16.04.2010, 19:28
I want it so that when a player dies, he ends up on the hospital..
This is what I have so far, the problem is that when I die, I spawn far up in the air, and land the point where he is supposed to spawn(not falling ofc)
Код:
public OnPlayerDeath(playerid, killerid, reason) { SetPlayerPos(playerid, 1607.4170, 1819.0120, 359.4669); return 1; }