Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <dini>
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_WHITE 0xFFFFFFAA
#define yellow 0xFFFF00AA
#define green 0x33FF33AA
#define red 0xFF0000AA
#define SV 1.0 // Server Version
enum pInfo // Stats
{
pDoneTut,
pMoney,
pPassword
};
new PlayerInfo[MAX_PLAYERS][pInfo];
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Roleplay");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new str[256];
new file[256];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(file,sizeof(file),"Accounts/%s.ini",name);
if(!fexist(file))
{
format(str,sizeof(str),"Welcome %s on Roleplay Server\nPlease register a new account.",name);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Register", str, "Register", "Quit");
}
else
{
format(str,sizeof(str),"Welcome back %s!\nPlease login before playing.",name);
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", str, "Login", "Quit");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new file[256];
new tmp[128];
new str[256];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(file,sizeof(file),"Accounts/%s.ini",name);
if(dialogid == 1) // register dialog
{
if(response == 1) // make sure "Register" was pressed
{
dini_Create(file);
dini_IntSet(file,"pDoneTut", 0);
dini_IntSet(file,"pMoney", 20000);
dini_Set(file,"pPassword",inputtext);
printf("Player - %s - sussesfuly registered a new account!",name);
format(str,sizeof(str),"Welcome %s!\nPlease login before playing.",name);
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", str, "Login", "Quit");
}
if(response == 0) // if is not pressed "Register"
{
SendClientMessage(playerid,0xFF9900AA,"[System]:Open a new account!");
printf("[System]:Player - %s - was kicked by System,Reson:Quit at registering",name);
Kick(playerid);
return 1;
}
}
if(dialogid == 2) // login dialog
{
if(response == 1) // make sure "login" was pressed
{
if(strcmp(dini_Get(str, "pPassword"), tmp, true) == 0) //if passwords match
{
PlayerInfo[playerid][pMoney] = dini_Int(str, "Money");
format(str,sizeof(str),"System:Welcome on Roleplay Server %s.~n~Server current version:%d.~n~Total players online:%d",name,SV);
SendClientMessage(playerid,0xFFFF00AA,str);
return 1;
}
else //if they dont
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", "Login faild!Enter the correct passowrd!", "Login", "Quit");
return 1;
}
}
if(response == 0) // if is not pressed "Login"
{
SendClientMessage(playerid,0xFF9900AA,"System:Open a new account!");
printf("System:Player - %s - was kicked by System,Reson:Quit at registering",name);
Kick(playerid);
return 1;
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
//------------------------------------------------------------------------------
//----------------------TUTORIAL------------------------------------------------
here is teh full come its just start but its impossible to do /login /register with dialogs ...