19.05.2010, 23:54
Code:
public OnPlayerDeath(playerid, killerid, reason)
{
if(GetPlayerMoneyEx(playerid <10)){
GivePlayerMoneyEx(playerid, 750);
}
else
{
return 1;
}
etc...
And when i use this^ Everytime i die i get 750, as if it doesnt recognize the getplayermoneyex, and i have no errors\warnings.


