19.06.2010, 20:54
Ok basically. our server we have decided to have all cars on FS. But we cannot decide a way to make the cars remove when the filterscript goes.
First Option : Each Car Has A "new" Variable , Which Add's A Lot Of Lines Of Script And Is Very Annoying using DestroyCar
Second Option : Something With Virtual Worlds ..., VW1 Cars VW2 Carless..
how have you guys done it?
First Option : Each Car Has A "new" Variable , Which Add's A Lot Of Lines Of Script And Is Very Annoying using DestroyCar
Second Option : Something With Virtual Worlds ..., VW1 Cars VW2 Carless..
how have you guys done it?