[Map] [MAP]Star destroyer
#1

Hi, this is my second map so it maybe is a little easy but well see...

After I know this has never been done: a Star destroyer (with interior!)

You will need Midostreamer!

it has:

-Real looking Design
-Real features
-an Interior
-Weapons (don't actually work)
-you can drive/stunt on its hull


-its located above Area51 (Area69 in-game)

here are some pics:


PAWNO Code:


Code:
CreateStreamObject(9900, -50.345737457275, 2006.3046875, 199.60681152344, 0.000000, 85.355010986328, 87.790100097656, 250.0); //
CreateStreamObject(9900, -16.122451782227, 2009.4334716797, 199.60681152344, 0.000000, 85.352783203125, 101.68115234375, 250.0); //
CreateStreamObject(9900, -32.755146026611, 2001.2487792969, 199.60681152344, 0.000000, 85.347290039063, 94.753540039063, 250.0); //
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CreateStreamObject(9131, -43.360649108887, 2140.8422851563, 210.47793579102, 0.000000, 0.000000, 13.892211914063, 250.0); //
CreateStreamObject(9131, -45.937931060791, 2140.6301269531, 210.47793579102, 0.000000, 0.000000, 358.01232910156, 250.0); //
CreateStreamObject(9131, -45.388122558594, 2140.65625, 210.47793579102, 0.000000, 0.000000, 358.01147460938, 250.0); //
CreateStreamObject(9131, -44.634979248047, 2140.6162109375, 210.47793579102, 0.000000, 0.000000, 358.01147460938, 250.0); //
CreateStreamObject(9131, -43.864143371582, 2140.7272949219, 210.47793579102, 0.000000, 0.000000, 15.876342773438, 250.0); //
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CreateStreamObject(3095, -40.16524887085, 1924.7889404297, 216.54014587402, 0.000000, 91.307373046875, 4.7462158203125, 250.0); //
CreateStreamObject(3095, -39.800350189209, 1916.1467285156, 215.13993835449, 0.000000, 91.301879882813, 4.74609375, 250.0); //
CreateStreamObject(3095, -12.110554695129, 1936.7585449219, 216.98948669434, 0.000000, 91.301879882813, 185.28649902344, 250.0); //
CreateStreamObject(3095, -11.261744499207, 1928.1072998047, 216.98948669434, 0.000000, 91.29638671875, 185.28442382813, 250.0); //
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CreateStreamObject(6928, 11.426591873169, 1895.8815917969, 189.96209716797, 268.90686035156, 1.9830322265625, 193.47509765625, 250.0); //
CreateStreamObject(6928, -59.535049438477, 1890.4112548828, 189.96209716797, 268.9013671875, 1.9775390625, 179.57983398438, 250.0); //
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CreateStreamObject(18450, -39.0302734375, 1883.7275390625, 176.00555419922, 274.64172363281, 0.000000, 0.000000, 250.0); //
CreateStreamObject(18450, -6.4444117546082, 1883.28515625, 207.33612060547, 274.63623046875, 0.000000, 5.2490234375, 250.0); //
CreateStreamObject(18450, -6.4443359375, 1883.28515625, 194.06130981445, 274.63623046875, 0.000000, 5.2490234375, 250.0); //
CreateStreamObject(18450, -6.4443359375, 1883.28515625, 177.81106567383, 274.63623046875, 0.000000, 5.2459716796875, 250.0); //
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CreateStreamObject(2780, -21.212619781494, 1880.5090332031, 188.7364654541, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(2780, 14.357531547546, 1882.3853759766, 188.7364654541, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(3884, -5.4873208999634, 1966.2299804688, 212.4077911377, 0.000000, 0.000000, 352.06005859375, 250.0); //
CreateStreamObject(3884, -58.868949890137, 1962.3662109375, 212.4077911377, 0.000000, 0.000000, 352.05688476563, 250.0); //
CreateStreamObject(3884, -45.610626220703, 2001.3576660156, 212.15785217285, 0.000000, 0.000000, 352.05688476563, 250.0); //
CreateStreamObject(3884, -20.983421325684, 2005.3571777344, 212.15785217285, 0.000000, 0.000000, 352.05688476563, 250.0); //
CreateStreamObject(3884, -34.533111572266, 2034.8410644531, 211.88291931152, 0.000000, 0.000000, 23.816650390625, 250.0); //
