Is this possible
#1

i really don't understand this scripting it was all fine for 10 minutes i was testing my dialog register/login system it was working perfect
than i delete my file where it was saved and try to test it again ... and belive or not the script its just ignore all register/login is that possible ? wtf i dont understand what i did wrong...

here is the code

Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <dini>
//#include <dudb>
//#include <zcmd>
//#include <lethaldudb2>

#pragma tabsize 0

//COLORS

#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA // COPS
#define COLOR_ALLDEPT 0xFF8282AA
#define COLOR_NEWS 0xFFA500AA
#define COLOR_OOC 0xE0FFFFAA

#define SV "1.0"

#define TEAM_LSPD 1

new gTeam[MAX_PLAYERS];

enum aInfo
{
 	Password,
 	LoggedIn,
 	AdminLevel,
 	Kicks
}
new AccInfo[MAX_PLAYERS][aInfo];
enum pInfo
{
	Score,
	Deaths,
	Kills,
	Money
}
new PlayerInfo[MAX_PLAYERS][pInfo];
	

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else

main()
{
	print("\n----------------------------------");
	print(" Gamemode maded by Kljukec");
	print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
	if(!fexist("Accounts/"))
	{
	  print("\n\n > WARNING: Folder Missing From Scriptfiles\n");
		return 1;
	}
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerTeamFromClass(playerid, classid);
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}
SetPlayerToTeamColor(playerid)
{
	if (gTeam[playerid] == TEAM_LSPD)
	{
		SetPlayerColor(playerid, 0x2641FEAA);
	}
}

public OnPlayerConnect(playerid)
{
  new file[256];
  new str[128];
  new name[MAX_PLAYER_NAME];
  GetPlayerName(playerid,name,sizeof(name));
  format(file,sizeof(file),"/Accounts/%s.ini",name);
  if(dini_Exists(file))
  {
    format(str, sizeof(str), "Welcome back %s!Please type in the correct password!\nEnjoy", name);
    ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login",str,"Login","Cancel");
  }
  else
  {
    format(str, sizeof(str), "Hello %s!\nYou are not registered on this server yet.\nso please enter the password in the box\nto register a new account!\n\nRULES:\n-Do not DEATHMATCH!\n-Do not HACK or you will be kicked/banned!\nDo not INSULT admins and other players on the server!", name);
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Rp Registration",str,"Register","Cancel");
  }
  return 1;
}
SetPlayerTeamFromClass(playerid, classid)
{
	if (classid == 0)
	{
	  gTeam[playerid] = TEAM_LSPD;
	}
	/*else
	{
		gTeam[playerid] = TEAM_BALLA;
	}*/
}
public OnPlayerDisconnect(playerid, reason)
{
	new name[MAX_PLAYERS];
 	new file[128];
 	GetPlayerName(playerid,name,sizeof name);
  	format(file,sizeof(file),"Accounts/%s.ini",name);
  if(fexist(file) && AccInfo[playerid][LoggedIn])
  {
  		dini_IntSet(file,"Adminlvl",AccInfo[playerid][AdminLevel]);
  	dini_IntSet(file,"Kills",PlayerInfo[playerid][Kills]);
  	dini_IntSet(file,"Deaths",PlayerInfo[playerid][Deaths]);
  	dini_IntSet(file,"Money",GetPlayerMoney(playerid));
   	dini_IntSet(file,"Score",GetPlayerScore(playerid));
  }
  AccInfo[playerid][LoggedIn] = 0;
  return 1;
}

public OnPlayerSpawn(playerid)
{
  SetPlayerToTeamColor(playerid);
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	PlayerInfo[playerid][Deaths]++;
  PlayerInfo[killerid][Kills]++;
  return 1;
}


public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

/*public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}*/

// isNumeric
/*stock isNumeric(const string[])
{
 new length=strlen(string);
 if (length==0) return false;
 for (new i = 0; i < length; i++)
  {
   if (
      (string[i] > '9' || string[i] < '0' && string[i]!='-' && string[i]!='+') // Not a number,'+' or '-'
       || (string[i]=='-' && i!=0)                       // A '-' but not at first.
       || (string[i]=='+' && i!=0)                       // A '+' but not at first.
     ) return false;
  }
 if (length==1 && (string[0]=='-' || string[0]=='+')) return false;
 return true;
}*/

