28.03.2010, 19:57
Код:
}
if(strcmp(cmd, "/prender", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "Vocк nгo bateucartгo!");
return 1;
}
if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391)||!PlayerToPoint(6.0, playerid, 198.3273,178.9865,1003.0303)||!PlayerToPoint(6.0, playerid, 1526.0563,-1678.3832,5.8906)||!PlayerToPoint(6.0, playerid, 312.8958,-1511.3781,24.9219)||PlayerInfo[playerid][pLocal] != 255)
{// Jail spot
SendClientMessage(playerid, COLOR_GREY, "Vocк nгo estб perto da Cela, nгo pode prender o suspeito !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [preзo] [tempo (minutos)] [fianзa (0=nгo 1=sim)] [preзofianзa]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "Preзo Prisгo nгo pode ser inferior a 1 ou acima de $ 99999 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [preзo] [tempo (minutos)] [fianзa (0=nгo 1=sim)] [preзofianзa]");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, " Tempo na Prisao nгo pode ser inferior a 1 ou superior a 20 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [preзo] [tempo (minutos)] [fianзa (0=nгo 1=sim)] [preзofianзa]");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, " preзo da fianзa nгo pode ser abaixo 0 ou acima 1 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [preзo] [tempo (minutos)] [fianзa (0=nгo 1=sim)] [preзofianзa]");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, " fianзa nгo pode ser inferior a 0 ou acima de $ 3000000 $ !"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(WantedLevel[suspect] < 1)
{
SendClientMessage(playerid, COLOR_GREY, " Jogador deve ser de pelo menos Procurado Nнvel 1 !");
return 1;
}
format(string, sizeof(string), "* You arrested %s !", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
GivePlayerMoneyEx(suspect, -moneys);
format(string, sizeof(string), "Preso Por %s ~n~ Por $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
ResetPlayerWeapons(suspect);
if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
{
format(string, sizeof(string), "<< Oficial %s Prendeu o Suspeito %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
{
format(string, sizeof(string), "<< ROTAM %s Prendeu Suspeito %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==3||PlayerInfo[playerid][pLeader]==3)
{
format(string, sizeof(string), "<< Exercito %s Prendeu Suspeito %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
else if(PlayerInfo[playerid][pMember]==15||PlayerInfo[playerid][pLeader]==15)
{
format(string, sizeof(string), "<< agente %s Prendeu Suspeito %s >>", sendername, giveplayer);
OOCNews(COLOR_LIGHTRED, string);
}
SetPlayerInterior(suspect, 6);
SetPlayerPos(suspect,264.6288,77.5742,1001.0391);
PlayerInfo[suspect][pJailTime] = time * 60;
if(bail == 1)
{
JailPrice[suspect] = bailprice;
format(string, sizeof(string), "Voce Foi Preзo Por %d Segundos. Fianca: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
}
else
{
JailPrice[suspect] = 0;
format(string, sizeof(string), "Voce Foi Preзo Por %d Segundos. Fianca: Unable", PlayerInfo[suspect][pJailTime]);
SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
}
PlayerInfo[suspect][pJailed] = 1;
PlayerInfo[suspect][pArrested] += 1;
SetPlayerFree(suspect,playerid, "Tem Detido");
WantedPoints[suspect] = 0;
WantedLevel[suspect] = 0;
WantLawyer[suspect] = 1;
}//distance
}//not connected
else
{
SendClientMessage(playerid, COLOR_GREY, " Nгo Ficou Tempo Suficiente, Volte a prisao.");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Voce nao e Cop / Gate / Guarda Nacional !");
return 1;
}
}//not connected
return 1;


tb te conheзo ja resolvi nao й || mas sim && obrigado na mesma mano