06.06.2010, 18:08
pawn Код:
forward OnPlayerRegister(playerid, password[]);
public OnPlayerRegister(playerid, password[])
{
if(IsPlayerConnected(playerid))
{
new string[128];
format(string, sizeof(string), "users/%s.json", PlayerName(playerid));
if(!djIsSet(string, "Key"))
{
djCreateFile(string);
djSet(string,"Key",password);
djSetInt(string, "Cash", PlayerInfo[playerid][pCash]);
djSetInt(string, "Account", PlayerInfo[playerid][pAccount]);
djSetInt(string, "AdminLevel", PlayerInfo[playerid][pAdmin]);
djSetInt(string, "Level", PlayerInfo[playerid][pLevel]);
djSetInt(string, "Experience", PlayerInfo[playerid][pExp]);
djSetInt(string, "Kills", PlayerInfo[playerid][pKills]);
djSetInt(string, "Gun1", PlayerInfo[playerid][pGun1]);
djSetInt(string, "Gun2", PlayerInfo[playerid][pGun2]);
djSetInt(string, "Gun3", PlayerInfo[playerid][pGun3]);
djSetInt(string, "Gun4", PlayerInfo[playerid][pGun4]);
djSetInt(string, "Gun5", PlayerInfo[playerid][pGun5]);
and so on....
Код:
{ }