Server update: 0.3a R8

Quote:
Originally Posted by ZiGGi
very little's update
You already got the R7 update wich have a bunch of new features, enjoy it.

R8 is a security update, so you better change version pl0x.
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I already upgrade my version.. i won't be attacked
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Quote:
Originally Posted by matthewdriftking
I already upgrade my version.. i won't be attacked
It doesn't stop people from attacking you, it just stops them from abusing a bug to attack you.
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Been waiting for it.. Thanks Kye, keep it up!
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Thank you Kye and the rest of the SA:MP Team.
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Thank you SA:MP Team for the update
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R8 server released...
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Something special? Without anti-crash...
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Quote:

Been waiting for it..

Lulz, you werent.
Bug occured, bug was fixed.
Nothing you can wait for, as you didnt know about it

Stupid pigs, if you dont want to be pulled to drugs or crimes, you better start reading and getting your own opinion
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rofl and he has 8 posts.
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Cool, thanks again Kye and the SA:MP team.
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Thanks R8 wow.

Make a new version of samp - 0.3b :P
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Quote:
Originally Posted by W00Z
Thanks R8 wow.

Make a new version of samp - 0.3b :P
That's what they're doing, smart ass. This was an urgent release to fix the issues with the crash exploit, 0.3b is not ready yet (I assume).
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Thanks KYE and all of the SA:MP Team Great Work, Very much appreciated here!
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I get a DNS error. Someone mirror for me?
Thanks.
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Quote:
Originally Posted by HydraX
View Post
I get a DNS error. Someone mirror for me?
Thanks.
Uploading now, one second.

EDIT: Uploaded, here.
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Thanks..
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thanks btw Kalcor you are Kye ?
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What about buggy implementation of TextDraws

Why are they autoupdated when text is updated in TD?
Here is my ideas about textdraws:

1) TextDraw is created at server side as format, this means that there is no text stored in TD. Text is stored only at the client side.
2) Show TD to player:
2.1) Change format of text in TD slot (TDID) (if needed, optional)
2.2) Send text and format to client (Client has ~30 TD slots and saves both format and text)....as GameTextForPlayer function, you can also add timer but it is optional =)

Advantages:

1) Low memory usage at server side
2) ... etc

What you are thinking about it

Example:

textdrawCreate(... format description... or no args....) - TDID may be as arument to fn, or may be returned...
textdrawShowForPlayer(playerid, text, TDID)
destroy, set format, etc....

P.S: Sorry for by bad english ^_^
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Hi could someone attach all newest .inc files here pls, because I don't want go through all 40 pages to find all new natives etc.
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