10.07.2010, 12:59
Код:
new RespectTimer[MAX_PLAYERS];
forward RespectUpdate(playerid);
public OnPlayerConnect(playerid)
{
* * * *RespectTimer[playerid] = SetTimerEx("RespectUpdate", 60000 * 5, 1, "i", playerid);
* * * *return 1;
}
public OnPlayerDisconnect(playerid)
{
* * * *KillTimer(RespectTimer[playerid]);
* * * *return 1;
}
public RespectUpdate(playerid)
{
* * * *SetPVarInt(playerid, "p_Respect", GetPVarInt(playerid, "p_Respect")+1);
* * * *return 1;
}
if(strcmp(cmdtext, "/buylevel", true, 12))
{
* * * *if(GetPVarInt(playerid, "p_Respect") >= 10)
* * * *{
* * * * * * * *SetPlayerScore(playerid, GetPlayerScore(playerid)+1);
* * * * * * * *SendClientMessage(playerid, 0xFFFFFFAA, "SERVER: You buyed now level.");
* * * *}
* * * *else
* * * *{
* * * * * * * *return SendClientMessage(playerid, 0xFFFFFFAA, "SERVER: Dont have respect to buy next level.");
* * * *}
* * * *return 1;
}
greeting


