OnPlayerKeyStateChange [HELP!]
#1

For some reason, my pawno takes this

pawn Код:
if(newkeys & KEY_JUMP) {
as both 'S' and 'Shift' whereas it is ONLY supposed to work as 'Shift'
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#2

Quote:
Originally Posted by Antonio (eternalrp.webatu.com)
For some reason, my pawno takes this

pawn Код:
if(newkeys & KEY_JUMP) {
as both 'S' and 'Shift' whereas it is ONLY supposed to work as 'Shift'
Mine does too.
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#3

Damn, cause now I cant use it for engine
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#4

Quote:
Originally Posted by Antonio (eternalrp.webatu.com)
Damn, cause now I cant use it for engine
exactly what i wanted it for ;/
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#5

Well I have a feature that automaticly turns off engine when you exit vehicle, so maybe I'll just remove the second half of my 'shift'
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