22.06.2010, 01:07
Alrighty,
I am wanting to get rid of the pesky pickup arrows for going into buildings but,
I am completely lost on these checkpoints. when I do end up getting them to work I can only see them at certain views? I have searched in many topics and really couldn't find a straight answer
Here is how it is setup on my script
- With this do I need to get 4 coords? do I need to do a square type deal save in each four corners of where I want the door to be?
Where do I get the coords for this do I get them from one of the 4 coords above?
I am wanting to get rid of the pesky pickup arrows for going into buildings but,
I am completely lost on these checkpoints. when I do end up getting them to work I can only see them at certain views? I have searched in many topics and really couldn't find a straight answer
Here is how it is setup on my script
Код:
new Float:checkCoords[MAX_POINTS][4] = { // (Xmin, Ymin, Xmax, Ymax) {349.6193,160.4313, 356.7893,169.7316}, // CP_HOSPITALin
Код:
new Float:checkpoints[MAX_POINTS][3] = { // (X, Y, Z) {354.1752,168.0155,1019.9844}, // CP_HOSPITALin