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	new name[MAX_PLAYERS];
	new file[128];
	new str[256];
	GetPlayerName(playerid,name,sizeof name);
	format(file,sizeof(file),"/Accounts/%s.ini",name);
	if(dialogid == 1)
	{
		if(response == 1) // Login Dialog
		{
			if(!strlen(inputtext))
			{
				format(str, sizeof(str), "Welcome back %s!Please type in the correct password!\nEnjoy", name);
    		ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login",str,"Login","Cancel");
				return SendClientMessage(playerid,0xAA3333AA,"[System]:Please enter the password!");
			}
			if(strcmp(inputtext,dini_Get(file,"Password")) == 0)
			{
  				AccInfo[playerid][AdminLevel] = dini_Int(file,"AdminLevel");
  				AccInfo[playerid][Kicks] = dini_Int(file,"Kicks");
 				PlayerInfo[playerid][Kills] = dini_Int(file,"Kills");
				PlayerInfo[playerid][Deaths] = dini_Int(file,"Deaths");
				GivePlayerMoney(playerid,dini_Int(file,"Money"));
				SetPlayerScore(playerid,dini_Int(file,"Score"));
				AccInfo[playerid][LoggedIn] = 1; //player is logged in now
				SendClientMessage(playerid,0x33AA33AA,"[System]:You have been sucessfully logged in.");
			}
			if(strcmp(inputtext,dini_Get(file,"Password")))
			{
				format(str, sizeof(str), "Welcome back %s!Please type in the correct password!\nEnjoy", name);
    		ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login",str,"Login","Cancel");
				SendClientMessage(playerid,0xAA3333AA,"[System]:You typed wrong password,please enter the correct password!");
			}
			if(response == 0)
			{
			  SendClientMessage(playerid,0xAA3333AA,"[System]:Bye,bye!");
			  Kick(playerid);
			  printf("*Player >%s< was kicked by system,Reason:Pressing cancel while logging in account.",name);
			}
		}
		if(dialogid == 2)
		{
		  if(response == 1)
		  {
				if(!strlen(inputtext))
				{
					format(str, sizeof(str), "Hello %s!\nYou are not registered on this server yet.\nso please enter the password in the box\nto register a new account!\n\nRULES:\n-Do not DEATHMATCH!\n-Do not HACK or you will be kicked/banned!\nDo not INSULT admins and other players on the server!", name);
    			ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Rp Registration",str,"Register","Cancel");
					return SendClientMessage(playerid,0xAA3333AA,"[System]:This password is to short!");
				}
				dini_Create(file);
				dini_Set(file,"Password",inputtext);
				AccInfo[playerid][AdminLevel] = 0 ;
				AccInfo[playerid][LoggedIn] = 1;
				SendClientMessage(playerid,0x33AA33AA,"[System]:You sussessfuly registered your account!");
			 	printf("*Player >%s< has sussessfuly registered an account",name);
				}
			}
			if(response == 0)
			{
				SendClientMessage(playerid,0xAA3333AA,"[System]:Bye,bye!");
			  Kick(playerid);
			  printf("*Player >%s< was kicked by system,Reason:Pressing cancel while registering account.",name);
			}
	}
	return 1;
}
before it was all ok and it made file in scriptfiles folder send error messages ... ex: [System]:You was kicked becouse .... blah bla...
when i delete file with my name now is all wrong it simply ignore all what i made for register/login system with GUI, it dont make file in scriptfile folder it dont send any error message,if i dont type any word in box and press Register/login it wont send any error message,if i press cancel it wont kick me what the fuck ? i cant belive, no errors in script , no warnings,and i don't see any mistake
Reply
#2

Lol i get this common error sometimes with my reg system, it gets fixed sometimes it self while i add codes but now i forgot them..

Aww I have the same problem :/ Help us!
Reply
#3

Quote:
Originally Posted by » Lorenc « (back)
Lol i get this common error sometimes with my reg system, it gets fixed sometimes it self while i add codes but now i forgot them..

