24.06.2010, 12:33
everything works perfect no warning error, but cant see the textdraw
I also added rest of textdraw on gamemodeinit, but still cant see it
Quote:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Grand Theft Auto Shot 0.3"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else #define COLOR_LIGHTGREEN 0x00FD4DAA #define COLOR_BLUE 0x0099FFAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_RED2 0xFF0000AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_PINK 0xFF3DF8AA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_SYSTEM 0xFFFF00AA #define COLOR_NAVY 0x000080AA #define COLOR_AQUA 0xF0F8FFAA #define COLOR_GOLD 0xB8860BAA #define COLOR_ORANGERED 0xFF4500AA new Text:Textdraw0; |