Question!
#1

This is what i have:

pawn Код:
if(GetPlayerHealth(playerid, < 90))
          {
            SetPlayerHealth(playerid, HP + 10);
            SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
         }
i want it also to check an see if they have 10$. Can anyone help?
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#2

Lawl
pawn Код:
if(GetPlayerHealth(playerid) < 90){
if(GetPlayerMoney(playerid) <10) return SendClientMessage(playerid,0xFF0000FF,"HAHA!! You havent got 10 $!! HOMELESS!!!"); // when he have less that 10$ then he will get this message
SetPlayerHealth(playerid,GetPlayerHealth(playerid)+10);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
}
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#3

if(GetPlayerMoney(playerid) < 10)

edit : lol k
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#4

I have modified first message
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#5

OMG, LMAO!
It must be:

pawn Код:
new Float:Health;
GetPlayerHealth(playerid, Health);
if(Health < 90.0) SetPlayerHealth(playerid, Health + 10.0), SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
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#6

Quote:

GetPlayerHealth(playerid, health)
playerid The ID of the player.
health Value where the health is stored.

Returns The player's health as a float.

Hmm, wiki says that it returns value... WIKI LIES!!!
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#7

Quote:
Originally Posted by Kurence
Quote:

GetPlayerHealth(playerid, health)
playerid The ID of the player.
health Value where the health is stored.

Returns The player's health as a float.

Hmm, wiki says that it returns value... WIKI LIES!!!
Yes.
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