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CreateStreamObject(3884, -34.5322265625, 2034.8408203125, 192.72215270996, 175.64495849609, 0.000000, 136.59295654297, 250.0); //
CreateStreamObject(3884, -30.884700775146, 1984.8865966797, 184.1470489502, 175.64392089844, 0.000000, 216.30224609375, 250.0); //
CreateStreamObject(3884, -4.0179972648621, 1989.1573486328, 182.87205505371, 168.63842773438, 354.04504394531, 156.43383789063, 250.0); //
CreateStreamObject(3884, -55.351970672607, 1986.8592529297, 182.87205505371, 168.63464355469, 354.03991699219, 156.42883300781, 250.0); //
CreateStreamObject(3884, -39.00072479248, 2076.7797851563, 199.99708557129, 168.63464355469, 354.03991699219, 156.42883300781, 250.0); //
CreateStreamObject(3884, -66.41316986084, 1937.8055419922, 174.87696838379, 168.63464355469, 354.03991699219, 176.27868652344, 250.0); //
CreateStreamObject(3884, -47.431240081787, 1936.3050537109, 174.87696838379, 168.63464355469, 354.03991699219, 176.27563476563, 250.0); //
CreateStreamObject(3884, -13.626930236816, 1937.701171875, 174.87696838379, 168.63464355469, 354.03991699219, 176.27563476563, 250.0); //
CreateStreamObject(3884, 8.8337459564209, 1941.0015869141, 174.87696838379, 168.63464355469, 354.03991699219, 176.27563476563, 250.0); //
CreateStreamObject(3884, -28.701761245728, 1965.3364257813, 180.75126647949, 168.63464355469, 354.03991699219, 180.24560546875, 250.0); //
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CreateStreamObject(14576, -107.69691467285, 1984.98046875, 1128.4453125, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(14415, -112.83380889893, 1996.0360107422, 1138.9996337891, 0.000000, 0.000000, 269.78527832031, 250.0); //
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CreateStreamObject(3095, -101.44290924072, 2028.4432373047, 1132.2392578125, 0.000000, 0.000000, 0.000000, 250.0); //
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CreateStreamObject(3277, -96.650016784668, 1992.1099853516, 1122.6043701172, 88.61572265625, 0.000000, 0.000000, 250.0); //
CreateStreamObject(3277, -107.51051330566, 2008.9132080078, 1122.4041748047, 88.61572265625, 0.000000, 0.000000, 250.0); //
CreateStreamObject(14390, -145.91345214844, 2052.6748046875, 1129.7399902344, 0.000000, 0.000000, 89.440185546875, 250.0); //
CreateStreamObject(18036, -156.0853729248, 2030.8968505859, 1128.4490966797, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(1523, -144.51560974121, 2025.7565917969, 1126.4649658203, 0.000000, 0.000000, 270.18005371094, 250.0); //
CreateStreamObject(9131, -144.50254821777, 2023.8254394531, 1127.5938720703, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -144.46363830566, 2023.1130371094, 1127.5938720703, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -144.49101257324, 2023.1158447266, 1129.0428466797, 269.67504882813, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -144.51139831543, 2022.3566894531, 1127.5938720703, 0.000000, 0.000000, 0.000000, 250.0); //
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CreateStreamObject(9131, -155.53019714355, 2068.5966796875, 1126.0693359375, 270.17498779297, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -155.55758666992, 2066.3994140625, 1126.0693359375, 270.17498779297, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -155.66067504883, 2066.1508789063, 1127.2204589844, 1.4796142578125, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -155.70016479492, 2070.1928710938, 1127.2204589844, 1.4776611328125, 0.000000, 0.000000, 250.0); //
CreateStreamObject(2951, -125.58025360107, 2040.8859863281, 1125.3397216797, 0.000000, 0.000000, 359.75, 250.0); //
CreateStreamObject(2951, -109.02067565918, 2041.6353759766, 1125.3397216797, 0.000000, 0.000000, 359.74731445313, 250.0); //
CreateStreamObject(9698, -165.88385009766, 2044.7707519531, 1132.6236572266, 0.000000, 0.000000, 88.33447265625, 250.0); //
