05.06.2010, 00:20
Hola de vuelta , necesito que me ayuden en algo
miren el sig problema es asi yo cree una puerta automatica la siguiente
y cuando esta todo ya mapeado y me funciona el comando y pongo el comando y me aparece esto
Pongo el comando y no abre la gate
CreateObject(976, 1420.688721, -1644.752563, 12.537294, 0.000000, 0.000000, -87.6624853592); //
este es el mapeo de la puerta
Espero que me ayuden salu2
miren el sig problema es asi yo cree una puerta automatica la siguiente
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
new YKZDoor;
public OnFilterScriptInit()
{
YKZDoor = CreateObject(3055,283.32315063477,-1185.1712646484,81.859893798828,37.849975585938);
CreateObject(976, 1420.688721, -1644.752563, 12.537294, 0.000000, 0.000000, -87.6624853592); //
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/pykz", cmdtext, true) == 0) //para abrir la puerta
{
MoveObject(1420.688721, -1644.752563, 12.537294, 3.0); //mueve nuestra puerta hasta las coordenadas de la puerta abierta.
SendClientMessage(playerid, 0x28F943FF, "Has abierto la puerta Yakuza, recuerda cerrarla");
}
if (strcmp("/cykz", cmdtext, true) == 0) //cerrar
{
MoveObject(3055,1410.688721, -1644.752563, 12.537294, 3.0); //mueve nuestra puerta hasta las coordenadas de la puerta abierta. (Reemplazar las coordenadas por las coordenadas de nuestra puerta (CERRADA))
SendClientMessage(playerid, 0x28F943FF, "Server: Has cerrado la puerta");
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
y cuando esta todo ya mapeado y me funciona el comando y pongo el comando y me aparece esto
Pongo el comando y no abre la gate
CreateObject(976, 1420.688721, -1644.752563, 12.537294, 0.000000, 0.000000, -87.6624853592); //
este es el mapeo de la puerta
Espero que me ayuden salu2