Posts: 1,029
Threads: 96
Joined: May 2010
Reputation:
0
Well I made a map with MTA and I wanted to put it in my SAMP server but when I join the rotations are fucked,
not rotated as I wanted (I used RyDeR's MultiObjectConverter).
Please help how can I convert the rotations to work in SA-MP?
I think the prob is that I use MTA Race 1.1.1
Posts: 2,268
Threads: 89
Joined: Apr 2009
Reputation:
0
That's an SA-MP forum, not MTA one.
Post this at MTA forums.
Posts: 1,645
Threads: 100
Joined: Aug 2009
Reputation:
0
Refer to my sig down below on how to convert it.
Also, if all else fails, try to use a diff Streamer and
see if it works.
Posts: 1,029
Threads: 96
Joined: May 2010
Reputation:
0
Hmm, I tried advanced converter but I cant understand how can I convert that objects
@ Viruz Chill - Convert FFS Gets some errors , and I dont know where can I get a diff streamer
help!
Posts: 143
Threads: 12
Joined: Jan 2008
Reputation:
0
AdvancedConverter is very simple to use.. You press "Import" find your .map file location.
Then you select which type.. New Gamemode, YSI, etc etc.
Then "Convert".
Posts: 143
Threads: 12
Joined: Jan 2008
Reputation:
0
What MTA program do you use?
Im using MTA Race Editor, and it works perfectly for me.
Posts: 1,029
Threads: 96
Joined: May 2010
Reputation:
0
Well , I use the same, MTA Race Editor v1.1.1 (It should be that I dunno).
Btw how can I know the right rotation floats (Float: rX, Float: rY, Float: rZ)?
That's the question.
Ah and what I would say is that the program works good, put rotations are fucked.