CreateStreamObject(1523, -169.95562744141, 2049.994140625, 1126.4899902344, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -168.05255126953, 2049.7641601563, 1127.5938720703, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -170.35484313965, 2049.8583984375, 1127.5438232422, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -169.61985778809, 2049.8874511719, 1129.01953125, 270.40997314453, 0.000000, 271.05029296875, 250.0); //
CreateStreamObject(9131, -168.84986877441, 2049.8981933594, 1129.01953125, 270.40649414063, 0.000000, 271.04919433594, 250.0); //
CreateStreamObject(8210, -172.71324157715, 2077.0344238281, 1135.3975830078, 270.16003417969, 0.000000, 88.790100097656, 250.0); //
CreateStreamObject(8210, -165.66046142578, 2076.7900390625, 1135.3975830078, 270.15930175781, 0.000000, 88.786010742188, 250.0); //
CreateStreamObject(8210, -158.533203125, 2076.5969238281, 1135.3975830078, 270.15930175781, 0.000000, 88.786010742188, 250.0); //
CreateStreamObject(8210, -159.50736999512, 2076.634765625, 1135.6220703125, 270.15930175781, 0.000000, 88.786010742188, 250.0); //
CreateStreamObject(8210, -164.30249023438, 2076.837890625, 1135.6220703125, 270.15930175781, 0.000000, 88.786010742188, 250.0); //
CreateStreamObject(8210, -172.29452514648, 2077.17578125, 1135.6220703125, 270.15930175781, 0.000000, 88.786010742188, 250.0); //
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CreateStreamObject(2976, -158.91355895996, 2047.2377929688, 1136.5529785156, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(3095, -177.5481262207, 2045.2443847656, 1141.0588378906, 0.000000, 268.68994140625, 0.000000, 250.0); //
CreateStreamObject(3095, -156.65675354004, 2044.6042480469, 1140.1844482422, 0.000000, 268.68713378906, 178.55981445313, 250.0); //
CreateStreamObject(3884, -159.70974731445, 2055.4685058594, 1135.4346923828, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(3884, -173.53956604004, 2055.6311035156, 1135.4346923828, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(3884, -169.99635314941, 2071.8930664063, 1135.4346923828, 0.000000, 0.000000, 13.894897460938, 250.0); //
CreateStreamObject(3884, -163.4782409668, 2072.0234375, 1135.4346923828, 0.000000, 0.000000, 342.13244628906, 250.0); //
CreateStreamObject(3884, -165.61932373047, 2099.0095214844 begin_of_the_skype_highlighting**************0095214844******end_of_the_skype_highlighting, 1135.4346923828, 0.000000, 0.000000, 358.01062011719, 250.0); //
CreateStreamObject(2951, -147.2043762207, 2037.9956054688, 1126.2510986328, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(2951, -154.16368103027, 2058.0625, 1126.2510986328, 0.000000, 0.000000, 359.25, 250.0); //
CreateStreamObject(2951, -150.10897827148, 2062.4323730469, 1126.2510986328, 0.000000, 0.000000, 180.03784179688, 250.0); //
CreateStreamObject(10140, -51.846103668213, 1970.1907958984, 1125.5629882813, 0.000000, 0.000000, 180.05554199219, 250.0); //
CreateStreamObject(3502, -97.467475891113, 1968.5479736328, 1129.9080810547, 0.000000, 0.000000, 270.52026367188, 250.0); //
CreateStreamObject(3502, -88.633888244629, 1968.6042480469, 1129.9080810547, 0.000000, 0.000000, 270.51635742188, 250.0); //
CreateStreamObject(9131, -84.232620239258, 1969.6306152344, 1129.5520019531, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -84.296234130859, 1967.5219726563, 1129.5520019531, 0.000000, 0.000000, 0.000000, 250.0); //
CreateStreamObject(9131, -84.335250854492, 1968.6099853516, 1131.0012207031, 269.42498779297, 0.000000, 0.000000, 250.0); //
CreateStreamObject(1523, -84.384239196777, 1967.8585205078, 1128.3815917969, 0.000000, 0.000000, 91.040100097656, 250.0); //
CreateStreamObject(11146, -53.479476928711, 1958.1295166016, 203.14306640625, 0.000000, 0.000000, 82.91015625, 250.0); //
CreateStreamObject(11146, -6.549412727356, 1966.8016357422, 203.14306640625, 0.000000, 0.000000, 105.87832641602, 250.0); //
TELEPORTS:

