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GetPlayerScreen(playerid);
That takes a screenshot of that players view and puts it into the server folder.
[HLF]Southclaw
Unregistered
Would be good for an EMP killstreak or flashbang effects
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Joined: Sep 2009
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Improvement to the processor affinity:
On multi-core CPUs, SA:MP only runs on one core. I suffer from lag and that sort of stuff. But when I switch the affinity from the Task Manager and set that both CPU cores handle the game, the game runs much smoother. (At least on my computer).
So, SA:MP should automatically run on all cores, like the single player does, no matter you have dual-core or quad-core etc.
It starts to annoy me that I have to set the affinity every single time I want to play SA:MP.
Posts: 2,862
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Use Y_Less's YUP if you want to see if player is paused.
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At doherty, in the construction site, make it so the hole you had to Cement over in SP is not covered up.
Posts: 554
Threads: 49
Joined: Feb 2007
Fix mouse-steerings sync. When mouse-steering is on, nobody can't see me steering. Car is just turning with straight wheels.