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Here is another thing you could add to this, an Audio_Fade native! Where it will fade the audio out after the set amount of time!
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How about something like Audio_AttachToPlayer(soundid,playerid) so that particular sound is attached to the player even if he moves. This would make things like cop sirens seem more realistic adding a bit of a doppler affect.
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Pretty awesome, works for me, 0.3a R7!
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Ok stupid question time. what is causing this and how can I fix it...
[14:50:17] SA-MP Audio Plugin initialized
[14:50:17] ------------------------------
[14:50:37] Connecting to 86.175.82.184:7777...
[14:50:47] Could not connect to 86.175.82.184:7777
[14:50:47] Attempting reconnection (1 of 5)...
[14:51:07] Connecting to 86.175.82.184:7777...
[14:51:17] Could not connect to 86.175.82.184:7777
[14:51:17] Attempting reconnection (2 of 5)...
[14:51:37] Connecting to 86.175.82.184:7777...
[14:51:47] Could not connect to 86.175.82.184:7777
[14:51:47] Attempting reconnection (3 of 5)...
[14:52:07] Connecting to 86.175.82.184:7777...
[14:52:17] Could not connect to 86.175.82.184:7777
[14:52:17] Attempting reconnection (4 of 5)...
[14:52:37] Connecting to 86.175.82.184:7777...
[14:52:47] Could not connect to 86.175.82.184:7777
[14:52:47] Attempting reconnection (5 of 5)...
[14:53:07] Connecting to 86.175.82.184:7777...
[14:53:17] Could not connect to 86.175.82.184:7777
[14:54:49] SA-MP Audio Plugin unloaded
I know its rather silly but I would like to get this plugin working so any help would be nice.
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I need to run that client plugin and then connect to server to hear my songs?
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I have a problem with the audio plug it is not bild in freebsd
and ready to plug-in displays the log Audio Plugin Error accepting socket Interrupted system call