[Map] [MAP] BathHouse by XRVX
#1

BathHouse

Made by XRVX

Screens:







Best in night time!
Location is south of San Fierro Airport


Orininal MTA file:


Converted SA-MP objects:
Code:
CreateObject(3115, -684.70288085938, 402.22344970703, 0.62499994039536, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -663.97601318359, 402.18029785156, 0.62499994039536, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -642.88861083984, 403.21832275391, 0.59999996423721, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -621.84808349609, 402.39926147461, 0.59999996423721, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -621.65411376953, 383.49298095703, 0.67499989271164, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -621.619140625, 364.78952026367, 0.62499994039536, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -642.64422607422, 364.9157409668, 0.59999996423721, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -663.68157958984, 364.87884521484, 0.55000001192093, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -684.73400878906, 364.96374511719, 0.51974219083786, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -684.71044921875, 383.60052490234, 0.57499998807907, 0.000000, 0.000000, 0.000000); //
CreateObject(3115, -684.5791015625, 411.38598632813, 8.9249963760376, 90, 0.000000, 0.000000); //
CreateObject(3115, -663.4365234375, 411.39016723633, 8.9249963760376, 90, 0.000000, 0.000000); //
CreateObject(3115, -642.50408935547, 411.39447021484, 8.9249963760376, 90, 0.000000, 0.000000); //
CreateObject(3115, -621.46813964844, 411.41021728516, 8.9249963760376, 90, 0.000000, 0.000000); //
CreateObject(3115, -610.88598632813, 401.92361450195, 7.6281132698059, 0.000000, 270, 0.000000); //
CreateObject(3115, -611.4404296875, 383.29846191406, 7.7875552177429, 0.000000, 270, 0.000000); //
CreateObject(3115, -611.388671875, 364.65417480469, 7.7875552177429, 0.000000, 269.99450683594, 0.000000); //
CreateObject(3115, -621.77606201172, 355.3828125, 8.9249963760376, 270, 0.000000, 0.000000); //
CreateObject(3115, -642.78845214844, 355.30255126953, 8.9249963760376, 269.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -663.85461425781, 355.2685546875, 8.9249963760376, 269.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -684.89300537109, 355.21215820313, 8.9249963760376, 269.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -695.47741699219, 364.62097167969, 7.7875552177429, 0.000000, 90, 0.000000); //
CreateObject(3115, -695.45080566406, 383.33456420898, 7.7875552177429, 0.000000, 90, 0.000000); //
CreateObject(3115, -695.39892578125, 402.0569152832, 7.7875552177429, 0.000000, 90, 0.000000); //
CreateObject(3115, -663.71264648438, 402.1494140625, 18.024976730347, 180, 0.000000, 0.000000); //
CreateObject(3115, -684.79217529297, 402.15612792969, 18.024976730347, 179.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -685.06781005859, 383.90274047852, 18.024976730347, 179.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -684.99176025391, 366.53082275391, 18.024976730347, 179.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -664.39538574219, 365.17724609375, 18.024976730347, 179.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -643.70025634766, 365.23583984375, 18.024976730347, 179.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -622.27642822266, 365.08517456055, 18.024976730347, 179.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -622.13214111328, 383.8581237793, 18.024976730347, 179.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -621.97802734375, 402.10568237305, 18.024976730347, 179.99450683594, 0.000000, 0.000000); //
CreateObject(3115, -643.06799316406, 402.09378051758, 18.024976730347, 179.99450683594, 0.000000, 0.000000); //
CreateObject(14537, -654.21759033203, 365.75091552734, 2.7090318202972, 0.000000, 0.000000, 17.864990234375); //
CreateObject(18090, -693.83038330078, 382.68780517578, 3.349009513855, 0.000000, 0.000000, 180.39996337891); //
CreateObject(16151, -669.47387695313, 410.25653076172, 1.2791991233826, 0.000000, 0.000000, 89.325012207031); //
CreateObject(1594, -689.47637939453, 380.65939331055, 1.3762063980103, 0.000000, 0.000000, 0.000000); //
CreateObject(1594, -690.65014648438, 384.72470092773, 1.3790726661682, 0.000000, 0.000000, 0.000000); //
CreateObject(1594, -686.98590087891, 386.64465332031, 1.370124578476, 0.000000, 0.000000, 0.000000); //
CreateObject(1594, -684.95855712891, 382.98721313477, 1.366215467453, 0.000000, 0.000000, 0.000000); //
CreateObject(1594, -687.04943847656, 378.32781982422, 1.3516401052475, 0.000000, 0.000000, 0.000000); //
CreateObject(897, -623.19580078125, 388.68572998047, 0.89588499069214, 0.000000, 0.000000, 306.4049987793); //
