
stringPos++;
}
while (paramPos < paramCount && string[stringPos])
{
switch (format[formatPos++])
{
case '\0':
{
return 0;
}
case 'i', 'd':
{
new
neg = 1,
num = 0,
ch = string[stringPos];
if (ch == '-')
{
neg = -1;
ch = string[++stringPos];
}
do
{
stringPos++;
if ('0' <= ch <= '9')
{
num = (num * 10) + (ch - '0');
}
else
{
return -1;
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num * neg);
}
case 'h', 'x':
{
new
num = 0,
ch = string[stringPos];
do
{
stringPos++;
switch (ch)
{
case 'x', 'X':
{
num = 0;
continue;
}
case '0' .. '9':
{
num = (num << 4) | (ch - '0');
}
case 'a' .. 'f':
{
num = (num << 4) | (ch - ('a' - 10));
}
case 'A' .. 'F':
{
num = (num << 4) | (ch - ('A' - 10));
}
default:
{
return -1;
}
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num);
}
case 'c':
{
setarg(paramPos, 0, string[stringPos++]);
}
case 'f':
{
new changestr[16], changepos = 0, strpos = stringPos;
while(changepos < 16 && string[strpos] && string[strpos] != delim)
{
changestr[changepos++] = string[strpos++];
}
changestr[changepos] = '\0';
setarg(paramPos,0,_:floatstr(changestr));
}
case 'p':
{
delim = format[formatPos++];
continue;
}
case '\'':
{
new
end = formatPos - 1,
ch;
while ((ch = format[++end]) && ch != '\'') {}
if (!ch)
{
return -1;
}
format[end] = '\0';
if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
{
if (format[end + 1])
{
return -1;
}
return 0;
}
format[end] = '\'';
stringPos = ch + (end - formatPos);
formatPos = end + 1;
}
case 'u':
{
new
end = stringPos - 1,
id = 0,
bool:num = true,
ch;
while ((ch = string[++end]) && ch != delim)
{
if (num)
{
if ('0' <= ch <= '9')
{
id = (id * 10) + (ch - '0');
}
else
{
num = false;
}
}
}
if (num && IsPlayerConnected(id))
{
setarg(paramPos, 0, id);
}
else
{
#if !defined foreach
#define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
#define __SSCANF_FOREACH__
#endif
string[end] = '\0';
num = false;
new
name[MAX_PLAYER_NAME];
id = end - stringPos;
foreach (Player, playerid)
{
GetPlayerName(playerid, name, sizeof (name));
if (!strcmp(name, string[stringPos], true, id))
{
setarg(paramPos, 0, playerid);
num = true;
break;
}
}
if (!num)
{
setarg(paramPos, 0, INVALID_PLAYER_ID);
}
string[end] = ch;
#if defined __SSCANF_FOREACH__
#undef foreach
#undef __SSCANF_FOREACH__
#endif
}
stringPos = end;
}
case 's', 'z':
{
new
i = 0,
ch;
if (format[formatPos])
{
while ((ch = string[stringPos++]) && ch != delim)
{
setarg(paramPos, i++, ch);
}
if (!i)
{
return -1;
}
}
else
{
while ((ch = string[stringPos++]))
{
setarg(paramPos, i++, ch);
}
}
stringPos--;
setarg(paramPos, i, '\0');
}
default:
{
continue;
}
}
while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
{
stringPos++;
}
while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
{
stringPos++;
}
paramPos++;
}
do
{
if ((delim = format[formatPos++]) > ' ')
{
if (delim == '\'')
{
while ((delim = format[formatPos++]) && delim != '\'') {}
}
else if (delim != 'z')
{
return delim;
}
}
}
while (delim > ' ');
return 0;
}
CMD:setwanted(playerid, params[])
{
new id, level, str[128];
if(sscanf(params, "ui", id, level)) return SendMsg(playerid, RED, "*USAGE: /Setwanted [playerid / part of name] [WantedLevel]");
else if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xFF00AAFF, "*ERROR: Player is not connected!");
else if(id == INVALID_PLAYER_ID) return SendMsg(playerid, RED, "*Error: Invalid PlayerID");
else if(level > 6)return SendClientMessage(playerid, red, "ERROR: Invalid Wanted Level! (0-6)");
else
{
format(pfile, sizeof(pfile), pfile_path, Playername(playerid));
if(dini_Int(pfile, "AdminLevel") >= 1 || IsPlayerAdmin(playerid))
{
if(IsLogged[playerid] == 0) return SendMsg(playerid, RED,"*ERROR: You Are Not Logged In Please Log In Using /Login [password]");
{
SetPlayerWantedLevel(playerid, level);
format(str, sizeof(str), "*ADMIN: Administrator %s has set your WantedLevel to %i", Playername(id), level);
SendMsg(id, BLUE, str);
format(str, sizeof(str), "*ADMIN: You have set %s's Wantedlevel to %i", Playername(playerid), level);
SendMsg(playerid, YELLOW, str);
}
}
}
return 1;
}