Code:
public OnPlayerCommandText(playerid, cmdtext[])
{

if (!strcmp("/stardestroyer",cmdtext,true))
{
	SetPlayerInterior(playerid,0);
	SetPlayerPos(playerid,-25.45311,1935.9746,225.43817);
	SetPlayerFacingAngle(playerid,0.0);
	SendClientMessage(playerid,0xcc0000ff,"Star destroyer");
	return 1;
}
Code:
if (!strcmp("/starinterior",cmdtext,true))
{
	SetPlayerInterior(playerid,0);
	SetPlayerPos(playerid,-165.88385,44.770752,1132.7236);
	SetPlayerFacingAngle(playerid,0.0);
	SendClientMessage(playerid,0xcc0000ff,"interior of the star destroyer");
	return 1;
}
Note: the teleports may be a bit bugged/weird locations.
Note #2: I made this when I was a bit bored, so it may not be as fun as you (maybe) think it is
Note #3: YOU WILL NEED MIDOSTREAMER!

----and: you may not re-release it without my permission and you may not claim this is yours!
you can use it on your server ofcourse, but if you want to re-release it PM me first!----
Reply
#2

Wow, it seems really cool! Good job, man!
Reply
#3

looking nice
Reply
#4

Quote:
Originally Posted by ¤Adas¤
Wow, it seems really cool! Good job, man!
Quote:
Originally Posted by Esco
looking nice
Thanks

Reply
#5

Nice.
Reply
#6

wow very nice
how u made that blue smoke ^^ ?
Reply
#7

Wow! It look's awesome!!
________
BUY NO2 VAPORIZER
Reply
#8

Quote:
Originally Posted by XRVX
wow very nice
how u made that blue smoke ^^ ?
well, I just put a marker (Corona) in it, and a Smoke machine.
Unfortainly the Corona will not show up in-game
Reply
#9

Quote:
Originally Posted by alpha500delta
Quote:
Originally Posted by XRVX
wow very nice
how u made that blue smoke ^^ ?
well, I just put a marker (Corona) in it, and a Smoke machine.
Unfortainly the Corona will not show up in-game
ok, well on the picture it looks very awesome
Reply
#10

Quote:
Originally Posted by XRVX
Quote:
Originally Posted by alpha500delta
Quote:
Originally Posted by XRVX
wow very nice
how u made that blue smoke ^^ ?
well, I just put a marker (Corona) in it, and a Smoke machine.
Unfortainly the Corona will not show up in-game
ok, well on the picture it looks very awesome
Thanks, and thanks for replying all
Reply
#11

Holy Shit! I'm So Adding this...though....i don't think people in my rp server would like this o_O
Reply
#12

The map is so AWESOME!Gratz man and thank you.
Reply
#13

Quote:
Originally Posted by Tɧ϶ Tσηί™
Holy Shit! I'm So Adding this...though....i don't think people in my rp server would like this o_O
It would probably more fit in an Alien VS Human server or something
Reply
#14

halleluja that is awesome!!!!!!!!!!!!!!!!!
Reply
#15

Quote:
Originally Posted by [ECR
TheGame ]
halleluja that is awesome!!!!!!!!!!!!!!!!!
Thanks
Reply
#16

nice
Reply
#17

Quote:
Originally Posted by agostino
nice
Thanks...


btw: if anyone finds a bug please PM me or something
Reply
#18

Quote:
Originally Posted by alpha500delta
Quote:
Originally Posted by Tɧ϶ Tσηί™
Holy Shit! I'm So Adding this...though....i don't think people in my rp server would like this o_O
It would probably more fit in an Alien VS Human server or something
STAR WARS SERVER HERE I COME!
Reply
#19

o.O Does there exist one then? lol
otherwise I make one xD
Reply
#20

Heh, star wars. GTA + Star Wars
Nice funky map, looks fun
Reply


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