CreateObject(897, -615.02844238281, 389.28912353516, 0.89588499069214, 0.000000, 7.9400024414063, 244.86853027344); //
CreateObject(897, -623.26129150391, 383.86044311523, 0.89588499069214, 0.000000, 7.9376220703125, 244.86328125); //
CreateObject(897, -622.53759765625, 377.82092285156, 0.89588499069214, 0.000000, 7.9376220703125, 203.17822265625); //
CreateObject(897, -614.79821777344, 381.64343261719, 0.89588499069214, 0.000000, 7.93212890625, 203.17565917969); //
CreateObject(897, -616.01647949219, 378.68218994141, 0.89588499069214, 0.000000, 7.93212890625, 256.77062988281); //
CreateObject(897, -613.19812011719, 384.19259643555, 5.3958849906921, 0.000000, 7.9266357421875, 256.76696777344); //
CreateObject(897, -618.29943847656, 387.39007568359, 5.3958849906921, 0.000000, 7.9266357421875, 292.49670410156); //
CreateObject(897, -616.47546386719, 381.15069580078, 5.3958849906921, 0.000000, 7.921142578125, 238.89978027344); //
CreateObject(897, -614.53601074219, 384.32107543945, 9.6458854675293, 344.11999511719, 55.5556640625, 270.65759277344); //
CreateObject(3865, -624.82397460938, 384.74697875977, 7.1272521018982, 0.000000, 0.000000, 270.67504882813); //
CreateObject(3865, -618.11505126953, 384.78060913086, 7.1272521018982, 0.000000, 0.000000, 270.67016601563); //
CreateObject(9831, -630.81585693359, 384.96325683594, 3.9678597450256, 0.000000, 0.000000, 95.280151367188); //
CreateObject(896, -619.60278320313, 385.13549804688, 4.3182144165039, 0.000000, 0.000000, 314.34497070313); //
CreateObject(11495, -673.775390625, 382.97439575195, 0.77499979734421, 0.000000, 0.000000, 179.54998779297); //
CreateObject(11495, -663.59912109375, 393.04724121094, 0.79999977350235, 0.000000, 0.000000, 90.224548339844); //
CreateObject(11495, -641.67395019531, 393.15121459961, 0.77499979734421, 0.000000, 0.000000, 90.2197265625); //
CreateObject(11495, -631.52502441406, 383.07348632813, 0.82499974966049, 0.000000, 359.5, 359.15972900391); //
CreateObject(11495, -641.94116210938, 373.49606323242, 0.84999972581863, 0.000000, 359.49462890625, 269.10021972656); //
CreateObject(11495, -663.68255615234, 373.74838256836, 0.79999977350235, 0.000000, 359.48913574219, 269.59912109375); //
CreateObject(3472, -630.48455810547, 393.88897705078, 0.43582761287689, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -653.23876953125, 393.72311401367, 0.43582761287689, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -674.30859375, 393.86636352539, 0.43582761287689, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -674.49371337891, 373.09136962891, 0.43582761287689, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -653.28930664063, 372.76208496094, 0.43582761287689, 0.000000, 0.000000, 0.000000); //
CreateObject(3472, -631.03741455078, 372.73205566406, 0.43582761287689, 0.000000, 0.000000, 0.000000); //
CreateObject(2780, -662.50793457031, 384.22595214844, -7.5, 0.000000, 0.000000, 0.000000); //
CreateObject(2780, -637.86486816406, 383.8740234375, -8.5, 0.000000, 0.000000, 0.000000); //
CreateObject(3505, -627.38446044922, 380.6865234375, -1.160263299942, 0.000000, 0.000000, 0.000000); //
CreateObject(638, -675.26043701172, 377.84777832031, 0.90797090530396, 0.000000, 0.000000, 0.000000); //
CreateObject(638, -675.09765625, 389.33319091797, 0.90797090530396, 0.000000, 0.000000, 0.000000); //
CreateObject(1255, -665.31756591797, 396.87432861328, 1.5504364967346, 0.000000, 0.000000, 324.26995849609); //
CreateObject(1255, -660.14727783203, 397.56362915039, 1.5238745212555, 0.000000, 0.000000, 324.26696777344); //
CreateObject(1255, -653.72418212891, 397.45324707031, 1.5241711139679, 0.000000, 0.000000, 324.26696777344); //
CreateObject(1255, -646.38732910156, 397.89886474609, 1.722527384758, 0.000000, 0.000000, 324.26696777344); //
CreateObject(1255, -637.7529296875, 398.09487915039, 1.7220007181168, 0.000000, 0.000000, 324.26696777344); //
CreateObject(14651, -628.32971191406, 402.99432373047, 3.2203845977783, 0.000000, 0.000000, 57.565002441406); //
CreateObject(12950, -689.86090087891, 356.61294555664, 15.031223297119, 0.000000, 0.000000, 91.045013427734); //
CreateObject(12950, -683.59454345703, 356.76763916016, 10.231216430664, 0.000000, 0.000000, 91.043701171875); //
CreateObject(12950, -677.38940429688, 356.80780029297, 5.4312252998352, 0.000000, 0.000000, 91.043701171875); //
CreateObject(12950, -671.20428466797, 356.89672851563, 0.68122529983521, 0.000000, 0.000000, 91.043701171875); //
CreateObject(11496, -699.72259521484, 362.74835205078, 18.125009536743, 0.000000, 0.000000, 0.000000); //
CreateObject(4874, -699.40747070313, 321.5078125, 21.859535217285, 0.000000, 0.000000, 89.045013427734); //
Have Fun!
Reply
#2

