[Map] [MAP] S.W.A.T + F.B.I Training Place
#1

Hello, my nick is BurnOut, and 4 month ago i worked on a place to training on guns, then i decide to upload this MAP, i think it'll be useful for RP servers i mean to training the team and training them on cooperation.
I'll be glad to see your reply for my MAP.
so, there is the video of the map, i'm sorry for the song, i didn't find any other song :P


S.W.A.T + F.B.I Training Place


Some Information:
Totaly Objects : 55.
Location : near Jizzy's Club, the map is near Jizzy's Club where the ship is.




Код:
CreateObject(1337, -2235.443359375, 1601.9599609375, -5.489688873291, 0, 0, 0);
CreateObject(3502, -2282.3935546875, 1544.7923583984, 5.7799997329712, 310.00427246094, 280.9423828125, 265.80407714844);
CreateObject(3502, -2288.18359375, 1545.181640625, 11.793617248535, 317.99877929688, 0, 264.53979492188);
CreateObject(3502, -2295.3598632813, 1545.5739746094, 16.784526824951, 330, 0, 270.3603515625);
CreateObject(3502, -2276.8601074219, 1544.6538085938, -0.5, 310.99572753906, 0, 270.265625);
CreateObject(3092, -2299.572265625, 1544.7060546875, 19.529920578003, 0, 0, 270.27026367188);
CreateObject(3092, -2297.9587402344, 1546.1981201172, 17.604028701782, 0, 0, 266.30029296875);
CreateObject(973, -2337.322265625, 1543.5869140625, 22.980844497681, 0, 0, 270.67565917969);
CreateObject(3092, -2321.9079589844, 1543.0208740234, 17.792428970337, 0, 0, 269.19006347656);
CreateObject(3092, -2321.7524414063, 1544.6187744141, 17.292428970337, 0, 0, 270.26916503906);
CreateObject(3092, -2321.9370117188, 1548.8352050781, 17.292428970337, 0, 0, 272.30017089844);
CreateObject(3092, -2337.7446289063, 1546.7326660156, 23.104928970337, 0, 0, 258.31530761719);
CreateObject(3092, -2286.2565917969, 1545.2271728516, 9.1585721969604, 0, 117.11505126953, 352.06005859375);
CreateObject(3092, -2321.9833984375, 1546.6265869141, 17.792428970337, 0, 0, 268.24011230469);
CreateObject(3092, -2337.7177734375, 1543.7749023438, 23.104928970337, 0, 0, 258.310546875);
CreateObject(3092, -2337.7978515625, 1540.9698486328, 23.104928970337, 0, 0, 262.28051757813);
CreateObject(973, -2310.7438964844, 1545.2882080078, 18.613656997681, 0, 0, 272.65869140625);
CreateObject(3092, -2493.3391113281, 1547.0919189453, 32.011180877686, 0, 0, 3.0655517578125);
CreateObject(3092, -2391.8447265625, 1550.376953125, 26.011178970337, 0, 0, 220.42041015625);
CreateObject(3092, -2423.4304199219, 1545.8323974609, 7.8861794471741, 0, 0, 91.669921875);
CreateObject(3092, -2406.0625, 1544.9130859375, 26.011178970337, 0, 0, 340.06005859375);
CreateObject(3092, -2373.5515136719, 1534.5935058594, 26.011178970337, 0, 0, 270.27026367188);
CreateObject(3092, -2427.7807617188, 1552.0318603516, 26.011178970337, 0, 0, 189.42993164063);
CreateObject(3092, -2374.0419921875, 1535.6043701172, 26.011178970337, 0, 0, 0);
CreateObject(3092, -2400.1342773438, 1555.9719238281, 26.011178970337, 0, 0, 270.27026367188);
CreateObject(3092, -2406.9873046875, 1549.1452636719, 26.011178970337, 0, 0, 336.18017578125);
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CreateObject(3092, -2385.4970703125, 1540.9664306641, 26.011178970337, 0, 0, 258.3603515625);
CreateObject(3092, -2406.2612304688, 1537.8468017578, 26.011178970337, 0, 0, 336.13427734375);
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CreateObject(3092, -2421.787109375, 1551.4375, 26.011178970337, 0, 0, 187.43774414063);
CreateObject(987, -2439.7189941406, 1549.7827148438, 16.078125, 269, 1.9849853515625, 272.25512695313);
CreateObject(3092, -2423.0869140625, 1551.1252441406, 7.8861794471741, 0, 0, 101.6399230957);
CreateObject(3092, -2403.1108398438, 1550.9228515625, 2.0814919471741, 0, 0, 101.6344909668);
CreateObject(3092, -2400.5241699219, 1544.19140625, 2.0814919471741, 0, 0, 301.03405761719);
CreateObject(3092, -2375.3044433594, 1546.8615722656, 2.0814919471741, 0, 0, 167.40942382813);
CreateObject(3092, -2394.3190917969, 1537.0545654297, 2.0814919471741, 0, 0, 93.694519042969);
CreateObject(3092, -2417.0844726563, 1546.8341064453, 2.0814919471741, 0, 0, 101.6344909668);
CreateObject(3092, -2407.6579589844, 1535.5994873047, 4.5055651664734, 0, 0, 340.91394042969);
CreateObject(1553, -2468.4055175781, 1546.7940673828, 24.107917785645, 0, 0, 91.669921875);
CreateObject(1553, -2438.0637207031, 1534.4705810547, 16.107917785645, 90, 0, 358.01501464844);
CreateObject(1553, -2438.044921875, 1536.7199707031, 16.107917785645, 90, 0, 359.99645996094);
CreateObject(3092, -2477.9458007813, 1547.1087646484, 23.542428970337, 0, 0, 271.34680175781);
CreateObject(3092, -2476.2004394531, 1536.90234375, 28.792428970337, 0, 0, 347.09057617188);
CreateObject(3092, -2474.4750976563, 1544.3215332031, 33.198680877686, 0, 0, 172.50048828125);
CreateObject(3092, -2478.7124023438, 1543.9344482422, 33.198680877686, 0, 0, 212.37622070313);
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CreateObject(3092, -2488.6279296875, 1554.966796875, 27.831491470337, 0, 0, 110.74768066406);
CreateObject(3092, -2485.1804199219, 1549.6319580078, 32.011180877686, 0, 0, 52.915191650391);
CreateObject(3282, -2484.7661132813, 1540.2518310547, 31.421875, 39.995727539063, 91.307373046875, 99.607940673828);
Do not forget to add credits, and reply...
Reply
#2

Looking good!
Reply
#3

Hmmmm, looks good :P
keep up the good work
Reply
#4

Fantastic 8/10
Reply
#5

Nice! Did you script that off the boat?

LOL I take it the cops that are tied up, are "Dirty Cops"?
Reply
#6

Thanks to all replays.

Quote:
Originally Posted by RealCop228
Nice! Did you script that off the boat?

LOL I take it the cops that are tied up, are "Dirty Cops"?
I couldn't understand your question...

Reply
#7

You could add some npcs on stage2 or somewhere else shooting forwards or at the boxes position somewhere, it would be more fun and realistic :P
Reply
#8

Quote:
Originally Posted by 0ne
You could add some npcs on stage2 or somewhere else shooting forwards or at the boxes position somewhere, it would be more fun and realistic :P
thanks for the advice, but i only wanted to training on targets for fun ya' know...
anyway, that's really good idea.
Reply
#9

Nice hacks dude!
Reply
#10

hacks
nice work
Reply


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