_Update:____________________________________________
20-09-'12 v1.2 released
- Improved streaming with SetPlayerPos.
- Added InstantUpdate parameter to SetPlayerPos.
- Stuff updated with moveobject parameters.
- Minor updates at F_CreateObject and F_PlayerObjectUpdate.
- Bug fixed with playerobjects still being created after the player left.
- Updated distance sorting code for faster update times.
- Added debug mode (shows ingame information about objects being created/destroyed).
- Made streamer run even faster!
- Added function AttachObjectToVehicle.
- Fixed attached objects not re-appearing after the object was out of range.
_Download:____________________________________________
Include:
F_Streamer_1.2.rar
Include with filterscript:
F_Streamer_1.2_2.rar
Quote:
Originally Posted by ShOoBy
ғαιιοцт ... I love it The updates are great , the speed is awesome !
But do you know what's missing ? AttachObjectToVehicle
If you could add that .. the streamer would be the best Object streamer!
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There you have it! AttackObjectToVehicle added now thanks to new 0.3e functions
Quote:
Originally Posted by fury14
Now i can see objects and all is working but i didn't fix the warnings... Can you tell me in details how to do it?
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Just change the rx ry rz variable names at the top of your gamemode to something else
Quote:
Originally Posted by DotRascaL
In my GameMode, the I try to create 1 object but it creates 5 instead of 1, can you tell me why this is happening?
Cumpz,
RascaL
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That's like Really weird! Can I see the code of where you are creating those objects please?