20.06.2010, 08:33
Hi, I want that when newp layer join it iwll send him message like for example: you dont have account, /register now!
And when player is already register, I want for example: Hey! you registered! Login now!
For ex.
But, My code is like this:
And it doesnt working.
And when player is already register, I want for example: Hey! you registered! Login now!
For ex.
But, My code is like this:
pawn Code:
public OnPlayerRequestClass(playerid, classid)
{
new string[128];
PlayerPlaySound(playerid, 1068, 0.0, 0.0, 0.0);
PlayerInfo[playerid][pModel] = Peds[classid][0];
if(IsPlayerNPC(playerid))
{
SpawnPlayer(playerid);
return 1;
}
if (RegistrationStep[playerid] == 0 && gPlayerLogged[playerid] != 1)
{
ClearChatbox(playerid, 10);
format(string, sizeof(string), "Welcome to --, Version: %s", SCRIPT_VERSION);
SendClientMessage(playerid, COLOR_YELLOW, string);
SendClientMessage(playerid,COLOR_YELLOW5,"____________________________________________________");
if(gPlayerAccount[playerid] == 1)
{
SendClientMessage(playerid, COLOR_YELLOW2, "User-Name Found! Recive Your Server Stats, /Login [Password]");
}
else
(
SendClientMessage(playerid, COLOR_YELLOW2, "User-Name Is Not Registered! Register A New Account, /Register [Password]");
}
SendClientMessage(playerid,COLOR_YELLOW5,"____________________________________________________");
SetPlayerPos(playerid, 172.591888, -1951.659057, 3.773437);
SetPlayerFacingAngle(playerid, 59.557853);
SetPlayerCameraLookAt(playerid, 172.591888, -1951.659057, 3.773437);
SetPlayerCameraPos(playerid, 172.591888 + (10 * floatsin(-59.557853, degrees)), -1951.659057 + (10 * floatcos(-59.557853, degrees)), 3.773437);
PlayerInfo[playerid][pModel] = Peds[classid][0];
SetPlayerTeamFromClass(playerid,classid);
}
else
{
SpawnPlayer(playerid);
}
return false;
}