06.05.2010, 14:09
Good day SA-MP i got a minor problem with my anticheat..
It seems like it doesn't really wants to do it correctly, i dont want it to send any warning messages to the admins when the ''cheater'' is above admin lvl 5.
This is how my stuff looks alike :
It seems like it doesn't really wants to do it correctly, i dont want it to send any warning messages to the admins when the ''cheater'' is above admin lvl 5.
This is how my stuff looks alike :
Код:
if(AntiMoneyHack == 1) { if(PlayerGotSpottedRecently[i] == 0) { if(Checked[i] == 0) { if(GetPlayerMoney(i) != ScriptMoney[i]) { if(PlayerInfo[i][pAdmin] > 5) /*{ format(string, sizeof(string), "%s (%d), Has been kicked by The Anticheat Peter Griffin for Possible Money Hacking.", plname, i); SendClientMessageToAll(COLOR_NICERED, string); format(string, sizeof(string), "You have Been Kicked by The Anticheat For Possible Weapon Money Hacking ($%d)",PlayerInfo[i][pCash] - GetPlayerMoney(i)); SendClientMessage(i,COLOR_LIGHTBLUE, string); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Anticheat Has Kicked %s for: Money Hacking ($%d)",d,m,y,h,mi,s,plname,PlayerInfo[i][pCash] - GetPlayerMoney(i)); KickLog(string); Kick(i); }*/ format(string, sizeof(string), "[PETER]: %s Is possibly Using Money Hacks; Check him inmediately!!", plname); SendAdminMessage(COLOR_LIGHTRED, string); PlayerSuspicious[i] = 1; PlayerSuspiciousReason[i] = 2; PlayerSuspiciousMoney[i] = PlayerInfo[i][pCash] - GetPlayerMoney(i); PlayerGotSpottedRecently[i] = 1; SetTimerEx("ResetAcWarn", 300000, 0, "i", i); } } }