it's not compiling i am doing some thing wrong:
this is the FS i am trying to add:
Код:
*
* Clock Real Time - Created by Noredine - Licence GPLv3
*/
#include <a_samp>
forward clock();
forward clock2();
new Text:Clock;
new clockcreated = 0;
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Clock by HP Loaded ");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerSpawn(playerid){
clock();
}
public clock(){
new hour,minute,second;
new string[256];
gettime(hour,minute,second);
if (minute <= 9) {
format(string,25,"%d:0%d",hour,minute);
}
else {
format(string,25,"%d:%d",hour,minute);
}
if (clockcreated == 0) {
clockcreated = 1;
Clock = TextDrawCreate(546.0, 23.0, string);
TextDrawLetterSize(Clock, 0.5, 1.9);
TextDrawFont(Clock, 3);
TextDrawSetOutline(Clock, 2);
TextDrawShowForAll(Clock);
}
else {
}
SetTimer("clock2",1000,1);
return 1;
}
public clock2(){
new hour,minute,second;
new string[256];
gettime(hour,minute,second);
if (minute <= 9) {
if (second <= 9) {
format(string,25,"%d:0%d:0%d", hour, minute, second);
}
else {
format(string,25,"%d:0%d:%d",hour,minute, second);
}
}
else {
if (second <= 9) {
format(string,25,"%d:%d:0%d", hour, minute, second);
}
else {
format(string,25,"%d:%d:%d",hour,minute, second);
}
}
if (clockcreated == 1) {
TextDrawSetString(Clock, string);
}
TextDrawShowForAll(Clock);
return 1;
}