02.04.2010, 23:55
Quote:
Originally Posted by Krozz
Quote:
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Originally Posted by Krozz
Quote:
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static Text:textdraw[MAX_PLAYERS];
textdraw[playerid]=TextDrawCreate(0.0,0.0,"Text Draw Example");
SetPVarInt(playerid, "MyTextDraw", _:TextDrawCreate(0.0, 0.0, "Text Draw Example"));
TextDrawShowForPlayer(playerid, Text:GetPVarInt(playerid, "MyTextDraw"));
Originally Posted by Toribio
Yes, you can use:
pawn Код:
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variable[playerid]=variable[playerid]+1;
SetPVarInt(playerid,"variable",GetPVarInt(playerid, "variable")+1;);
Originally Posted by oggylt
Код:
SetPVarInt(playerid,"variable",GetPVarInt(playerid, "variable")+1;); |
#define IncreasePVarInt(%1, %2, %3) SetPVarInt(%1, %2, GetPVarInt(%1, %2)+%3);
Originally Posted by oggylt
Код:
SetPVarInt(playerid,"variable",GetPVarInt(playerid, "variable")+1;); |
SetPVarInt(playerid,"variable",GetPVarInt(playerid, "variable")+1);
Originally Posted by XGh0stz
Quote:
Код:
SetPVarInt(playerid,"variable",GetPVarInt(playerid, "variable")+1); |
new String[256];
if(strcmp(GetPVarString(playerid,"String1",256,String),GetPVarString((playerid,"String2",256,String),false,strlen(GetPVarString((playerid,"String1",256,String))))
ReturnPVarString(playerid, string)
{
teststring[256];
GetPVarString(playerid,string,teststring,sizeof(teststring))
return teststring;
}
I know I can pass the PVarString into a temp string to use instead, but is it possible to point directly at the PVarString itself? |
Originally Posted by [03
Garsino ]
Just finished converting my admin script to PVars |
Originally Posted by biltong
Quote:
I made a stats system for one of my GMs with them, works great, the only issue with them is that they're about 8 times slower than normal variables as I read somewhere. |