Aww I have the same problem :/ Help us!
i justt dont understand how it can fuck up the full systemin 5 min its pointless to make a server i hope peoples iwll help now good night
Reply
#4

can someone help please ?
Reply
#5

this line kick you out from server , is it your problem ?
pawn Код:
if(response == 0)
            {
                SendClientMessage(playerid,0xAA3333AA,"[System]:Bye,bye!");
              Kick(playerid);
              printf("*Player >%s< was kicked by system,Reason:Pressing cancel while registering account.",name);
            }
    }
    return 1;
}
Reply
#6

i know it kick out,so i made it for this -.- read again what is problem,it wont make file with my name and it wont send any error messages and nothing ...
Reply
#7

anyone please
Reply
#8

Replace the
Код:
return 1;
at the end of the OnDialogResponse with
Код:
return 0;
Reply
#9

and it wont work

ty for trying any other help ? please its very imporatant for me
Reply
#10

Try this:

Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	new name[MAX_PLAYERS];
	new file[128];
	new str[128];
	GetPlayerName(playerid,name,sizeof name);
	format(file,sizeof(file),"/Accounts/%s.ini",name);
	if(dialogid == 1)
	{
		if(response) // Login Dialog
		{
			if(!strlen(inputtext))
			{
				format(str, sizeof(str), "Welcome back %s!Please type in the correct password!\nEnjoy", name);
    				ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login",str,"Login","Cancel");
				return SendClientMessage(playerid,0xAA3333AA,"[System]:Please enter the password!");
			}
			if(strcmp(inputtext,dini_Get(file,"Password")) == 0)
			{
  				AccInfo[playerid][AdminLevel] = dini_Int(file,"AdminLevel");
  				AccInfo[playerid][Kicks] = dini_Int(file,"Kicks");
 				PlayerInfo[playerid][Kills] = dini_Int(file,"Kills");
				PlayerInfo[playerid][Deaths] = dini_Int(file,"Deaths");
				GivePlayerMoney(playerid,dini_Int(file,"Money"));
				SetPlayerScore(playerid,dini_Int(file,"Score"));
				AccInfo[playerid][LoggedIn] = 1; //player is logged in now
				SendClientMessage(playerid,0x33AA33AA,"[System]:You have been sucessfully logged in.");
			}
			if(strcmp(inputtext,dini_Get(file,"Password")))
			{
				format(str, sizeof(str), "Welcome back %s!Please type in the correct password!\nEnjoy", name);
    				ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"Login",str,"Login","Cancel");
				SendClientMessage(playerid,0xAA3333AA,"[System]:You typed wrong password,please enter the correct password!");
			}
			return 1;
		}
		else
		{
			SendClientMessage(playerid,0xAA3333AA,"[System]:Bye,bye!");
			printf("*Player >%s< was kicked by system,Reason:Pressing cancel while logging in account.",name);
			return Kick(playerid);
		}
	}
		
	if(dialogid == 2)
	{
		  if(response)
		  {
				if(!strlen(inputtext))
				{
					format(str, sizeof(str), "Hello %s!\nYou are not registered on this server yet.\nso please enter the password in the box\nto register a new account!\n\nRULES:\n-Do not DEATHMATCH!\n-Do not HACK or you will be kicked/banned!\nDo not INSULT admins and other players on the server!", name);
    					ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"Rp Registration",str,"Register","Cancel");
					return SendClientMessage(playerid,0xAA3333AA,"[System]:This password is to short!");
				}
				dini_Create(file);
				dini_Set(file,"Password",inputtext);
				AccInfo[playerid][AdminLevel] = 0 ;
				AccInfo[playerid][LoggedIn] = 1;
				SendClientMessage(playerid,0x33AA33AA,"[System]:You sussessfuly registered your account!");
				printf("*Player >%s< has sussessfuly registered an account",name);
				
				return 1;	
		  }
		  else
		  { 
			SendClientMessage(playerid,0xAA3333AA,"[System]:Bye,bye!");
			printf("*Player >%s< was kicked by system,Reason:Pressing cancel while registering account.",name);
			return Kick(playerid);
		  }
	}
	return 0;
}
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