07.04.2010, 20:54
Hi, like in the subject.. How can I do this?
I tried:
This worked for a part, only in a specified direction..
I don't get the san andreas world
Regards,
I tried:
Код:
new
Float: vX,
Float: vY,
Float: vZ
;
GetVehicleVelocity(GetPlayerVehicleID(playerid), vX, vY, vZ);
if(vY < 0) // vehicle is driving backwards
I don't get the san andreas world

Regards,

