28.04.2010, 18:20
//----------------------------------------------------------------------------------//
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 2 || newstate == 3)
{
new VehicleID = GetPlayerVehicleID(playerid);
if(VehicleID == Matthew_Samuel)
{
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof(Name));
if(strcmp( Name, "Matthew_Samuel")) RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, SININE, "Auto Omanik: Matthew_Samuel");
}
}
return 1;
}
//----------------------------------------------------------------------------------//
also the passangers get kicked out of the vehicle how can i do that the passangers wont get kicked?
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 2 || newstate == 3)
{
new VehicleID = GetPlayerVehicleID(playerid);
if(VehicleID == Matthew_Samuel)
{
new Name[MAX_PLAYER_NAME];
GetPlayerName(playerid, Name, sizeof(Name));
if(strcmp( Name, "Matthew_Samuel")) RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, SININE, "Auto Omanik: Matthew_Samuel");
}
}
return 1;
}
//----------------------------------------------------------------------------------//
also the passangers get kicked out of the vehicle how can i do that the passangers wont get kicked?