12.07.2010, 11:45
Pessoal estou com um problema no
D:\GM\larp.pwn(44909) : error 014: invalid statement; not in switch
D:\GM\larp.pwn(44909) : warning 215: expression has no effect
D:\GM\larp.pwn(44909) : error 001: expected token: ";", but found ":"
D:\GM\larp.pwn(44909) : error 029: invalid expression, assumed zero
D:\GM\larp.pwn(44909) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
Код:
Case 2:
D:\GM\larp.pwn(44909) : warning 215: expression has no effect
D:\GM\larp.pwn(44909) : error 001: expected token: ";", but found ":"
D:\GM\larp.pwn(44909) : error 029: invalid expression, assumed zero
D:\GM\larp.pwn(44909) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { new string[350]; if(response)//they pressed the first button { switch(dialogid) { case 0: { if(PlayerInfo[playerid][pTraderPerk] > 0) { new skill = 150 / 100; new price = (skill)*(PlayerInfo[playerid][pTraderPerk]); new payout = 150 - price; format(string, sizeof(string), "~r~-$%d", payout); GameTextForPlayer(playerid, string, 5000, 1); SafeGivePlayerMoney(playerid,- payout); SBizzInfo[9][sbTill] += payout; ExtortionSBiz(9, payout); } else { format(string, sizeof(string), "~r~-$%d", 150); GameTextForPlayer(playerid, string, 5000, 1); SafeGivePlayerMoney(playerid,-150); SBizzInfo[9][sbTill] += 150; ExtortionSBiz(9, 150); } PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); new randphone = 100000 + random(899999);//minimum 1000 max 9999 PlayerInfo[playerid][pPnumber] = randphone; format(string, sizeof(string), "Celular foi Comprado, o seu nъmero novo й %d", randphone); SendClientMessage(playerid, COLOR_GRAD4, string); SendClientMessage(playerid, COLOR_GRAD5, "Se vocк se esquecer, verifique em /stats"); SendClientMessage(playerid, COLOR_WHITE, "DICA: Vocк pode digitar /help para ver os comandos do celular."); return 1; } case 1: { if(PlayerInfo[playerid][pTraderPerk] > 0) { new skill = 10 / 100; new price = (skill)*(PlayerInfo[playerid][pTraderPerk]); new payout = 10 - price; SafeGivePlayerMoney(playerid,- payout); SBizzInfo[9][sbTill] += payout; ExtortionSBiz(9, payout); format(string, sizeof(string), "~r~-$%d", payout); GameTextForPlayer(playerid, string, 5000, 1); } else { SafeGivePlayerMoney(playerid,-10); SBizzInfo[9][sbTill] += 10; ExtortionSBiz(9, 10); format(string, sizeof(string), "~r~-$%d", 10); GameTextForPlayer(playerid, string, 5000, 1); } PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); gDice[playerid] = 1; format(string, sizeof(string), " Dice Purchased you can throw your Dice."); SendClientMessage(playerid, COLOR_GRAD4, string); SendClientMessage(playerid, COLOR_WHITE, "HINT: Type /dice "); return 1; } } case 2: { PlayerInfo[playerid][pFuel] = 20; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_WHITE, "HINT: Type /fillup"); GameTextForPlayer(playerid, "~r~-$20", 5000, 1); return 1; } } return 0; }