Very nice, keep it up!
Reply
#3

Uhm now thats a thing what I call NICE! Oh my gosh, keep it up
Reply
#4

Very nice Objects Set!

Great Work, keep it up!

Reply
#5

I have 1 question how do i put these on MTA because MTA doesnt use filterscripts it uses resources
Reply
#6

Quote:
Originally Posted by Postalityjr
I have 1 question how do i put these on MTA because MTA doesnt use filterscripts it uses resources
u need this files also:

make a new map in the recources map called: BathHouse and then paste the 2 files in it
Reply
#7

is an interior?
Reply
#8

Quote:
Originally Posted by Brian_Furios
is an interior?
nope
all made by myself
Reply
#9

Quote:
Originally Posted by XRVX
Quote:
Originally Posted by Brian_Furios
is an interior?
nope
all made by myself
good job awesome
Reply
#10

Nice man good job, keep it up
Reply
#11

thanks
Reply
#12

Simple and good
Reply
#13

Quote:
Originally Posted by ™•Taz86•™
Simple and good
thanks
Reply
#14

Nice Dude !
Reply
#15

Quote:
Originally Posted by Johny_Rocker
Nice Dude !
thanks johny
Reply
#16

Sweet Map! ^^
I'll Use it <3
Reply
#17

Quote:
Originally Posted by John Sanders
Sweet Map! ^^
I'll Use it <3
thanks
have fun
Reply
#18

Verry nice!
Reply
#19

Very impressive
Reply
#20

Nice man, Looks nice. Thanks
Reply


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